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  1. Past hour
  2. @Duileoga unfortunately, I can only give you and the team only one like, but you would deserve many!
  3. Today
  4. Mein nachträgliches Weihnachtsgeschenk: #8657 (Fix a typo in Seleucid team bonus description)
  5. As many have noticed the server was at it's limit resulting in degraded performance for various services (Let's blame AI scrapers). As a result of the migration some services may experience interruptions, this includes the forum and the game lobby. If all goes well the the migration will be over in the next few hours. We ask for your understanding.
  6. @user1 I am 33remido, ANKAKUSUU left without resign commands.txt
  7. Yesterday
  8. I'm from France (continental, so GMt +1) and I picked Aldebaran because it's a star, and everybody always told me I got my head in the clouds... And I like the skyy x))
  9. Hi ! My issue seems a bit easy so I feel perhaps dumb. Whatever. In the multiplayer section, i can't join a friend's locked game even if I got the good password, and other friends can't join either. The error message is the same as in case of wrong password. I think it's a parameter/manipulation issue because it seems to big to be unfixed, and I didn't see it anywhere else on the forum. Hope some of you could help me with that ! Have a nice day
  10. Still would like that stuff ↑ to be consistent. (I'd prefer unit type.) -- Civic ! -- That's still ... not good.
  11. Just installed another RC and remembered that my questions still remain unanswered.
  12. -Es un gran proyecto, y quiero agradeceros a todos vuestra gran ayuda e interés: @Lopess @Alisson Fabrini @Stan` @wowgetoffyourcellphone @Seleucids @Genava55 @wackyserious @Ultimate Aurelian @Lion.Kanzen @Obskiuras @Carltonus @AIEND @Trinketos @Yekaterina @real_tabasco_sauce @Sundiata @lukamas @Tomcelmare @LordGood @DIYARAKUZA @Radiotraining @soloooy0 @andremm486 @Mr.lie @Dakara @Ardworix @Belisarius17 -Por último pero no menos importante , una Mención honorífica: @uovobw -Además ,con toda certeza me estoy olvidado de mucha gente. Disculpen las molestias*
  13. Buenos días o tardes; -Así se ven en el juego las facciones asiáticas; (Sólo faltan los Yayoi y Xiongnu ya que recibieron una actualización ,en unos días subiré las fotos) ¿Qué otras facciones les gustarían que fueran incluidas en la segunda versión del mod? Anuradhapura Armenia Arsácidas/Parthos Asmoneos Beduinos (nómada) Gojoseon (Coreanos) Escitas (nómada) Greco-bactrianos Hồng Bàng Himyar Kartli Malaydwipa Minyue Pyu Suvarnabhumi Tamiles (drávidas) Tocarios Vyadhapura Yawadwipa Yuezhi (nómada) Disculpen las molestias*
  14. Big population cap = macro eco boom fest. You shouldn't do tactics with an abundance of available resources and population space. It's a trade-off that's not worth the extra APM. In short, this isn't Warcraft 3. It's beyond even the StarCraft's level of macro.
  15. Not to be negative, but the main goal of the tutorial should be to show players how to have a gameplay that isn't totally lame. I've really enjoyed maybe two or three 0ad games of the quite a lot I've played, which were those where I've been able to do actual tactics rather than just farming and grinding the enemy down... Maybe it's me, but it's probably a quite common experience, especially for newcomers.
  16. Indeed. The Corvus ship (or tech) should be way more efficient at boarding, but not the only way to board, as it was a common tactic of the ear.
  17. Last week
  18. There is a new RC at https://releases.wildfiregames.com/rc/ There are small changes to the Germans and the warning in on the summary page has been fixed.
  19. The filename is: subtropical_islands.xml But I tried also with a map I called mediterranean.xml which had the same problem. Edit: The Map is named "Subtropical Islands".
  20. Oh sorry I thought it was community-maps not community mod. My guess would be that something with mods messes the order. Could also be the persist match settings.
  21. @0adler what's the filename of your map? Sure you could upload the map here. It seems more related to the savegame, so i wonder if filename got mishandled somehow.
  22. I didn't understand the question. I only see the difference between preinstalled and custom maps. The former work, but the user created don't. The strange ting was that there are no errors when playing the map and saving the game, but only if we load the gamesave the map is changed, but there seems to be no error that is reported. We even tried to host the game on both computers.
  23. Those gardens around the houses look nice.
  24. An interesting video with several proposals on cohesion. A few ideas could be inspiring for 0 A.D.
  25. So that's user maps, mmh. Does that happen with community mod maps as well ?
  26. Yes we used exactly same versions of 0ad mod (0.27.0) and community-mod (0.27.2). The game's version itself is on borth clients Build 14.07.20025 (release-a27.1, 6a576). The map was designed with the editor (Atlas) that comes with that version and was placed into %UserProfile%\Documents\My Games\0ad\mods\user\skirmishes\. Skirmish maps that come with 0ad work as expected, though. Strange that no one else came along with this problem. Besides it's a huge map.
  27. Ah right, that makes some kind of sense since there is no GUI in non visual ... So probably nothing gets initialized and nothing listen to the messages No problem, sorry we couldn't figure out a solution. I do believe that using the RL interface might be better in this case, since it should have a lot more access to the engine functions because you can send arbitrary js to the engine. The tickets hyperion mentioned above. https://gitea.wildfiregames.com/0ad/0ad/issues?q=autostart&type=all&state=all&labels=43
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