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Showing content with the highest reputation on 2022-09-19 in all areas

  1. natural maps are unbalanced. play Mainland if you want balanced map
    2 points
  2. In the mod I only fixed food (which is the most critical resource for competitive play in A25) I have the intention to improve the map by fixing all 4 resources, generalize it so all fitting existing maps can be balanced in the same way, and bring it to vanilla 0AD. I also gathered the support of the 0AD devs interested on the matter. I started a patch in order to merge it to vanilla 0AD. Unfortunately up to now I haven't got the motivation to actually finish it. Now please note that since the upcoming A26 was in feature freeze for quite a long time, there was no chance of the patch getting in that version. I imagine that the next release after that, A27, will be out at least quite a few months later, so hopefully I will regain my motivation by then.
    2 points
  3. : o lmaoo I feel a bit embarrassed now and I hope all of you can forgive me. sure enough just as attack upgrades increase damage "unfairly" for higher damage units, armor upgrades remove damage as a percentage. For example archers: 6.7 x1.7(attack upgrades) times (1-.41)= 6.7. Firecav 35*1.7*(1-.41)=35. I suppose then only hero bonuses, wtf, and relics are sources of damage that don't always have armor to compensate.
    2 points
  4. https://play0ad.com/alpha-26-is-near/
    1 point
  5. Attack upgrades do not increase the damage unfairly for higher damage units, regardless of armor. Obviously+1 pierce attack has more effect on an archer than on a Briton Chariot. For the chariot +1 attack is negligible. @BreakfastBurrito_007, What would in your opinion be a "fair" (such that comparative strengths remain equal) increase for the chariot if the archer had an upgrade providing+1 pierce damage?
    1 point
  6. @BeTe I would like to recommend you these two mods also. I give u the links. At least to me, these two mods are must-have for get the best game experience. Autociv: it adds many useful hotkeys like buildings ones. It saves you a lot of time. It has hosting tools. Auto civ change for players, kick and bans. U can /team 1v1 /team 4v4 and it sets u up the config. https://github.com/nanihadesuka/autociv BoonGUI: it shows u stats info in a more detailed way than vanila. How many women, inf and cav u have. Res per minute. also u can see allies stats when u got cartography and have a better overview of the hole team. This is specially useful for res sharing. Also, when spectating, u can see detailed info of tech research, units production, and so on. https://github.com/LangLangBart/boonGUI
    1 point
  7. It might be, but no promises. Because we have limited time and few active people to fix everything.
    1 point
  8. U can download feldmap mod from this thread and play Mainland Balanced map
    1 point
  9. Most of the time these things (patches, experimental forum mods) get tested by a handful of people, i don't really think it translates how the entire playerbase feels about it. But even if you get to reach more people it's hard to get feedback because most people are just silent in that regard and are either just enjoying it or moving on.
    1 point
  10. There is a new borderless.fullscreen option in A26, you could try to set it to false. If it doesn't help then highly likely it's not the game issue (maybe SDL).
    1 point
  11. I believe there's a mod with balanced maps, might wanna check it out.
    0 points
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