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fatherbushido

Portrait icon color. Tuto request.

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All the icon portrait we can find know use a defined said color scheme (blue for citizen, red for champions, ...).

Is there any artist who can explain or write a tuto on how to easily change the color?

Do someone know the current color codes used (which red it is?)

Thanks!

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I'd recommend you Gimp; it's free and relatively powerful.
You find dozens of tutorials regarding that matter on YouTube, however, it may be better to use the Atlas as it delivers you an excellent image.

 

creating Portraits.png

0AD_Portrait_Background.png

Edited by Panther

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1 hour ago, Panther said:

I'd recommend you Gimp; it's free and relatively powerful.
You find dozens of tutorials regarding that matter on YouTube, however, it may be better to use the Atlas as it delivers you an excellent image.

 

creating Portraits.png

0AD_Portrait_Background.png

you must be improve the composition.

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On 1/20/2020 at 12:24 PM, Panther said:

I'd recommend you Gimp; it's free and relatively powerful.

Gimp is garbage, if you can learn a better program I would recommend you do so. Krita is decent and I've heard good things of firealpaca if you want free.

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1. Here is the standard background I use:

unit_portrait_bg.png.4a62f4fd01b50c582a50f168a35fd5e5.png

 

2. Taking a screenshot of the unit in Atlas with the "Big Screenshot" option, it looks like this (note, I use a custom scenario map with a bright ground texture for ease of cutting in Photoshop)

unit_portrait_tut_0.thumb.png.d6e56c8208a7ef5d03276859052b2cbe.png

 

3. A. I cut the unit out of the background, B. copy the unit into a 2nd layer (this is important), C. resize it to 256x256, D. then add the background texture at the top of this tutorial. E. From there I adjust the Layer Styles (effects) of each of the unit layers to give the final product. This is what the file looks like for me:

unit_portrait_tut_1.thumb.png.1ec0bf5150045363425ac89d25ef2b47.png

 

4. These are the layer settings I use. First, to get that nice brownish background glow (THIS IS WHAT IS MISSING FROM MANY OF THE NEWER PORTRAITS IN THE GAME):

unit_portrait_tut_2.thumb.png.01732cd44119f3b59a4e06e081cf6012.png

 

5. Here, I create the drop shadow effect:

unit_portrait_tut_3.thumb.png.981fcd0c8e459204562c19b2f162861c.png

 

6. Sometimes I add a subtle Bevel and Emboss to help the unit stand out a bit from the background. THIS IS SUBTLE, and usually used on a unit with dark edges, like dark hair or a dark horse. Sometimes I don't even use it.

unit_portrait_tut_4.thumb.png.30480b88d51563c30187ccb34792aefe.png

As an example, I used this effect to make the Balearic Slinger's head stand out a bit more, otherwise it would have blended into the drop shadow.

Spoiler

cart_infantry_slinger.png.53303c970e6bd18ce50bb7a1c0e3efe5.png

 

5. Here is the final product:

unit_portrait_tut_5.png.940aa114105afadfc1fef3884a3e1d3d.png

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