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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. That could be done better with pilgrimage sites so typical of the Middle Ages. https://en.m.wikipedia.org/wiki/Hermitage_(religious_retreat) ironically most Roman Catholic practices are pagan. https://en.m.wikipedia.org/wiki/Procession The processions for example have a Greco-Roman origin.
  2. The Game is very limited, very basic. It has no imagination, it is seen that they wanted a clone of StarCraft 2. The game mode of the sacred sites is like the one of the ruins of the first one(AOE I) but a little more complex. Otherwise the maps would feel empty. There are few things that I like about this game but separately. Healers work better than in 0 A D. With 3 healers you can already camping (turtling) a position well. I like walls and palisades but they cannot be joined to close a position. It only has 3 special victory modes. All that is enjoyed in this game is the early game. Defense is interesting but still behind Stronghold Crusader II. Everything in this game is generic. It feels completely empty. There are no treasures to collect. Resources run out fast, faster than AoE I. I like the farming plus the role of the palisades, That enhances the experience. AOEO feels better than this.
  3. it is easier to make balance changes through the mod folder, the great thing would be to make that change through the internet and downloading it, a kind of updater.
  4. honestly it is a game at the level of Empires Apart. And empires Apart erred on the conservative side. It has good things, the sacred sites thing makes it intense. The late game gets boring, it shows that it is a StarCraft like oriented to be multiplayer and medieval. The historical part shows that they care little. There are no heresies, no holy wars, everything is family friendly. And politically correct for that reason it does not manage to be like a game with identity.
  5. you are convincing me with this idea of being a pseudo updater or quasi updater. imagine the following. There would be August updates and every season there would be balance changes. that's how these games manage to stay. Stanislas de a about updating it weekly. And if we upload a balance update every month. But for certain volunteers we update the ring fast here. Like Windows or other games. https://www.cnet.com/tech/computing/change-to-the-fast-ring-for-more-frequent-windows-10-preview-updates/ Preview update could be called the weekly ones.
  6. It would be great if we made the balance mod a form of monthly update.
  7. Step number 1 series find an image that you like and that resembles what you want to experience. I use stable diffusion from dream studio. A few years ago I made this avatar with my own art. For with the help of the ai it can be improved. not quite in my case, it is not perfect historically.
  8. Remember that if there is fire damage, then there must be fire defense or fire armor in some buildings and units.
  9. Thanks, I think that this way the use of the mod is encouraged and the changes are made progressively. so this way you don't need to wait months for balance changes between alphas.
  10. I agree, ancient societies were slave-owning. whatever you call them is fine with me.In delenda est this idea works well. they are second phase units and it allows you to have fewer citizens working.
  11. No se ajustan al estándar de tamaño del juego. Ni las dimensiones. Aplica especialmente a la maravilla que el tamaño máximo es el de los jardines colgantes. Por razones de gameplay todo debe ser estándar. Mira los edificios Zapotecas.
  12. Casas y Alquerías. Otra pregunta no hiciste Torres para los mayas?
  13. but that's exactly why I say it. make updates fast. But for multiplaye andr tournaments the updates come in packages[each month(?)]. This way people would have updates faster and almost every month. Like these trendy online games that the updates are every season. Example. Clash royale( smart phone card strategy gaming) each season represents a set of balance changes that are first consulted with the community.
  14. Mis quejas vienen más que todo por mecánicas de gameplay. Y edificios que no son reconocibles uno de otros. Y unidades que aún no me es claro como funcionan o porque escoger q uno de otro. Todos esos detalles están en los archivos XML llamados templates.
  15. Lo ví en algún mapa, no es la unidad para entrenar aún.
  16. El problema serían los denominados "templates". bajo esa lógica sería un soldado a doble mano. pero el template es el de un swordman(espadachín escudo y espada).
  17. It would be good that our youtubers and top players will adopt it. In order to adopt it , they could create tournaments and seasons, each season is a new update.
  18. He said he has a bug and can't give likes(reactions).
  19. there are people who forget that not all actions in the game are literal. The meaning of a cavalry unit garrisoned in a barrack can mean is only the horseman (hypothetically). but people use logic and say, but the horse shouldn't be able to get in. It is the problem of only using logic and not imagination.
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