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Posts
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Everything posted by Lion.Kanzen
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Why are Kushite and Carthage mercenary camps still limited?
Lion.Kanzen replied to Alar1k's topic in General Discussion
What was there before, I mean was there something planned on the team forums? What I had suggested was at least thought or planned before? , My idea comes from Warcraft 3, AoE 3 and RT I -
Mesoamerican movies, series , media[ references]
Lion.Kanzen replied to Lion.Kanzen's topic in General
A number of references both building style with small details and eyecandy stuff. Combat style. Language Naualth. -
They much date from the time of Cortés. But it's not like Mesoamerica's battle style has changed much.
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Hero and champion for the Zapotecs in Terra Magna
Lion.Kanzen replied to Lopess's topic in Rise of the East
The scout may well be a runner. -
gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
The task of doing that is very relevant, so I need a bit of programming, and we have definitely lacked sound engineers in a long time. -
I have to look for it because I moved it from my original folder but it was created to have it in another alternative cloud.
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No me fijado porque estuve mucho tiempo fuera, dónde trae las imágenes de dichos elementos artísticos.
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al menos con los mayas creo que deberíamos de hacer eso teniendo la referencia.
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Civ: Germans (Cimbri, Suebians, Goths)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Delenda Est
There are already some designs that I made but I don't know which textures you mean, For buildings and textures would be necessary. Although also if you think you could improve my textures in case they have not l pleased to wowgetoff... -
Cómo van con el desarrollo de murallas para los mayas. The Mayans having a wall that part of the stone and another part was a kind of palisade. Or kind a fence.
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Yes but but mine could end up in jail in the United States. Lol. _______leaving aside the jokes ---- + I remember that in EE there was a unit that was a diplomat and in RoN there was then another general or hero type unit that could bribe your units...
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Great feedback. @borg-
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https://lbry.tv/@0ad#b agora 0 AD now has its channel on LBRY.
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It would be the same basic list that all civilizations have. https://trac.wildfiregames.com/wiki/Audio_Voice_List
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gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
and why not for example train commanders or generals who are not heroes ... and special units in the wonder and in the fortress. -
I sent him a list at the request of stanislas so that he will work with them with the help of programming team and the other with the audio team.
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gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
A concept that I liked that in the last phase of AOE online you had the OP technologies. That it was a concept more or less similar to the technologies of the Castle in him AOE II. -
gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Yes but at the end not at the beginning of a stage. It is a small mitigating factor. A little detail. Yes but it is not the same, for example if you look closely that feature is AoE 3 Oh surprise there is no such mode in that game. -
gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Yes but at the end not at the beginning of a stage. It is a small mitigating factor. A little detail. Yes but it is not the same, for example if you look closely that feature is AoE 3 Oh surprise there is no such mode in that game. -
gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
In fact that's why we want the mercenary camps. -
gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
simple I play with the Ai so , The first thing that artificial intelligence seeks to be is to reach the highest phases, if ai reachs the fourth phase and if he has a better handicap than mine, he reaches the fourth phase earlier than me. So then the game becomes a race to destroy the wonder that artificial intelligence has already built. There are times that I have managed to destroy or seize the wonder and win myself. probably the same would do a human player. For me the fun of winning the wonder mode is to go through all the phases and build the wonder at the end. -
gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
80% The rest must be evaluated. Things that maybe I would not put would be glory (maybe), And I would put a trade mode But that has to be done at a very large programming level, Which is their mode of commerce similar to that of the city builders. See general money with special resources on the map that are not conventional resources. As in rise of nations they did. -
gameplay Wonders seem unfocused and unnecessary
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
There is a problem with that concept and it is that it is the mode wonder victory it would basically become In a race who reaches phase 4 first. That is a serious problem with your mod. -
Sería como una especie de aserradero y trabajo de tallado de piedra.