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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Resolved on IRC. You don't need to do it for all apps but some might have the same issues yes.
  2. What's wrong with the Ministry building @wowgetoffyourcellphone ?
  3. It's like GPL, but it requires that anything interacting with the software be open source too.
  4. Hey, The project sounds nice. I'm not a fan of the AGPL license though. It seems it's not really actice though?
  5. You can add nohwcursor = true to your config file
  6. I think you'd need extra code @wraitii, @Freagarach
  7. Yeah that's to be expected the game doesn't support priority or not max amount. It's the reason we don't have walking sounds. The feature is there but it's terrible with 200 units.
  8. Hello Stanislas, Thank you for reaching out and for your interest! Regarding your question, this is not offered in the open source tier, you'll need to sign up to one of our paid plans and you can then have it as an addon. In case you have more questions, don't hesitate to reach out! Best, -- Lena Stathakopoulou | Business Development Representative lena@transifex.com | Schedule a call Blog| We are hiring| Join Our Community! @Salesome So nope.
  9. Some suggestions based on testing in A26. Do with them what you will. You could make the loading bar golden, and the background a little more blueish maybe. Maybe restyle the mod loader too? The background is a bit blurry, maybe it could tile? The fps counter in the main menu overrides the wildfiregames logo. Good work
  10. Sorry wrong topic it seems, i thought you were commenting on this: And I meant that page, but I assumed there was more to it.
  11. That's what the civ info is for that could be accessed by right clicking on it
  12. @user1 see https://wildfiregames.com/forum/topic/67875-ratings-disputes-and-offence-reporting/#comment-422535
  13. It does look amazing. Maybe @maroder, @nanior @Langbart might give it a go?
  14. PS Not possible right now. The PMD/PSA files don't support scaling so no :/
  15. Well I don't know all the reasonings behind everything All I know is so far no balance change was merged for rc2.
  16. I meant their features not the whole civ.
  17. See #6560 (Han barracks/ stable champions tech) – Wildfire Games and the fact we removed the rice resource.
  18. No. But it seems that every attempt at features to differentiate the civ will result in them being removed for - a) balancing reasons - b) historical reasons - c) game engine not being ready
  19. There are in an archive called public.zip. This provides faster read speed for the game.
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