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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. I get dizzy with retro games (shooters to be specific)
  2. There are some that give me a dizzy effect.
  3. ----Obviously our game is more realistic with the tones and proportions---- yesterday I was talking with AlexanderMB, about ideas to improve 0 A.D aesthetically. I had also shared feedback with you. We come to several conclusions. Our mines should be more diverse, those in Delenda Est are great. Gold mine stone with golden veins. Also the quarries of Grand Ages Rome / Imperium civitas III have good quality. Our farms can be improved in several ways. He talk about modular farms, like this. We talk about color variation like @wowgetoffyourcellphone suggested. As the farm growns it changes from green to yellow. We talk about dying bushes, can be done with texture variation and actor. Another thing you mentioned already concerns programming team. Charge feature. Ambushes And attacking while moving.
  4. It look like this guy don't want be part our forums. @feneur He edit all his stuff (posts), and delete all( I replace them with either symbols or characters).
  5. I was talking about AoE IV with Alexander. It says that it is possible to bring this.
  6. Gracias, yo no me atrevo, a escribirlo, tengo una amiga que sabe Portugués.
  7. I will share in Spanish FB, now in Portuguese too.
  8. So we have a trench, with some small defenses, we only have to garrison the wagons, and archers. Then the building that would be made would be an earth trench with some small defenses, like palisade and fences, with spikes, a pit (decoration) may be healing them. Later I will do the sketch. Now what I need is for normal wagons to turn into wagons of war, That what would amount to is a small siege tower,It will house only archers and spearmen, and it will garrison that trench. There will already be at least 3 versions of it, of different level and capacity.
  9. Eureka. I know how to implement it. At least for now. First, we create a base building, the carts are only garrisoned there, And archers, same philosophy of the wall segments, with prop actors.
  10. It must be taken into account that China is the only one finished. The rest are playable concepts. So it was 0 A.D between Alpha 6 and alpha 20.
  11. I'm not sure what he needs but we could help him because of time constraints, for that, but that's what the CoM exists for. @Lopess can help. I'm just ideas/artist 2D. (One founders of CoM) In fact with the help of Stanislas, NiekTB we resurrected the China mod (Rise of the East) around 2011...2013
  12. In personal conversations he told me how stressed he was from having so many responsibilities and that is why he needed to take a break.
  13. that is what we are trying to do. https://wildfiregames.com/forum/topic/22832-faction-nomads-xiongnu/?do=
  14. Stan is too busy, long enough, he is the man who connects all the pieces of this project.
  15. We need have to give to them a technical and scientific boost for workshop. Even more siege power.
  16. Their infantry melee should be completely mediocre. Their cavalry melee should be weak too except for the elephants.
  17. The territory of the civic center does not give enough space to create the perfect environment to create a farmland in early.
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