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Showing content with the highest reputation on 2023-03-05 in all areas

  1. Dear all: The hero units, especially cavalry units, have thousands of health, top tier armour and insane attack values. They are absurdly strong as individuals, quite undying. Many people use the hero to distract large armies and absorb huge amounts of damage, while others can plunder a whole base with a single hero unit. I think we should decrease the stats of heroes themselves to maybe slightly stronger than a champion, or even unable to attack, such that we have to work on protecting the hero (makes more sense to protect the important people in a society) instead of using them as a meatshield. Let me know what you think
    2 points
  2. Would be nice to finally get @SciGuy42's campaign ready for A27
    2 points
  3. Try deleting all cache, config, logs and restart the system to see if it persists
    2 points
  4. @zxphxri am also trying hard to use corral at the time, with mediocre results, as can be seen on the food res... remark that you were fighting my army at my temple and in the range of 3 towers, fortress and CC in the end and that this was the spot in which i wanted to fight. at the moment i am trying to figure out ways to build defensive bases against rushes. probably expands the building phase for the town too long. happy and surprised because me=not an experienced player at all, and it would have been so sad to lose 2vs1. plus, we did not attack you to win, which felt kind of weird you gave us a hard time nonetheless, your food eco is running better (for reasons stated in the video, among others); GG
    1 point
  5. 1 point
  6. Heroes have already been nerfed since A23. Back then, Roman heroes had 2000 health and the elephant hero had 2400 or 3000 health. I want to hero dance so I'm against nerfing them too much.
    1 point
  7. https://code.wildfiregames.com/D1269
    1 point
  8. Not in the next alpha. There was some work for it for single player but it never was finished.
    1 point
  9. Can be related: https://code.wildfiregames.com/D4154
    1 point
  10. maintaining eco while microing rushes is soooo hard but ill never get better unless i practice :3 i would venture to say the audio is actually decent for the first time in a while lol team 1: zxphxr (1283) team 2: @sternstaub (1183) & user03_ (935) commands.txt
    1 point
  11. There should be a filter called "good looking maps".
    1 point
  12. You should check out the map generation. Sometimes palm leaves are generated under palm trees, sometimes from deciduous forest. Looks ridiculous. Especially when there are only palm trees and needles nearby. I see this question is confusing... Check your biome templates to make sure the desert biome doesn't capture chunks of the autumn forest biome. It would be nice to check other biome templates as well.
    0 points
  13. My first YouTube video!
    0 points
  14. A hero unit should not be as fat as a boss from an online RPG.
    0 points
  15. I would like it as much as a chess-board with only white squares, in other words: not at all.
    0 points
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