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Posts
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Everything posted by Stan`
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I have no problem with xmls -> radagast unit Just too lazy to do it
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Okay but Heph it was for swords my interest was for helmets. Because I already made an iron one (this is no issue i need to rework it to fit more to the last reference e.g the rounded borders that look really nice) but i was curious. About the shieds colour could and will be player color
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So even the one on the horse ?
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Do you have a version not cropped on the top ? I can't see the top of "2". Helmet 3 is done. BTW did they have Iron ?
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Hmmm Lion, so you don't want those anymore ? BTW, do you want all for variations or just some ?
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Sorry bout that, i hadn't fitted the dude model to the dae now fixed. Nimrud Tiara.7z
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I'll move the pike, about the bucket, i can make one but there will be no water in, because I have to make a prop point, load another object with the water texture and modify the XML. Small Update - Added water Bucket - Added Weapon Box - Moved Spear - Tweaked Uv, Fixing missing Faces, and removing unused ones. - Fixed UV's - removed unused verts - Added the mantel piece on the left side PtolBlackSmith.7z
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But nothing fits on that wall, I mean who would put anything somewhere the firepit, behind ten crates, and go there often. You can't even put hierogliphs because the heat would destroy them... - Removed the shields
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Well I was thinking of shields on the houses, but maybe that's too mainstream.
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Quite means not good, while I'm at it, can you give me more details ?
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The ship (with sails isn't in the model)
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[MAP] Working Title : Conquest and Empire
Stan` replied to shieldwolf23's topic in Scenario Design/Map making
What do you want opinion on ? I like the concept, but that maybe better if you map it now ?- 32 replies
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Taking into account new feedback - Lowered the wall - Removed the decals that were too - Removed the grapes hangers for tools - Removed the wood pillars - Removed the spears - Added Shield - Added tools - Added crossed hammers behind the shield - Added Rug (Sorry Wraitii no blue carpet ) - Remade the AO - Moved the swords a bit, so they are not as deep in the fire. - Reduced Box size to prevent occlusion on the firepit. PtolBlackSmith.7z
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That's nice =D But what will happen on people using Intel Graphics ?
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Oh I missed something, what do you call texture pack then ? I thought it was the struct texture
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Well who made the first texture packs ?
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That's because viking Tex is Gaul Tex with twisted contrast. We need to fix that wood though (the box one)