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  1. Today
  2. The rank and file Sassanian infantry (swordsman and spear man) should look like the infantryman that carries spear and wicker shield in the picture. Swordsman Basic: mail coif, hauberk, short sword and wicker shield. Swordsman Advanced: ridge helmet, hauberk, short sword and wicker shield. Swordsman Elite: ridge helmet, hauberk, short sword and buckler. Spearman Basic: unarmored, long spear and wicker shield (My suggestion: reuse 0 AD spara texture) Spearman Advanced: mail coif, hauberk, long spear and wicker shield (My suggestion: reuse 0 AD spara texture, DO NOT use Osprey's Sassanid shield!) Spearman Elite: ridge helmet, hauberk, long spear and wicker shield. I will talk about Sassanian archer and mercenaries next time due to time constraint, goodbye.
  3. Yesterday
  4. we shouldn't sort players for circle placement in rmgen 2. Players are used to just alternating the teams in game setup to produce alternating team placement.
  5. Do deleted rice paddies have the outline of deleted fields? Because the marks on the ground are much bigger than the paddies. I would like the marks to be the same size as the paddies.
  6. By the way, don't delete the topic because it is more or less worth discussing this kind of spam and poor marketing strategies. Just move it to off topic and ban the user when they make his move.
  7. The game quite hated on the internet for its advertising campaign. Apart from being an obvious and disgusting pay to win.
  8. Yes, you can't publish a video game with a two-line paragraph. That's a first red flag. No official link, no flashy YT video. Any marketing effort. Only a soulless trash spam. Notice how someone posts something about another game in the off topic section. Another red flag but of lesser importance is that a mobile game that is characterized by having a bad marketing and poor ethical marketing advertising policy. BY the way check the comments.
  9. That is much better than what I wrote. Did you write it yourself? If so, I'd gladly use it instead of what I wrote.
  10. What has happened in the past is that at first there are no advertising links. Then days later the user edits the post to include advertising links. This makes it quite a bit more difficult for moderators to detect. It's good that multiple people are noticing these types of posts. We can either ban them on the spot or monitor them for when they edit their posts. I've typically done the latter. Unfortunately, I don't think following this thread or the user gives notification of when a post is edited, so it needs to be checked manually.
  11. The Greco-Macedonian pharaohs of the Ptolemaic dynasty granted plots of land to all veteran Greek soldiers who would settle within the borders of the empire. These veterans and their decendants would then be called upon by the pharaoh to serve in the imperial army during times of war or rebellion. The pockets of Greek culture created by these settlements would influence and give shape to the traditional native Egyptian culture, creating a unique syncretism we today call the Hellenistic culture.
  12. Maybe they were the spectator themselves (on a second device).
  13. A spectator could have given him the info that the berries were there.
  14. A PR for the Ptolmic military colony. https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/142
  15. I knew you would delete both messages anyway... I was just impressed by the nasty bot which made a very generic message about the 13th century to lure people.
  16. Oh well I was stuck by translation, carthaginians are already in the game available.
  17. What are 3 dmg ?? They get 10% more attack...but it might depend on installed mods.
  18. Hola, The console (where one can evaluate js expressions) covers the upper part of the 0ad gui. I was told that it is possible to detach the blue console from the gui, by using a second instance. How does one do this? eae
  19. OK. I wanted to use the opportunity to mention the three dots to report because I feel it could be known more widely.
  20. I can only guess what happened here, but if people just used the report function (check the three dots at the top right of every post!) they wouldn't need to quote anything.
  21. @Genava55Thanks for the report Make sure to not quote harmful links
  22. Any unit that can capture also needs to be defeated. If you have some champions, you could loot and capture enemy buildings to gain workers again.
  23. This is a good watch for those familiar with the automation debate. Ok so maybe its a different game from 0ad, but many points on automation are valid across RTS games. Maybe the most important is the division of attention between fighting and economy. The controversy of this farm auto-placement puts into start contrast the motion to automize unit and technology production like in proGUI. In 0ad, we already have some things heavily automated like autoqueue. Admittedly, autoqueue is more justified in 0ad given the citizen soldier mechanics, but I heavily advocate against further automation. Some say 0ad is too hard, but I say let it be hard. Learning how to do hard things and winning for your efforts is rewarding and exciting. To improve the experience of new players, focus should instead be placed on improving the ui, ranked games, and matchmaking/finding. Obviously, we don't have any kind of matchmaking, but it is important that new players get a few games with players of roughly equal skill so they can experience more than just village phase. Excessive automation makes RTS games easier sure, but also shallow, and shallow games are not fun for long. One of the main issues with aoe4 is that where aoe2 is deep, aoe4 is shallow (homing bullets, 1-click strategies). We can make 0ad more deep by increasing the amount of player-controlled features, adding more technologies (unique and/or unit-specific), and diversifying unit stats.
  24. not even any links XD. I guess this just an advertisement? It seems like for this game no audience should be left unturned. Its a public nuisance.
  25. What is supposed to block a conquest victory? Is it only builder units/buildings that could spawn those? Because I just spent some time hunting down an elusive minister. He can build and train nothing, so I don't know why a civ isn't defeated if he's the only thing left. On a related note: I don't think I ever saw a Han AI player build a ministry. They probably don't know how to use them. The only benefit they gain would be a small eco boost around where the starting minister stands.
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