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  2. no, that's actually quite an interesting thing to note @Thalatta I'm sure even you were surprised when you first learnt that the warrior class civilisation did not do weapons training, atleast I was when I heard it from you hahaha. okay, I agree -8 might be too harsh.. maybe -5% ? I'm not decreasing their damage or resistance because that already happens due to the CC tech they have I'm just saying, helots, a slave class for most of spartan history, should be inferior to a normal peltast
  3. Hello @wzyas and welcome to the community! Thank you for your hint on CBA. Someone already tried to offer such a mod for 0 A.D.:
  4. Since so many TGs end without all 4 players resigning I made a classifier for my version of the local ratings mod. This could be made to be used as a victory condition. I am getting also annoyed by mates that resign too early. But some games are already decided long ago and if there is a huge dis-balance in the score and population one could already call it a gg: So for a clear victory condition one could set the score factor to 1.2 and population to 1.8 or so. Just as a suggestion for the game or a mod. I don't have time and the desire to code atm.
  5. Today
  6. There was a mod in Age of empires 2 called CBA. I had tons of fun with it in 2008. Google CBA (Castle Blood Automatic)
  7. Take in count pls I didn't see anything else about Carthage but the game before. Ah, in the video they mention "Delenda Est"
  8. All well known, my point (one of) being that, even when others did have weapons, they didn’t really train with them (save those who hunted, or participated in games, for example). I’m mentioning all this just because it’s just such a counterintuitive thing, yet that’s how their culture was.
  9. I went this dock in real life, and the place looks little
  10. Haven't watched the whole thing, but looks a bit better in some parts in the video. The rectangular merchant and circular military parts still would have the wrong orientation though. For those who don’t know, it left its mark to this day:
  11. After the authors have explained their idea, I want to supplement this topic, taking into account your explanation. I have to click on the barracks, not only those that have stopped, but also those that are operating normally. This kind of mechanics speaks to the sabotage inherent in the code. My clicks number in the thousands. And the further I go, the more irritated I get. I have the full impression that one of your employees planted such a pig on the team before he was fired - disabling AutoQueue. He was counting on you to fix this bug in 2 days. But you have accomplished a feat - you have preserved this bug for new generations. Who, at such a young age, encounter the sad concept of "decomposition of adequacy." Over the past 20 years, you have experienced professional brain degradation. And you think bugs and junk code are normal. Tip: Show your game to a psychiatrist from a nearby building. And listen to his diagnosis. To an outsider, it seems like wildness and incipient dementia. It's like using a slide rule instead of a modern computer. This is not a game, this is a real downgrade. I suggest placing 1 in the place of the barracks, and let the users click on this 1, it's so exciting. The first minute. The rest of the time, users will be creative (on your advice) and invent new game insults against developers.
  12. I mean,afaik, spartans enslaved the native helots. they were scared of a revolt from helots, so they never allowed helots to fight and bare weapons. true that brasidas changed things around tho
  13. I think you are using the words "LITERALLY" and "historically" a bit too generously. What even is a fighting class at that time? Ancient Greeks, at least until the end of the Classical period, didn’t practise hoplomachia (weapons training)*, thinking courage alone would carry the day. No, not even the Spartans, their training consisted mostly in improving their fitness, and for the other city-states, people just didn’t have that much free time. They would go from working to fighting and back to working, and only at most one third of those who were able to fight (randomly chosen per campaign, only the generals had a more fixed position). That’s maybe why they insisted on the belief that courage was enough, otherwise their impossible to train militias would be demoralised. Helots were good enough, to the point that both Thucydides and Diodoros Siculus state that those who served under Brasidas were "freed" (implying that they distinguished themselves), while the Spartans that surrendered at Sphacteria were disenfranchised (at least for a time). What is more, a helot farmer could have been more combat ready than an Athenian trader or potter. Diodoros Siculus also states that "since Brasidas had been joined by a thousand Helots and troops had been levied among the allies, a satisfactory force was assembled". Now, if you want to nerf them for some not-so-historical reason, you could think of an "enslaved" characteristic (imagining that their fear would have been greater than their courage, or something), although I don’t understand why you propose a penalty on speed and not, as I think would make more sense, a penalty on attack or defense. But still, they would have fought satisfactorily enough, their fate being tied to that of their masters in the battlefield, and although they revolted and were liberated by Sparta’s enemies at other points in time, a battle is quite a convoluted scenario for any of that to happen, and I’m not aware of any records of it happening. *Certain ranged units like archers or slingers did have to practise, otherwise they’d be useless. Same with cavalry.
  14. Just looking at the Cothon in the thumbnail makes me not click it.
  15. why does Anubis hate me @Stan` oh and I still get that error where everything loads but is just white background with black texts denoting everything instead of a normal UI
  16. Helot Skirmishers should have -8% movement speed on account of them LITERALLY not being historically a fighting class/ethnicity
  17. Sometimes, I also resign games that are already gg, I have no chance to recover or is non-viable in any way, some think is "rage quit," but I just save my time and move fast to the next game that can work. I wouldn't worry if I was you what they think because of you resign a game, some players are over competitive in my opinion. In fact, in rated games resigning must done before leave.
  18. Diagonalo I wrote all those off topic things there because as you can see in those multiple ss you attached, you made a big deal of me banning you and not wanting you to join my games, said I rage baited you and toxic behavior. Also you sent me the link in the game and said you made a post and I should add my comments so I did explain my actions and how got there to that conclusion. And about the game before that which taunted you "resign?" On your failed rush, which you didn't, is the main point of all these. I taunted cuz you do this a lot, resign games. And as you can see you didn't resign and your team won, made a good come back, that was cool and big part of the game. The other games that you did resign couldve turned out the same way. When you play a 8 players game you don't get to decide if it's playable or not cuz that effects other players in the game. As you can see how they were surprised, your teammates and mad at you in that game.
  19. Yesterday
  20. I think the same for the Endovelico mod. Things I need to learn to improve this mod: 1- (Some provinces are misplaced when selecting them) Nonsense, it works, but during testing I commented out the code without realizing it.. 2- I believe that at least Central Europe and North Africa should be completed by province, meaning I need to understand how these provinces are created. 3- This mod can be tangentially improved in several ways; I hope that interest in it can lead to significant improvements. For example, I managed to change the background image of the map.
  21. @Perzival12 this thread might also be helpful for campaings in hyrule mod.
  22. Akentas most of what you said is off-topic since we are talking about whether the attached replay was a loss for my team/what is the consensus for resigning early. Also may I remind you, literally in the TG before the one in question I had a good infantry rush opportunity (on you in this case) but I failed in the end with a terrible loss of all army with a similar position as to this game. At which point you taunted me to "resign ?". I didn't resign because I knew the game was still playable and we won in the end. Also your in your screenshot you can see your very talkative friend agree with me and ask how my team could win when his and Saidrdz K/D was so good and how Saidrdz can just go to the other side with champ cav.
  23. @Dunedan @Chasca @Atrik Let me know if there any tools to keep prevent these DDoS or losing my account to brute-force password thing. As a not very technical on this matter dude i am a little paranoid.
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