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Showing content with the highest reputation on 2024-02-18 in all areas
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Not the first map I've made using Atlas editor, but it's the first I'm feeling rather satisfied about I had the Nile river delta in mind but I wasn't looking to create an accurate representation this time. This map is basically a river system deep enough to hold the largest class warships, with every bit of land connected by shallows and therefore not requiring ships at all. Thought it might provide a fun and interesting scenario with a lot of possibilities. Any thoughts/suggestions?5 points
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@real_tabasco_sauce I think this feature is ready to be forked+merged in the gitlab. The cool thing is just one text file is needed to be modified for future changelog's updates. In the future, png icons like the Welcome Screen has can be added to get a better look. I'll contact later to make the fork I'll probably need some guidance for that =)2 points
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V2 Changes: Updated stone & metal distribution. V3 Changes: Visual upgrades (terrains and actors). river-delta-4p-V3.zip river-delta-night-4p.zip river-delta-2p.zip river-delta-night-2p.zip2 points
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It seems like it could be a good idea for the future of modding in general, but for the time being I think what @guerringuerrin cooked up is pretty ideal for near-term use in the community mod.2 points
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But.. there is another mod that adds something similar - it is called "modiomod". It shows which mods of the ones you already have were updated on mod.io. Would love to have this function embedded into the main game! See also discussion here:2 points
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A generic "check for updates" mechanism would make a lot more sense. Then it works for single player as well as any other mod on mod.io. Mod.io offers the API required, so the only thing really preventing it is finding someone sitting down and implementing it.2 points
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Hey, what do you think of something like this to show community-mod changes in-game? Not the best place to have them since it's the credits section but at least they are reachable in-game. I think it would be better to add them in a subsection inside Options like other mods has. I still figuring out how to do that without adding too much code. I probably missed some important changes or wrote down them wrong. Feel free to improve this. Although this is only a proposal2 points
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yeah @wowgetoffyourcellphone, personally I would go with either 2 or 3. They may still destroy buildings, its just you need more of them to do this. (which is something achieved by lowering pop cost). certainly the risk would be being able to mass a lot more of them, possibly too many.1 point
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Really interesting. I'm just a newbie coding, but I'd be interested to take a look at that API.1 point
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Alright. Shiny mod gets the changelog button disappear but doesnt get any errors. I think this is more related to how shiny mod modified the GUI rather than some issue with this new community-mod modification. I can try figure out why. I would be glad to tweak the text of changelog to be accurate with the changes that have been made Right now, this is the complete text of changelog Community-mod changelog #Version 6 (Jan 28, 2024) #Infantry -Melee units damage increased by +50%, decreased armor -Ranged units damage decreased -25% -Melee infantry base movement speed slighty increased (9.5 ms) -Clubmen get a small hack attack -Buildings and siege adjusted for higher hack damage #Buildings AI attack behavior -Buildings targets closest units by default -Target unit using Right Click -Rally point on unit using Ctrl Click -Accuracy for cc and forts reduced. #Han fixes -Poison arrows tech cost changed to 1200 food 1200 metal -Fields easier to place -Elephants get a splash attack #Mauryans Heroes -Chanakya slightly lower discount. Doesn't need to garrison for tech discount -Chandragupta global elephants bonus for speed and attack rate, local armor bonus for all soldiers -Elephants get a splash attack #Catapults Smaller range Gain a splash attack1 point
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Ofc, @real_tabasco_sauce. I'm testing right now with boonGUI, autociv, community-maps, feldfeld and mainland twilight. and I will load shiny mod after I finish this game which I think could show errors as it's modify greatly the main screen GUI1 point
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Looks great @guerringuerrin, my only concern would be mod compatibility. Could you just test with a few mods to see if there are any issues. I am not sure if any other mods that make use of that panel.1 point
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Alright, I think I ended up finding a pretty interesting middle ground solution. As you can see I added a new button inside Settings menu (instead of using the Options window) which opens a separate window with the changelog, a Close button and a Link button which opens the GItlab Repo as the images shows. What do you think of this?1 point
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Ah my bad that's probably only in the dev version, sorry. Doesn't mean you cannot copy it though. See https://code.wildfiregames.com/D45901 point
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You can change the stats for all african elephants in that file binaries/data/mods/public/simulation/templates/mixins/elephant_african.xml1 point
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Happy Saturday! Here's another brand new free music track on my Fantasy 13 page: "OF LEGENDS AND FABLES 3" https://soundimage.org/fantasy-13/ A short video featuring the track is here: https://youtu.be/Z8RZEZvQhAE?si=FEPb_pD-ZVI5t2T9 Please consider giving it a like. It helps others discover my work. Stay safe and have a good weekend! :-)1 point
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You cant leave out an opportunity to provoke can you ?1 point
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I don't care what they are doing or how many accounts they have or how have you confirmed they are were created to bypass ban. I am reacting to the information you are sharing with the public and so far I got from the responses is "we have power we can enforce anything we want"1 point
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The evidence is sealed. It has been shown to WFG staff and they have ruled that the accounts are sufficiently likely to be Yekaterina's duplicate accounts as to be banned.1 point
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Thats bullcrap. Here are current "Terms of use" everyone agreed on: Registration Terms × Forum Terms & Rules Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser. Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary. You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law. You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.1 point
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Greetings Fellow Creatives, If you find my free music helpful, please consider making a small donation on my website to help support my efforts. I don't allow advertising on the site because I feel it would be distracting to my visitors so I pay for everything myself. Support from the community is literally what makes this possible. Thank you in advance! :-) That said, this week's new free music tracks are: On my Funny 8 page: "MONSTER MERRY-GO-ROUND " https://soundimage.org/funny-8/ And on my Sci-Fi 12 page: "CYBER STREET MARKET" https://soundimage.org/sci-fi-12/ Enjoy, stay safe and keep being creative!1 point
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Hey everyone, I have a couple of new music tracks to share on my Sci-Fi 11 page: "OFF WORLD SUNRISE" – On some faraway planet? What would it look like? "THE MIND OF THE CITY" – (Looping) – Perhaps cities of the future will have their own “minds” to run everything. https://soundimage.org/sci-fi-11/ Please don't forget about my Ogg music packs. They enable you to download all of my tracks at once for my most popular genres. A huge time-saver. https://soundimage.org/ogg-music-packs-2/ Enjoy! :-)1 point
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Correct...my Ogg music packs help to support the site. The MP3 versions of my tracks are free. :-) Speaking of which... I have some brand new music tracks to share with the community...100% free to use with attribution. They are both on my new Rock page: "ROCK DRAMA 2084" "SUMMERTIME ROMANCE" https://soundimage.org/rock/ Enjoy, stay safe and keep being creative! :-) https://soundimage.org/1 point
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Greetings Fellow Creatives, Please don't forget about my Ogg music packs. Each pack contains all of my tracks to date from my most popular genres: Fantasy Music - Over 261 Tracks Sci-Fi Music - Over 260 Tracks Funny / Quirky / Weird Music - Over 200 Tracks Puzzle Music - Over 130 Tracks Chiptunes Music - Over 100 Tracks Action Music - Over 80 Tracks Looping Music - Over 60 Tracks Dark/Ominous Music - Over 50 Tracks Horror/Surreal Music - Over 50 Tracks The packs are contained in Zip folders so you can quickly download everything at once. You can access them from my music pages, or from here: https://soundimage.org/ogg-music-packs-2/ Enjoy! :-)1 point
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Greetings Fellow Creatives! I've had some questions about how to properly attribute me when using my music. It's super easy. Let's say, for example, that you're using two of my tracks, "MIND BENDER" and "NETHERPLACE" in your project. If you're using only my music (and not music by other artists) then you would attribute me like this: Music by Eric Matyas www.soundimage.org (The reference to my website doesn't have to be an actual link.) Now, let's say you're using those two tracks of mine AND music by another artist or artists. In this case, you need to identify my tracks so people know which ones are mine. So you need to attribute me like this: "MIND BENDER" "NETHERPLACE" by Eric Matyas www.soundimage.org (Again, the reference to my website doesn't have to be an actual link.) All of this information can be found on the attribution information page on my site: https://soundimage.org/attribution-info/ There's also information about how to attribute me in other kinds of projects, like podcasts, theater productions, etc. If anyone has any questions, please don't hesitate to contact me. My email address is on the homepage of my site. Enjoy and keep creating! :-)1 point
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Hey Everyone, I had a rough couple of weeks, but I managed to get a couple of new tracks done to share with the community. They're on my City/Urban 3 page: "THE CLASSIC PRIVATE EYE" "OLD TIME CROOKS" https://soundimage.org/city-urban-3/ Enjoy, stay safe and keep being creative. :-)1 point
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Happy July Everyone, This week’s brand new music tracks are: On my Puzzle Music 7 page: “QUIRKY CONSTRUCTION” https://soundimage.org/puzzle-music-7/ And on my Sci-Fi 11 page: “AN INTROSPECTIVE AUTOMATON” “SNEAKIN’ AROUND A CYBER DUMP” https://soundimage.org/sci-fi-11/ If you happen to use some of my music, please feel free to share your project(s) if you wish…I love to see how creative people are using my tracks!1 point