Baelish Posted 1 hour ago Share Posted 1 hour ago For the context, please read https://gitea.wildfiregames.com/0ad/0ad/issues/8599. I want to explain why I choose 5 gatherers for small ruins. Many entities inherit from template_gaia_ruins.xml, with different amount of stone and metal. I will do a summary of them: STONE stone_statues_kushite_bird, stone_statues_kushite_lion, stone_statues_kushite_ram 200 standing_stone, stone_statues_egyptian, stone_statues_kushite, stone_statues_roman, stone_structure_small 300 stone_column_roman 400 column_doric, roman_rostrum, stone_statues_persian_lamassu, stone_structure_farmstead, stone_structure_house, stone_structure_tower 500 METAL metal_statue_discobolus, metal_statue_poseidon 400 metal_statue_apollo, metal_statue_isis, metal_statue_wolf 800 As reference a small cut of rock has 1000 of stone and 12 gatherers, so I thought that would be a good deal to set 5 gatherers for something that has around 400 1 Link to comment Share on other sites More sharing options...
Atrik Posted 42 minutes ago Share Posted 42 minutes ago Best would be to add a poll to the thread @Baelish Link to comment Share on other sites More sharing options...
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