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Showing content with the highest reputation on 2022-04-09 in all areas

  1. 这个模组最初是2020年秋天在A23上开始做的,是个修改游戏玩法的模组,适应了我作为帝国时代3玩家的一些习惯。模组第一个版本刚做完的时候刚好A24就发布了,于是半年后我又从A25上从头开始做,到现在修修改改大致作出了想要的效果,所以在这里也发一下。因为我是中国人,大致的介绍我会发汉英两部分,英文部分是机翻,请以汉文内容为准。 This mod was originally started on A23 in the fall of 2020. It is a mod that modifies the gameplay and adapts to some of my habits as an Age of Empires 3 player. When the first version of the mod was just finished, A24 was released, so half a year later, I started from scratch on A25, and now the modifications have roughly achieved the desired effect, so I will post it here as well. Because I am Chinese, I will give a general introduction in Chinese and English. The English part is translated by machine. Please refer to the Chinese content. 相比A25这个模组主要改动如下: Compared with the A25, the main changes of this mod are as follows: 现在的版本是0.25.7,这里提供模组本体以及汉文补丁。 The current version is 0.25.7, here is the mod body and another Chinese patch(Players who do not understand Chinese do not need to download this). Mirror.zip zh-lang.zip Mirror.pymod
    3 points
  2. I suggest: The map snaps to the coordinates of the winning action. Unfortunately, often times the winning action is off screen. The map view slowly rotates in place until a choice is made and one of the buttons clicked. A cheering sound accompany the music. All 3 buttons be the same width (probably dynamic width based on the longest string) The Defeat dialogue would be red glow instead of blue. Inverted colors for the text.
    3 points
  3. Hi guys, here is a picture of the Empires at War, Rise of Rome I made , using the 0 AD Scenario Editor...I have been working over a year on it, and posted some pictures of how is looking, for you guys to see, and I think is finally done, after more than a year making it... I really would like to share it with you guys, but I don't know how to upload , so any help from any of you that know how to do it is welcome...The map is Gigantic, and It represents Southern Europe and the Mediterranean Sea, the map and the factions can be modified to your own taste as you like. The scenario I made for this map is set for 4 players, Rome, Carthage, The Gauls, and the Seleucid Empire. You can play any of them or set them as AL players as you like. I make the map to look as close as possible to the real Geographical shape of Southern Europe, The Mediterranean sea, Northern Africa and the region of Palestine and the Anatolia peninsula, and the map is packed with gaia factions that will attack and defend their small buffer states from all All main players including the AL bot. So as you move across the map expanding your empire you will also encounter Sasanids, Gauls and Germanic tribes, Greeks, Spartans, Macedonians, Iberians, Britons , Ptolemaics , Desert Pirates and mercenaries. The map have cities and ports that represent real cities and towns from that age that need to be capture or destroy for their strategic value and a lot of resources for all player to capture and keep expanding. You can set this map as you like...I usually play with the Roman Republic...so that's why I call it Rise of Rome, but you all can play and set the scenario as you like, Hope you guys enjoy it , and if possible, make it better than what I did...I am pretty sure many of you will, and I see forward to that. I just need advice on how to upload here for you guys to play and get it tested, and fix it from any errors if you find any, and make it better... May the Only true God be always by our side... ....You can write me to my gmail account. charliechill17pr@gmail.com. Thank you all for your time and attention.
    2 points
  4. Hi, i was just playing this game, and I was a Age of Empires II player, one thing is cool and good to have is a banner (large enough in the middle of the game screen), that shows "Defeated" or "Won" while the game ended, instead of little text indicates who won or lose. I love this game so much, the graphic performance is crazy good, and the good game play. And It even take 2s to open the game on Mac.
    1 point
  5. not sure how much i agree w a lot of my commentary in retrospect, i think maybe i expected too much of defc0n who did a lot of early raiding and also had Wolfrahm to contend with & didnt give tonystark enough credit since he was getting raided for the whole beginning of the game. i also missed a lot of the action during commentary... im still getting used to doing commentary on TG's and need to keep an eye on that minimap for future vids!! ———— team one: zxphxr (1283) tonystark (1096) defc0n (1502) team two: Nedris (1427) Wolfrahm (1261) King-MC-febreze (1258) send me ur replays to make videos of: zephyramethyst1@gmail.com
    1 point
  6. Competitive team games too. Basically if you keep melee units around for that long it’s because the other side isn’t doing a very good job of killing units. It’s rare to see level 3 units in the game now and when you do it’s probably because the game is already over. sparta also used to have champ swords. Would like more than just the champ spears there. Yeah, I meant more cost etc. so that it isn’t just a backdoor to make champs also strong agree re officers. I think also suggested that somewhere back in the forums, though, and no one seemed interest. I think of something like that being a cool semi-hero bonus.
    1 point
  7. When writing a post there is a line at the bottom with "Choose files" that one can click. I guess one needs to go the the folder where your mod is saved (find your OS in https://trac.wildfiregames.com/wiki/GameDataPaths) and select your map from there? (Preferably one zips the different files into one file beforehand.)
    1 point
  8. This depends on the civ. It would be weird to turn the Machimoi into Greeks, or Roman Citizens into Extraordinari.
    1 point
  9. In my opinion Delende Est has differentiation nailed down quite well, especially the whole hero business, really like that aspect, a little role play mixed in with RTS is satisfying
    1 point
  10. I think the ability to attack units within a given area is a desirable feature and I would like to have it. I just worry that it could backfire. I think it is worth a try to see how it would play out.
    1 point
  11. Reenactment of decorated organic cuirasses Celtic art: Pages de Archaeology_of_Celtic_Art.pdf
    1 point
  12. A really nice lecture I recommend
    1 point
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