All Activity
- Past hour
-
On the usage of AI to generate 0 A.D. content
Deicide4u replied to wowgetoffyourcellphone's topic in Official tasks
@Lopess Don't use ChatGPT for generating images. Try to find some better AI image generator. That said, I wouldn't want this game to use AI for generating its art. - Today
-
fauna === [TASK] === Hen/Chicken
real_tabasco_sauce replied to Alexandermb's topic in Art Development
currently food resources all have the same carry capacity. -
On the usage of AI to generate 0 A.D. content
Lopess replied to wowgetoffyourcellphone's topic in Official tasks
I've tried a few times to create good textures with the AI (chatgpt), but it has a lot of difficulty understanding texture images like the one for the woman's dress. Does anyone have any tips? -
Chickens now have the highest quality animations in the game
-
Due to unproportional and unrealistic "meat steak" size i propose change chickens to be single citizen gathering slot and only once carrying chickens straight to cc as a dead hanging chicken. Carry_chicken:
-
On the usage of AI to generate 0 A.D. content
wackyserious replied to wowgetoffyourcellphone's topic in Official tasks
These faces are generative AI products, I used the Persian face texture update which I committed some years ago and instructed it to retain the UV placements and change the ethnicity from ethnic Persian to ethnic East Asian. I’ve read this thread and was just wondering if the stance regarding AI content has changed. In my workplace we adapt some AI integration with some cases but retain majority of our work to be done without it. This one is also quite interesting, I have loaded some of my old screenshots for new texture features, and instructed AI to “try” to reconstruct the image into “historically accurate” other cultures similar to the generations below. AI may also helpful for concept visualizations for possible new content such as mods or new features. From the images below, I think artists can simply work around and create something it. Generative AI is still a work in progress and usually faulty, but it could also become useful if trained thoroughly and procedurally. -
Thank you for reporting this defect! You'll find more information on that matter in the following thread, where we already got a similar report:
-
This is exact my feeling about this too. It was better oversight over eco due to very different gather rates, especially for stone and wood. Not that fun observation: When a worker gets killed, a male dies as female amimotion and a female as male. Watch this in 0.1x speed and you can recognize this.
-
AIEND started following why all the menu text is XX?
-
- Yesterday
-
Suggestion: Quick tips guide for newbies?
Deicide4u replied to CheckTester's topic in Gameplay Discussion
They reduce the walking time of your gatherers. I'd say that Wheelbarrow is still worth it, Hand Carts maybe not. -
Suggestion: Quick tips guide for newbies?
yei_bi_ci replied to CheckTester's topic in Gameplay Discussion
Wheelbarrow and Carts aren't that essential are they? Almost no one gets them unless they have rez to burn. -
Can you share it? pls!
-
Hey @UnRick Sorry for the delayed answer. I looked a bit at your portfolio but I'm not quite sure on how we can put your skills to good use. Do you have anything else you can show me / do ?
-
I saw this the other day and it made me smile. When we named the game, we didn't intend to get to the top of the list... Ha! Congrats on the latest release all, glad to see the project still making forward progress!
-
Collection of 0ad strategies
wowgetoffyourcellphone replied to Seleucids's topic in Gameplay Discussion
-
I also have another idea that comes to mind quite often: when defeat is clearly inevitable, Petra should type “gg” and resign. Ragequit behavior could be added as well. Watching it try to rebuild from scratch somewhere on the map with just 4 units against my full army is a bit of a waste of time. You’re welcome. Here’s a new attempt: 1v3 on the same map that I shared earlier. This is the first time I’ve won a 1v3 on Very Hard. The Petras had random civs and random behavior: two Germans and one Carthage. The Carthage Petra could have been much more effective here if it had built siege ships. commands.txt metadata.json
-
Forgot password from the old account after created a new one
Dunedan replied to Antonios's topic in Help & Feedback
As per the Terms of Use of the multiplayer lobby registering multiple accounts is prohibited. Please contact me via private message so we can sort out which of these two accounts to delete again. -
I definitely agree with this. Even just the ability (as you mentioned above this) to locate a tower or fortress and go around it would greatly improve it. Other thoughts I have: it wastes time killing women when there are more important targets near by, it never targets high-priority targets like Siege Rams, Heroes, and ranged units, and (as I’ve definitely said in other topics), it never upgrades it’s old sentry towers.
-
AlexHerbert started following Collection of 0ad strategies
-
phosit started following Video editor application - UnRick
-
Video editor application - UnRick
phosit replied to UnRick's topic in Applications and Contributions
@Stan` -
Yep, that diagram shows what happens in circle placement (I was doing some diagrams a time ago to visualise dynamics.) As I mentioned in another post, I think this is similar to football formations. In a circle, players on the borders most of the time face early pressure and frequent 2v1 situations, at least in the 1111 vs 2222 setup. But with random groups, river or stronghold dynamics are different. That's why I avoid playing circle placement, or at least I make variations like 2v2v2v2 or FFA. Almost always, they send me to the border; most players want to be in the pocket, because the border in circle placement is like that football position that receives more tackles. The game has so much possibilities worth of being explored
-
Hello everyone. I was playing for a long time with auto-password and I didn't remember it. Then I decided to create a new username thinking that all usernames and passwords are stored in the game config. Now I am logged into a new account and can't log in my old one. I remember only username of my first account. Please, help or suggest me what to do to find my old password. Thank you!
-
@ittihat_ve_terakkiThank you.(This emote is funny)
-
Here’s another one. This time the placement is “circle”, in the previous game it was random. So in this match the 2 Petra were evenly spaced around me and could launch joint attacks. However, the outcome didn’t change. commands.txt metadata.json
-
Latest Topics
