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Posts
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Everything posted by Lion.Kanzen
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Impressions after first contact with 0AD
Lion.Kanzen replied to asiga's topic in Gameplay Discussion
Do what? -
The Kingdom of Kush: A proper introduction [Illustrated]
Lion.Kanzen replied to Sundiata's topic in Official tasks
Some interesting info, mostly of people don't know.- 1.040 replies
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- 2
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- civ profile
- history
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[Tutorial] Setting up a mod for your maps
Lion.Kanzen replied to niektb's topic in Scenario Design/Map making
A kind of slave market.- 29 replies
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- maps
- mod launcher
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[Tutorial] Setting up a mod for your maps
Lion.Kanzen replied to niektb's topic in Scenario Design/Map making
I need some triggers help with my map. and some modding. even a I need 3D assistant to have a building.- 29 replies
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- maps
- mod launcher
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@wowgetoffyourcellphone
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How and where to report bugs for Millennium A.D.?
Lion.Kanzen replied to balduin's topic in Game dev
All mods under council of modders have a common page in github. I was part of them, now I'm only volunteer. https://github.com/0ADMods -
I'm not the owner. Only I take request by Justus. He is the boss here.
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How and where to report bugs for Millennium A.D.?
Lion.Kanzen replied to balduin's topic in Game dev
@niektb -
The github is used by @wowgetoffyourcellphone https://github.com/JustusAvramenko/delenda_est
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Here.
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Battles in the poverty and the Squalor
Lion.Kanzen replied to Lion.Kanzen's topic in Scenario Design/Map making
here is the file. is skirmish map. Battle of the Dirt.rar I dont remember how installing in normal version of the game. in Windows. C:\Users\#YOU#\Documents\My Games\0ad\mods\user\maps\skirmishes -
The Kingdom of Kush: A proper introduction [Illustrated]
Lion.Kanzen replied to Sundiata's topic in Official tasks
You see guys, that the spirit.- 1.040 replies
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- civ profile
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The Kingdom of Kush: A proper introduction [Illustrated]
Lion.Kanzen replied to Sundiata's topic in Official tasks
I'm who wants more and more, and we have artist How support our love for new faction, but they need advance with the project and left the faction for beyond.- 1.040 replies
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- civ profile
- history
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The Kingdom of Kush: A proper introduction [Illustrated]
Lion.Kanzen replied to Sundiata's topic in Official tasks
Yeah but having basic building as minifaction you have a point to start.- 1.040 replies
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- civ profile
- history
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The Kingdom of Kush: A proper introduction [Illustrated]
Lion.Kanzen replied to Sundiata's topic in Official tasks
Yes we need some models from Africans nstions around our empires.- 1.040 replies
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- civ profile
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The Kingdom of Kush: A proper introduction [Illustrated]
Lion.Kanzen replied to Sundiata's topic in Official tasks
@Juli51 this can be the minifaction, we are looking for...- 1.040 replies
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- civ profile
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Battles in the poverty and the Squalor
Lion.Kanzen replied to Lion.Kanzen's topic in Scenario Design/Map making
Matakito ( Mayorcete's) make this map for AoE 2, he plays regularly these days , so I ask him if I can go for this map in 0 A.D he is interested, he is testing the game. this map is for multiplayer, and consist in "be bad neighbor" stealing resources and bring Gaia hostile units in to the enemy territory, the center is protected by Gaia, but you can use tactics to make your own path or find the way to get with the center. in Matakito's version the other player build camps and houses in your territory to have gold, in my version this resource is in middle of two player, but like original map the gold mine is small, there are another similar with stone next to gold one. in Matakito version he puts powerful jaguars and "Iron boar"(700 hp). So I added some hostile War dogs and Hero elephants and plenty enemies, in order to have a imitation of bring enemy Gaia into other players base. you start with female villager and some male slaves. an elephant worker to help you to steal resources. primal resources some far than regular map.( 0 A.D maps) this resources are in the rear. the map symbolize the dirty of a peasant : the poverty. So the setting must be 150 pop and lowest resources at starting. the map is skirmish unlike matakito's version. Matakito explore the center to bring jaguar to the Mayorcete base, other player do the same and fight against each other. my first test was 1v1 and take an hour the second test was 2-3 hours free for all 6 players (Ai). -
Battles in the poverty and the Squalor
Lion.Kanzen replied to Lion.Kanzen's topic in Scenario Design/Map making
test 1 v1.2 be careful to found a treat like a neutral Hero. steal is the key to survive. -
Battles in the poverty and the Squalor
Lion.Kanzen replied to Lion.Kanzen's topic in Scenario Design/Map making
the dangerous center map starting units... whole map. -
Battles in the poverty and the Squalor
Lion.Kanzen replied to Lion.Kanzen's topic in Scenario Design/Map making
The Gaia beast protect the center, resources. The players start with low resources Gaia beast can be used to attack another player base. -
The name is from Spanish "batallas en la inmundicia" the players stars with very low resources, plenty enemies even players vs enviroment. free for all battles the objetive is controls the center of the map and steal other players resources. but the center of this map have plenty of most powerful savage beast. Can be champions or heroes in our case and some beasts. this map will be based in AoE 2 map by Matakito ( Mayorcete's friend) , I talk about proposition, he is interested.
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Victory Conditions Ideas
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
I'm exploring some ideas from AoE community in steam workshop. A friend of Mayorcete do interesting maps, im intriguing about capture the flag... -
https://www.reddit.com/r/AskHistorians/comments/1ggs4m/today_our_planet_is_called_earth_but_what_other/?st=ixztie1d&sh=9fbd39d3 https://www.quora.com/What-are-the-most-ancient-names-for-the-planet-Earth