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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. You can provide an screenshot , io non parlo molto italiano.
  2. The full civ is less important right now , Justus may be will be more interested in the developenmt. In council of modder we have plenty work to do with a Aristeia and Millenium.
  3. Ok, against I start this because, is a official task and is time to start developing. @Juli51 in charge of this task is @Enrique as departament leader. But you can have help from the rest of artists. if you want starting quickly with a buildings and avoid read lots of very specific architecture, I can help providing material. so start for Africans around Ptolemy Egypt. We can start with Kushites. With houses.
  4. Ok, using last link I will get a trick. With the scale is the only thing I see isn't the best. The problem the acces to this information is restricted. @feneur help us providing acces or give more help to this. second point we are doing this primarily for vanilla game so if somelese are talking about mods, there a mods section. probably I will open a task in the forums to cut this task from extra information. We need a single direction to make this. and nobody in art departament take this seriously if isn't in art forum as a task.
  5. You no have idea how different is the feeling it's like a new game, but need too much work because there plenty animations they aren't in use.
  6. Guys only I was guide juli51 we can create a topic about this matter and define minifactions concept more clearly. probably need recopile history about where we get the idea and the process to assimilation by the team.
  7. We have a topic for this, but indeed greetings.
  8. ¿Qué qué es exactamente lo que estás sugiriendo?
  9. here I do my perspective as modder and I declined about Bronze Germanic faction. ---- and this the official perspective. Design Document don't have all information , this theme is new compared with Design document http://trac.wildfiregames.com/wiki/Design_Document And have artistic vision / perspective http://trac.wildfiregames.com/wiki/ArtDesignDocument ( some can be outdated)
  10. Es como una facción pero reducida. Si ves el juego tiene fases, haz cada edificio con el que se desarrrolla las primeras fases del juego. empiezas con lo básico, centro cívico, casas. Farmstead, storehouse. if you are in trouble with architecture we have the same problem to started Seleucids , we have many information and many styles. So Lordgood take the decision to one single line with elements from Persia but mostly Greek, Hellenistic style. the houses have the variations of all civic structures, the proof of concept is made a CC so then the houses. becoming again with minifactions the team have their concept and modders have his own. team concept is about a faction that don't be included in game and have few units and few buildings. for modders this change in one single point, "how many information we have to create a full playable faction, if haven't enough is considerate minifaction, because you can't go more far than history and archeology. That's why @wowgetoffyourcellphone say about create this a full faction in a mod. The team in this point don't need this faction, but need the variation to scenarios, campaigns , etc, etc. Manifsctionb viewed as developer perspective non gameplay/ player perspective.
  11. Needs improve the proportions to the eagle be the feature.
  12. No olvides las casas. Y El Centro cívico. El cuartel está un poco grande , al menos en escala. ---------- dont forget the houses and CC.
  13. I think the creators of Byzen do the same. http://www.indiedb.com/games/byzen
  14. An inventory like Warcraft game, you pick object same as a RPG game and give boost or can consume.
  15. Similar with mercenary camps but with slaves instead mercenaries.
  16. Yes but.. that feature is one most older in AoE series. I'm very surprised.
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