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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. If it affects optimization I don't think it should be forced for now.
  2. It's not going to be the last DLC. They adapted AoE I very poorly, tried to resell it as Rome DLC, and are again trying to re-adapt that failure. Not to mention the hate they're getting from their other IPs, with the exception of AoM.
  3. Very odd, I haven't used the colonial mod since the first time I used it.
  4. I just remember that it was random and it was in Spanish. And the "?" Simbol.
  5. Mainland I guess. It's that completely random map. Incognito I think it's called in Spanish. It's the one with a question mark.
  6. India has quite a few ethnicities and kingdoms apart from the Mauryans.
  7. This is the best option. But traditionally in these games, we understand what a random map is.
  8. Mini factions can work for this design. You don't need to give them the entire design of a new faction.(No relics , no wonders, no heroes, no full tech tree, no champions...etc). They will not be available for online.
  9. It could just be limited, a concept I call mini faction. Just an emblem, a name and some custom designs.
  10. In water, like the map of Bahrain, they are weak. But they are more powerful than the Britons. I played the map very badly, I tried to invade, and failed, I spent half an hour trying to destroy their defenses, but I didn't upgrade my troops. In the end they beat me up on their territory. I had to attack the weakest, which were the Ptolemies. I haven't updated the mod yet since I downloaded it. It would take many hours to win. --I still don't understand why battering rams can attack each other.--- The Germans are very good at defending territory, even at a disadvantage, due to their slingers. I'm going to try another map with a smaller total population.
  11. In city builders, for example, you allocate some stock for warehouses and warehouses for markets. Then from the warehouses and commercial market allocating resources. In Caesar III you use the warehouses and leave them open to trade, that's where the caravans arrive. The one above trades timber. Then this building fills up and the merchants empty it.
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