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  1. Ágora 0AD (@Agora_0AD) has more videos uploaded of the champions cup. Ágora 0AD (@Agora_0AD) has more videos uploaded of the champions cup.
    1 point
  2. some errors. I will attach some from my logs too but I'm not sure when and how it happened. Maybe some devs can direct it if its helpful. Im using OSX. interestinglog.html crashlog.txt mainlog.html oos_dump.txt system_info.txt
    1 point
  3. Lol the root prop point is the origin point of the parent mesh, thus all models have a root prop point. Extra prop points are attached as labeled empties within the collada file, and called by the xml. The empty has to named prop_example to be called in as example in the xml
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  4. Please mention it to help others running into the same issue in the future I think the root attach point is created/approximated automatically for all models.
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  6. ValihrAnt vs Borg Vali vs Borg.zip
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  7. @OmriLahav Just two more inspirational sources: The 1st minute especially provides some nice traditional sounding Sudanese fluting. It's pretty difficult to find quality (video-) recordings of traditional Sudanese instruments being played, but there's a bunch of stuff from Ethiopia, which have sometimes very similar sounding stuff. The following example is traditional Ethiopian spiritual music (known as Mezmur), but they use all the right instruments (more or less), and the tunes are comparable to some of the Nubian examples in the first post. Beautiful interplay between the Lyre, Flute, the Masinko and the percussion, to the backdrop of the mesmerising Ethiopian highlands:
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  8. @OmriLahav Here's a little extra info from another source that might be interesting. A guy called LinusLinothorax has done a lovely deal of research on the Kushites (and other Sudanic civilizations) for various Total War mods. On the topic of Meroitic music, he wrote the following: He also provided an example of a soundtrack for a mod depicting the Kingdom of Makuria, a medieval Christian Nubian kingdom in Sudan, succeeding the post-Meroitic period. They essentially used the same instruments, and their soundtrack seems pretty decent (although I'm confident you could come up with a little more jazzy tunes more in line with traditional Nubian music: http://www.twcenter.net/forums/showthread.php?667530-An-Europa-Barbarorum-2-Faction-Proposal-Meroe I also failed to mention anything about African fiddles, which are widespread across East, West and Central Africa, come in many forms and produce a very distinct sound very appropriate for the Kushites. There are obvious overlaps between Sudanese and Ethiopian musical traditions (to this day). Here's the Ethiopian fiddle known as Masinko or masenquo, to the beautiful backdrop of the Abyssinian castle at Gondar: Mali fiddle:
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  9. I came up with a few new ideas How about we get to either use the captured enemies for work/fighting in our amy, or we can trade them off for food,wood,metal or stone. We can trade them off to a serf broker at the market. We can use a feature similar to the espionage button to capture our enemies to turn into serfs. Instead of a cavalry swordsman/infantry killing a girl farmer,a citizen or a soldier they can capture them,and trade them into slavery. With war comes prisoners.
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  10. Beautiful game,and a dream game for any girl/guy that loves history/roleplaying/and the feeling of the past. One gentleman mentioned higher grass and,I do agree that higher grass would be lovely,and also you can hide in the grass in war,and using sneaky tactics. Imagine an army of archers hiding in the grass ready to ambush ? How about we can capture our enemies,and use them as serfs to gather our resources so more soldiers can fight ? How about we can make traps,and use them in combat ? I love the idea of the war dogs heh That really adds to more power,and more aggression in war. I will come up with more ideas but so far this game is very fun/playable,and it's the game I always wanted in a RTS. TY
    1 point
  11. EAE!!! Round 2, borg- (2) vs fpre (0). High panic level game Round 2 borg- vs fpre.rar
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  12. Hi Alistair! Thanks for sharing the videos man! I appreciate it! Hope you guys are enjoying There will be commentary later in the championship, but for now I won't do it because there will be at least 70 matches in total so... that would be a lot of sound editing (and my mic sucks and I live in a VERY noisy street)
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  13. The hoplite is the classical example of heavy infantry; I doubt anyone is going to disagree with that. However, warriors (I avoid the term soldiers, because it implies a salary) typically had to provide their own armaments. Most were young and not rich, they had shields but often lacked body armour. Greaves were uncommon too. Only the oldest and wealthiest actually had the stereotypical, very expensive, bronze muscle cuirass. You see the same in the early Roman Republican ("Polybian") army, with the hastati, principes, and triarii. Likewise, it's highly unlikely all phalangites would have the same body armour. Many different types of armour were used in the Macedonian army. Alexander's hypaspists were the elite, they could afford the classical muscle armour; I'm not saying all of them always wore one, but it's certainly possible they normally fought as traditional hoplites. Finally, 0 A.D. is a game, and has to generalize some things. Alexander's cavalry sometimes fought on foot, and pezhetairoi (ordinary phalangites) occassionally fought with javelins instead of in a pike formation. I think it's both unnecessary and undesirable to try to implement this.
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