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Showing content with the highest reputation on 2019-10-28 in all areas

  1. Still WIP but here comes the start of the marian scutum: Normal maps haven't been applied properly for the whole shield base. Need to bake the normal map and diffuse for the iron rim in the spina following a reference:
    2 points
  2. Introducing fixed artillery towers! Small caliber torsion engines mounted inside provide a perfect counter for grouped archers and provides limited counter-siege capabilities Because I missed ballista towers Pros- 11 DPS ungarrisoned in comparison to the defense tower's 6 Crush damage gives limited effectiveness against ranged siege that comes too close, and aggressive fortification Splash damage to help combat unit spam and dance, especially from ranged units Slightly longer range 40% more health than a defense tower. Looks cool britons dont get any Cons- 22 DPS fully garrisoned in comparison to the defense tower's 36 Slow projectiles are easy to dodge with mindful micro extended minimum range makes them helpless against most melee units if they're not adequately protected, or without murder holes, minimum range envelops rams Twice as expensive as a defense tower Cannot be built until City phase Exclusive to Successors, Athens, Macedon, Rome, and Carthage. (tier 3 tower suggestions welcome for Mauryas, Kushites, and Persians)
    1 point
  3. Sorry, but couldn't resist to fix the head
    1 point
  4. Seems like we'll need the building-specific build animation elexis proposed.
    1 point
  5. One day, there were fewer and fewer players in my main lobby, because most players installed the latest release of that time. I was urged by some organisers to install the new release. I explained that the binaries of the new release was not yet available for my linux or snap. The only solution I was offered was to compile from the source on my own. eae
    1 point
  6. As I said I can handle the texturing part if you can handle the animating part. I made the new texture for the bear so it does have a new one. I know you like to master everything from top to finish, but here I think it's better to split and have new animals that do not rot on the forums than wanting to do everything Would be nice to at least have no stuck animal in A24, and even better to add some new ones
    1 point
  7. did borg- play? 1000$ show match enjoy your choice feneur pre pls XD wait ok
    1 point
  8. 1-In the Week 0, we didn't keep scores. It was for learning the rules and getting used to the tourney. 2-Sure you can. Let me work on this. I'll work on this. It was an interesting match actually.
    1 point
  9. @Alexandermb Missing file 'art/animation/biped/infantry/hoplite/attack_melee_a.dae' referenced by: 'public/art/variants/biped/attack_melee_hoplite.xml' Missing file 'art/animation/biped/infantry/hoplite/attack_melee_b.dae' referenced by: 'public/art/variants/biped/attack_melee_hoplite.xml' Missing file 'art/animation/biped/infantry/hoplite/attack_melee_c.dae' referenced by: 'public/art/variants/biped/attack_melee_hoplite.xml' Missing file 'art/animation/biped/infantry/hoplite/idle_relax.dae' referenced by: 'public/art/variants/biped/base_gaul_fanatic.xml', 'public/art/variants/biped/base_gaul_fanatic.xml', 'public/art/variants/biped/base_gaul_fanatic.xml' Sure you don't want to use that animation mojo to rig and animate Mickets models and let me do the texturing ?
    1 point
  10. The Ptolemaic champion cavalry spearman and the elite mercenary cavalry spearman looks very identical. I propose that we use padded cloth with pteruges for the mercenary spear cavalry? What are your thoughts on this? MACEDONIAN SETTLER CAVALRY
    1 point
  11. @Stan` added the 5% white background to every texture. Gonna see if can get more designs for extraordinarii and will be done for the main game infantry. Will see what can be done for the marian legionary scutum.
    1 point
  12. lol - They look like they're too ashamed to show their faces.
    1 point
  13. @Alexandermb Is it me or the helmets are too low on that screenshot ? (Naked Fanatics)
    1 point
  14. I don't know what this gesture is called. Maybe, a soldier bending/arching his body a little bit and moving forward his head while doing the gesture above (Something like spotting something from a distance?)
    1 point
  15. Distance: 10% distance 20%: distance: 5% at 5% doesn't look bad, it gets some brigthness as well as avoid getting over desaturated. in 10-20% red start to look pinky.
    1 point
  16. Doing this, this is the result: 10% opacity
    1 point
  17. actually was pretty fast and easy while doing animals or just lines like this ones: while in cases like this it does take more than 20 minutes: And later i've thought it was better have a full plain color and simply bake a green or purple line with the design if wasn't complicated like boar or bull:
    1 point
  18. Interestingly, someone on the facebook page posted this a week ago:
    1 point
  19. Honestly, that's supercool. All these animations really add a lot of personality... The "units" are slowly becoming characters...
    1 point
  20. the prayers have been heard: Long idles are better.
    1 point
  21. @LordGood, you also deserve a statue or two... Iron Johnny Also what are those towers? They look gorgeous...
    1 point
  22. hey, the palmyra palms are starting to grow on me help
    1 point
  23. The shield banging one looks more like a taunt so maybe an idle_ready variant. not really something you'd do if you were relaxed. Both are nice though.
    1 point
  24. Reaction test - 01: Sword shield taunt: @Stan` thanks the tool its really helpfull and easy, not like OTHERS addons wich don't worth to mention hahaha.
    1 point
  25. Yep, would be better, do you know some of your magic scripts to make gif out of blender magically instead of "yeah this addon make gif, but you need to use gimp, photoshop, google chrome, find an unciorn tear and bolivars dream to make the gif, only that, i beat you can find it easily" Do you think its possible to have reactions animations? like being pushed back because the infantry got a sword slash on his shield?
    1 point
  26. Random facebook comment: Not a shabby suggestion in my opinion... Some Lavandula to make things pop! The Romans loved it...
    1 point
  27. Some textures from the last weeks of August (before I got a little busy studying) Making clothing clean and the linothorax weathered (yellowing) did the magic, compare it to the first linothirax, the two in the middle really stands out.
    1 point
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