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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. I agree with @av93 there must be main standards classes. Calvary beat misile infantry and support units and some siege units infantry can beat cavalry and siege units except may be splash area damage units misile can beat infantry. Siege can deal with mostly of classes but are slower and no much armor, but siege can deal with defenses and buildings. Champion must be advanced unit with special features. But can be countered by their class. same for heroes. In AOK for example Condottiero is the version of Champion ( last upgrade of swordsman) with bonus vs gun power units. Plumed Mayan, Longbow , Rattan Archer are different version of basic archer with own bonuses. The Mayan is fast and infantry killer, longbow have very long range and Rattan is heavy armored archer that can tank in a siege attack. and there are units can counter their natural counter like Cataphract have bonus vs infantry or Genoese Crossbow with bonus vs cavalry. http://ageofempires.wikia.com/wiki/Armor_Class:_Unique_Unit http://ageofempires.wikia.com/wiki/Unique_Unit_(Age_of_Empires_II)
  2. But they don't start with that feature to the start.
  3. We have a trac / wiki http://trac.wildfiregames.com/wiki/GettingStartedProgrammers
  4. No, I mean, The ai see everything. -women becomes militia, I don't see that in mostly our factions.
  5. The ai don't need scout. They see all explored.
  6. En que sentido? Podrías ser más específico.
  7. That a problem a I have blurry to much or Sharped to much, and I worked a higher resolution than the final product so is difficult, because must work in icon size, so portrait size and all look good. the last romans guys are modular than Alexander portrait , was Alexander actual psd work is a single layer, and was one most frustrating work, because my technique used in Ptolemy wasn't work for Alexander, so I implemented have a draw version in iPad ( sketch and photoshop version and try merging both, the result Games a real guy total different from the start, but all is my subjective point of view.
  8. Nope but they are inspirational not are same guys are like I'm using only for inspiration. There are differences.
  9. Relax , I was taking a bath. I answered
  10. Why not this guys, no much references, etc etc, nor statues with that face, etc.
  11. Same process, but who is this actor? This have some GTA style -Comic because strokes and the outlines.
  12. Multi-cultural slaves and defeault skirmish slave , the actual is Athenian and only creates Athens buildings.
  13. My other technique I use with the other Romans guys , Fabius and Marcellus. draw based in similar guy but without statue, less realistic.
  14. @stanislas69 there is. With Alexander was very hard the statues was not enough realistic. But found a single statue have enogh info about the face. with Scipio I use Harry Houdini and Bob Peck
  15. You tamed them with religion and cheats.
  16. Train only females, slaves (males) and some militia soldier. In phase 2 have these soldiers. that one reason is fast train units military units and have very fast combat early. In AoE 2 the combat are mostly time between Feudal and Castle Age. Barracks and stable are build common in Feudal, and the early soldier milityvand the scout arent enogh strong to kill many villager. in AoM you can build any military in the first Age.
  17. There are many forms to do this, one single decision a single Heroe for all match. 1-can work like AoE 3 / AoM character, not dead only injured. let a lot of time to training button get ready again. 100 years of gameplay. This way you get a new Alexander every 100 years or more.
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