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Posts
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Everything posted by Lion.Kanzen
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The end of unit overshoot?
Lion.Kanzen replied to real_tabasco_sauce's topic in Game Development & Technical Discussion
How much does it affect performance and in what cases? -
The end of unit overshoot?
Lion.Kanzen replied to real_tabasco_sauce's topic in Game Development & Technical Discussion
If it affects optimization I don't think it should be forced for now. -
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gameplays Age of Empires 2 stuff
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
It's not going to be the last DLC. They adapted AoE I very poorly, tried to resell it as Rome DLC, and are again trying to re-adapt that failure. Not to mention the hate they're getting from their other IPs, with the exception of AoM. -
gameplays Age of Empires 2 stuff
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Recurve bowman. -
gameplays Age of Empires 2 stuff
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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gameplays Age of Empires 2 stuff
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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rename the "Random" of the "Random" maps?
Lion.Kanzen replied to abian's topic in Gameplay Discussion
This is the best option. But traditionally in these games, we understand what a random map is. -
Mini factions can work for this design. You don't need to give them the entire design of a new faction.(No relics , no wonders, no heroes, no full tech tree, no champions...etc). They will not be available for online.
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It could just be limited, a concept I call mini faction. Just an emblem, a name and some custom designs.
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Civ: Germans (Cimbri, Suebians, Goths)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Delenda Est
In water, like the map of Bahrain, they are weak. But they are more powerful than the Britons. I played the map very badly, I tried to invade, and failed, I spent half an hour trying to destroy their defenses, but I didn't upgrade my troops. In the end they beat me up on their territory. I had to attack the weakest, which were the Ptolemies. I haven't updated the mod yet since I downloaded it. It would take many hours to win. --I still don't understand why battering rams can attack each other.--- The Germans are very good at defending territory, even at a disadvantage, due to their slingers. I'm going to try another map with a smaller total population. -
The end of unit overshoot?
Lion.Kanzen replied to real_tabasco_sauce's topic in Game Development & Technical Discussion
Do you think it could be optional? -
Trading resources that are not available on the map
Lion.Kanzen replied to Grautvornix's topic in Help & Feedback
Sounds good for campaigns, or some scenarios. -
Trading resources that are not available on the map
Lion.Kanzen replied to Grautvornix's topic in Help & Feedback
In city builders, for example, you allocate some stock for warehouses and warehouses for markets. Then from the warehouses and commercial market allocating resources. In Caesar III you use the warehouses and leave them open to trade, that's where the caravans arrive. The one above trades timber. Then this building fills up and the merchants empty it.
