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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Try with this line for the texture path : terrain/types/alpine_cliff.dds
  2. Rada made it. afaik it helps the artist create xmls
  3. Well you always have to git push after git commit. If you can't connect to our servers I'll suggest you use frozen way software.
  4. This is really weird, I can play with the mod perfectly.
  5. PCs don't block modems. If you cant connect to the internet with your old PC, try using an ethernet cable.
  6. Ayakashi : That's weird, do you have Enrique's CC ?
  7. http://en.wikipedia.org/wiki/Celtic_Hounds Which one should they be ? I will try with the mastiff first.
  8. Added the rest of the animations. Need review. At least the texture is better Boar.7z
  9. Welcome to the forum (French guy here)
  10. You are in the right forum. However we are organising a map contest here : And we are looking for mappers. http://www.wildfiregames.com/forum/index.php?showtopic=18897
  11. Do you participate in the contest ?
  12. Missing attack, run, walk animation though ^^
  13. Rada : Use this reference. Make sure it fits with Enrique's new cc (You can pull it)
  14. Avoid big amount of units on the map you can set the pop cap in the game options.
  15. Cool make sure to pull the changes I have made and then replace with the new stuff you have if necessary. Also, use not cached.dds names.
  16. Rada : Give me the model I'll make the AO. I'll add my params some day I need references and art direction for vikings...
  17. Can you put garison before capturing ? That would allow catapults on ship that is a great progress for naval warfare IMO
  18. So let's make a list of what should be done by then ;P
  19. He uploaded them I think Oryxanimations.zip
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