# Wording: Attack Repeat Time vs Attack Time vs Time Between Attacks vs Attack Speed

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In the 0 A.D. code there are some unit parameters that control the time that passes between two consecutive attacks of a unit.

There is a technology that reduces this value by 20%. That means there is 20% less time between attacks, which means 25% higher attack speed (1/0.8=1.25).

How should we cover this and similar scenarios in user-visible tooltips?

• −20% attack repeat time
• −20% attack time
• −20% time between attacks
• +25% attack speed
• [something else]

For background, see the change proposal that triggered this topic.

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I feel like "+25% attack speed," might be misunderstood by some to mean it's 25% slower.

I would throw the word "faster" in there to eliminate that possible misunderstanding.

So maybe something like "Hoplites +25% faster attack speed."

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"Attacks Per Second" - That's the best I can come up with, but it's still too wordy.

wow's suggestion of "Improves Attack Speed by n%" works better.

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Also, "speed" to me means motion, so should be reserved for movement speeds (walk/run/charge). The word "rate" in this instance would better denote a repetitious action like stabbing, etc.

So:

"Hoplites +25% faster attack rate."

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Nice work. Can it be even shorter so:

+25% attack rate

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As a purist I would say: "−20% attack repeat time", since that is unambiguously what the modification does.

For the general user, however, I would go for "+25% attack rate".

(Another suggestion, not necessarily a good one, is "-20% attack interval", which sounds odd but I wanted to throw in the interval ;) )

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