Morgan Posted October 8, 2005 Report Share Posted October 8, 2005 Note to developers: Please use the Quality Assurance Department Forum's "Frequently Asked Questions" thread for your concerns and questions. This thread is for the community.Those concerned with the latest happenings regarding 0 A.D. should be aware that I will be managing Wildfire Games First-Party Quality Assurance (FPQA) department, including all production-level testing. Any and all questions about testing 0 A.D. should be directed to me. I am working on private and public FAQs documents in order to address concerns from both developers and players.This thread may serve as a direct link to me for your questions. Please use this thread well, and please do not ask if you can be in the test group.Do you have any questions concerning 0 A.D. testing? Link to comment Share on other sites More sharing options...
Argalius Posted October 9, 2005 Report Share Posted October 9, 2005 This thread is for the community.I don't get it, why should we have questions when we can't test the game?I'm missing something, I think? Link to comment Share on other sites More sharing options...
Morgan Posted October 10, 2005 Author Report Share Posted October 10, 2005 I don't get it, why should we have questions when we can't test the game?If you have any questions about testing (e.g., the lifecycle of a build, the stages of testing, the application process, tester and testing requirements, the testing schedule, how testing works, why testing works, who does testing, where does testing occur, what is actually tested and by who), direct those questions to me through this thread.By the way, I don't understand what you mean by "we can't test the game". Elaborate, please. Link to comment Share on other sites More sharing options...
Argalius Posted October 10, 2005 Report Share Posted October 10, 2005 So you want us to ask questions about how you guys are testing the game? Link to comment Share on other sites More sharing options...
Wijitmaker Posted October 10, 2005 Report Share Posted October 10, 2005 Allow me to translate for you.Morgan is putting together a FAQ for the Quality Assurance Testing (the group of people that will be basically alpha/beta testing the game - finding bugs and reporting them to the dev team)If there is anything you would like to know that you think belongs in a Frequently Asked Questions document - now is a good time to ask!Examples (some of Morgans included):* How often is a test build released?* How many hours does it typically take an individual to test a build of the game?* How do I apply to be a tester?* What kind of a computer do I need to test with?* Is there any special equipement/software needed to test?* How many testers will there be?I'm sure you can think of more. So if you have any questions about testing the game, tester, or the process of testing - please ask, so that Morgan can type up the answers in the official testing FAQ. Link to comment Share on other sites More sharing options...
Aeros Posted October 11, 2005 Report Share Posted October 11, 2005 * what different kinds of testing are testers expected to do* What are the different styles of testing, describe them from intensive (technical) to casual (large scale beta tests) Link to comment Share on other sites More sharing options...
Historicity Posted October 12, 2005 Report Share Posted October 12, 2005 How do I apply to become a tester for 0 A.D.? Link to comment Share on other sites More sharing options...
TrashA Posted October 25, 2005 Report Share Posted October 25, 2005 How do I apply to be a tester? Link to comment Share on other sites More sharing options...
Morgan Posted October 25, 2005 Author Report Share Posted October 25, 2005 How do I apply to be a tester?I think that question was already asked. The answers to all questions posted here are produced immediately; however, until there are a sufficient number of questions, I won't publish the FAQs. Link to comment Share on other sites More sharing options...
Paul408 Posted October 27, 2005 Report Share Posted October 27, 2005 what type of system requirements are we gonna need for 0ad Link to comment Share on other sites More sharing options...
friedd0g Posted November 1, 2005 Report Share Posted November 1, 2005 what kind of size (MB wise) can we expect a testing version to be? how will the test versions be distributed? Link to comment Share on other sites More sharing options...
Quacker Posted November 1, 2005 Report Share Posted November 1, 2005 Say hello to the FAQ. It wants to answer all your simple little questions.http://www.wildfiregames.com/0ad/page.php?p=1696Sorry Morgan...but someone needed to. Link to comment Share on other sites More sharing options...
Morgan Posted November 1, 2005 Author Report Share Posted November 1, 2005 Say hello to the FAQ. It wants to answer all your simple little questions.Sorry Morgan...but someone needed to.That document is outdated and contains incorrect information about testing. This thread is intended to help me gather questions for the new FAQs document specifically regarding testing. The questions by community members here will be answered in far more detail.So I ask community members to continue inquiring about 0 A.D. testing while ignoring the answers provided on the current and outdated FAQs document that Quacker just posted. Link to comment Share on other sites More sharing options...
Quacker Posted November 1, 2005 Report Share Posted November 1, 2005 Say goodbye to the FAQ. It wants to answer all your simple little questions, however, it is outdated.Sorry Morgan...I'll shut up Link to comment Share on other sites More sharing options...
PoinT Posted December 7, 2005 Report Share Posted December 7, 2005 What will testers specifically be required to do? What qualifications or criteria are you basing the selections off of? How many testers are you planning on having? Link to comment Share on other sites More sharing options...
Vigal Posted January 3, 2006 Report Share Posted January 3, 2006 A couple simple questions.What will be required?, expected? and provided for the quality assurance testers?I'll expand on those broad questions whilst repeating a few?System requirements?Experience?Skills and prior knowledge?Is there any geographical/national requirements,(eg, must I be living in the U.S.A or a citizen of, in order to meet the application requirements?)Number of hours required to dedicate to the project for what period of time?What training oppetunities, experiences and any other benifits can a tester expect?When will you begin taking on testers?More of the same or in the form of another broad question like the first posted, what should I know about Quality Assurance Testing if I'm interested in becoming apart of it? Link to comment Share on other sites More sharing options...
Cassius Allanus Posted February 19, 2006 Report Share Posted February 19, 2006 (edited) If HeavenGames does a Heaven for 0 A.D. will certain staff there (hehe ) have an opportunity to beta test?EDIT: Disregard this question, I was being silly Edited February 24, 2006 by Cassius Allanus Link to comment Share on other sites More sharing options...
Morgan Posted June 14, 2006 Author Report Share Posted June 14, 2006 If there are no more questions, I'll go ahead and close this topic, and ready the FAQs document for publication.Any more questions? Last call. Link to comment Share on other sites More sharing options...
toph Posted June 15, 2006 Report Share Posted June 15, 2006 How many units will be buildable at the same times in a game? Link to comment Share on other sites More sharing options...
Morgan Posted June 15, 2006 Author Report Share Posted June 15, 2006 How many units will be buildable at the same times in a game?That's really not the type of question I'll cover. Link to comment Share on other sites More sharing options...
CrazyThumbs Posted June 16, 2006 Report Share Posted June 16, 2006 This thread is for asking questions about the beta toph. To answer your question though, I think you mean whats the population cap, it's somwhere between 100-150 I think, could change though. Or do you mean how many units you can make with a single building at a time? I'll assume there is a building queue but it trains one unit at a time. Link to comment Share on other sites More sharing options...
Morgan Posted June 16, 2006 Author Report Share Posted June 16, 2006 This thread is for asking questions about the beta toph. Right, I'll cover questions about pre-alpha, alpha, beta, gold master, and basically any inquiry concerning our quality assurance system and the testing of 0 A.D. Link to comment Share on other sites More sharing options...
darkragnar Posted September 17, 2006 Report Share Posted September 17, 2006 *Is Multiplayer going to be available in the 1st build ?*About Blanceing Issues , will the Tester's be required to share there view's on Unit Balance's?*What are the Minimum Requirement's (what time commitment, previous testing background etc.etc.) to be applicable to become a tester for 0 A.D?*How many Tester's are you going to need for the 1st build ? (a approx number will do) Link to comment Share on other sites More sharing options...
Jawbax Posted September 21, 2006 Report Share Posted September 21, 2006 *Is Multiplayer going to be available in the 1st build ?*About Blanceing Issues , will the Tester's be required to share there view's on Unit Balance's?*What are the Minimum Requirement's (what time commitment, previous testing background etc.etc.) to be applicable to become a tester for 0 A.D?*How many Tester's are you going to need for the 1st build ? (a approx number will do)Adding onto this...have the minumum hardware requirements changed much since you posted your faq? Link to comment Share on other sites More sharing options...
Aeros Posted September 22, 2006 Report Share Posted September 22, 2006 (edited) Quite abit General rule is if your computer is fairly modern, you can play it. We would like to support older cards as we promised, and the game is allegedly going to work on Linux so we are going to try and match older hardware, but generally speaking we've added alot of features to the graphics engine that require quite abit of power to run. Effectively you are seeing what we anticipate as what graphics will be like in 2007 or 2008, depending on how long we work we'll continue to update them to what pleases our eye and what our engine is capable of running.Its gone a long way since 2 years ago when the game looked like this http://www.wildfiregames.com/~art/cheezy/s..._screenshot.jpg <--- and that literally is 2 years ago when development had just started. Edited September 22, 2006 by CheeZy Link to comment Share on other sites More sharing options...
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