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Posts
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Everything posted by Stan`
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I guess why not although there might not be much stuff there other than what I post
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It seems to be a problem with the game itself. It seems to be fixed in the dev version :/
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0 A.D. is already available as a snap and as a flathub package. There is Gitlab mirror
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Weird pixel colors with postprocessing and amdgpu on RX 580
Stan` replied to badosu's topic in Bug reports
Do you have a version of Autociv installed? It can sometimes mess up with things -
[reference] Han dynasty Chinese architecture
Stan` replied to Nescio's topic in Tutorials, references and art help
That's a bit of a strawman argument, isn't it ? I guess people will expect being able to upgrade them into one another ? And a significant size change will have run into the but that obstructions are not checked when upgrading. Maybe @wraitii has a fix for that but i believe it was "by design" Also I'm still unsure what they should look like :/ Bricks I can do cause it makes sense but mud I don't know. I am afraid it will look very bad. Me too but pathfinder doesn't support using the mount in the current actor as actual terrain. -
Well we're still waiting for @Anaxandridas ho Skandiates 's voices:)
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[reference] Han dynasty Chinese architecture
Stan` replied to Nescio's topic in Tutorials, references and art help
I think having such big walls might be an issue for certain maps; Just like why we can't use the murus gallicus. -
[localization] project languages
Stan` replied to Nescio's topic in Game Development & Technical Discussion
From my experience they tend to avoid English words where possible, e.g. they're translating moving titles and things like KFC (the restaurant) to be in french, so it's possible that common anglicism we use in French French might not be present there. -
Weird pixel colors with postprocessing and amdgpu on RX 580
Stan` replied to badosu's topic in Bug reports
@badosu Can you upload your system_info.txt ? -
Sure and I would definitely vet him but I don't make the lobby rules and I don't want to bypass @user1 But yeah maybe the IP got banned I don't know. If it has I'm sorry
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To diagnose this maybe you can try with 4G? Also I believe (not sure) that you cannot host a direct IP game through the lobby
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Maybe you got banned for multiaccounts?
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So first I am forced to remind you that the ToU doesn't allow you to have two accounts unless authorized. Then there is currently an issue with case sensitivity in the lobby, try with a lowercase username.
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It's a fair point. I believe that right now giving time and spending it with us on IRC is the best kind of donation that can be done if one is able to program. Money helps and is always welcome to support the hosting fees. Yeah it was a nice patch, but IIRC in the current version it doesn't work on Windows. Maybe someone will take it on in the future. We're working on https://code.wildfiregames.com/D3184 to make it harder to get IPs it won't solve everything of course, but it might make things a little better. There is also
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[reference] Han dynasty Chinese architecture
Stan` replied to Nescio's topic in Tutorials, references and art help
I like it -
Strange disconnection issue. [PLEASE UPLOAD REPLAYS]
Stan` replied to user1's topic in Help & Feedback
@feneur can you lift his limit ? -
Très certainement Il sont dans mes documents / my games / 0ad mods @feneur might want to lift his post limit
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Yes my friend you have to use Linux.
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Hey Est-ce que tu as installé des mods?
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It seems to be working here https://jenkins.wildfiregames.com/blue/organizations/jenkins/macOS-all-bundles/detail/macOS-all-bundles/27/pipeline/
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That's some sweet work!
