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Showing content with the highest reputation on 2023-12-30 in all areas

  1. The last report from SPI is here: https://www.spi-inc.org/treasurer/reports/202311/#index23h4 We are rich!
    2 points
  2. Confirmed. @phosit Might be missing a couple javascript files for your Flood map changes.
    2 points
  3. I was able to upscale the original 256x256 unit portrait.
    1 point
  4. Could someone with a more powerful computer use the remesh modifier on this model? I added the blend file so that registration is not required. apollo_belvedere.blend
    1 point
  5. I changed line 511 of source/graphics/CameraController.cpp from: m_Camera.SetPerspectiveProjection(m_ViewNear, m_ViewFar, m_ViewFOV); to: m_Camera.SetOrthoProjection(-m_ViewNear, -m_ViewFar, 256.f); this is the result: Sound works perfectly but I couldn't capture it with the screen capture software.
    1 point
  6. There are some reports here: https://wildfiregames.com/forum/forum/419-treasury-committee/
    1 point
  7. @vladislavbelov @phosit Today, I tested the latest SVN27993 and when I entered the game faction selection page, an error message appeared: ERROR: JavaScript error: gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingsPanel.js line 133 this.gameSettingControlManager.gameSettingControls[name] is undefined positionSettings@gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingsPanel.js:133:23 updateSize@gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingsPanel.js:46:8 onTabSelect@gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingsTabs.js:69:4 selectPanel@gui/common/tab_buttons.js:105:16 placeTabButtons@gui/common/tab_buttons.js:74:13 onLoad@gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingsTabs.js:31:18 SetupWindow@gui/gamesetup/SetupWindow.js:61:11 init@gui/gamesetup/gamesetup.js:47:18 onPress@gui/pregame/MainMenuItems.js:99:13 performButtonAction@gui/pregame/MainMenuItemHandler.js:77:9 pressButton@gui/pregame/MainMenuItemHandler.js:63:10 ERROR: GUI page 'page_gamesetup.xml': Failed to call init() function ERROR: Error in timer: TypeError: this.gameSettingControlManager.gameSettingControls[name] is undefined positionSettings@gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingsPanel.js:133:23 updateSize@gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingsPanel.js:46:8 updateLayout/this.layoutTimer<@gui/gamesetup/Controllers/GameSettingsController.js:225:5 updateTimers@gui/common/timer.js:61:8 onTick@gui/gamesetup/SetupWindow.js:107:3 @gui/gamesetup/SetupWindow.js:57:64
    1 point
  8. Indeed, thanks for the ping. It should be fixed with rP27994.
    1 point
  9. We decided that this text really doesn't have a place with any of the units, but because @Vantha put the work in, we decided to add it in an unused file in the base part of the encyclopedia repository. However, I recently had an idea, once the article is tidied up a bit, what if it was used as a sort of promotional trailer? If someone read it aloud and someone else gave it clips of the game, it might be an interesting thing to show off what the game looks like.
    1 point
  10. The actual order of the buttons^ can be debated, as well as the wording. For instance, I could see the list reordered (and changed wording) to: Historical Background Cultures and Civilizations Gameplay Military Units Civilians Structures Heroes and Heroines Environments and Maps Glossary Possible Menu:
    1 point
  11. Thank you for everything Stan , wish you best this community gonna miss you
    1 point
  12. A great basis for the Seleucid cult statue? https://sketchfab.com/3d-models/apollo-belvedere-fe5c0cffdc2a4f3985872212c692af0c CC0 model^. Would need an AO and Normal map baked from the high def model, and then the model streamlined to less than 2000 tris, if an artist wanted to tackle it.
    1 point
  13. Be aware that Divide et Impera mod is not really accurate on several aspects so stay critical.
    1 point
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