gameboy Posted January 3 Report Share Posted January 3 Today, I tested the latest svn26161. I compiled the game program using vs2017, and the compilation failed: 18>LINK : fatal error LNK1181: cannot open input file 'D:\trunk\binaries\system\engine.lib' 18>Done building project "test.vcxproj" -- FAILED. ========== Build: 14 succeeded, 4 failed, 0 up-to-date, 0 skipped ========== I cleaned up the solution and tried to compile again, but it failed. 1 Quote Link to comment Share on other sites More sharing options...
Lopess Posted January 3 Report Share Posted January 3 With me the same mistake, yesterday and today. Quote Link to comment Share on other sites More sharing options...
Silier Posted January 3 Report Share Posted January 3 @vladislavbelov @Stan` Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted January 3 Report Share Posted January 3 Have you ran update-workspaces.bat? 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted January 4 Author Report Share Posted January 4 (edited) @vladislavbelov Yes,But the error message still appears. Edited January 4 by gameboy Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 4 Report Share Posted January 4 Can you show the full log? I had to clean workspaces completely for it to work. Quote Link to comment Share on other sites More sharing options...
gameboy Posted January 4 Author Report Share Posted January 4 (edited) @Stan` 18>Generating test_TerritoryManager.cpp 18>Generating test_scripts.cpp 18>Generating test_CmpTemplateManager.cpp 18>Generating test_ComponentManager.cpp 18>Generating test_EntityMap.cpp 18>Generating test_ParamNode.cpp 18>Generating test_SerializeTemplates.cpp 18>Generating test_Serializer.cpp 18>Generating test_Simulation2.cpp 18>Generating test_pkcs5_pbkdf5.cpp 18>Generating test_Preprocessor.cpp 18>precompiled.cpp 17>LINK : fatal error LNK1181: cannot open input file 'D:\trunk\binaries\system\engine.lib' 17>Done building project "pyrogenesis.vcxproj" -- FAILED. 18>test_CLogger.cpp 18>test_CStr.cpp 18>test_ConfigDB.cpp 18>test_Future.cpp 18>test_Hashing.cpp 18>test_Hotkeys.cpp 18>test_Mod.cpp 18>test_ModIo.cpp 18>test_TaskManager.cpp 18>test_fmt.cpp 18>test_test.cpp 18>test_FunctionWrapper.cpp 18>test_ScriptConversions.cpp 18>test_ScriptInterface.cpp 18>test_CinemaManager.cpp 18>test_CommandQueue.cpp 18>test_HierPathfinder.cpp 18>test_ObstructionManager.cpp 18>test_Pathfinder.cpp 18>test_Position.cpp 18>test_RangeManager.cpp 18>test_TerritoryManager.cpp 18>test_scripts.cpp 18>test_CmpTemplateManager.cpp 18>test_ComponentManager.cpp 18>test_EntityMap.cpp 18>test_ParamNode.cpp 18>test_SerializeTemplates.cpp 18>test_Serializer.cpp 18>test_Simulation2.cpp 18>test_root.cpp 18>test_setup.cpp 18>test_pkcs5_pbkdf5.cpp 18>test_Preprocessor.cpp 18>LINK : fatal error LNK1181: cannot open input file 'D:\trunk\binaries\system\engine.lib' 18>Done building project "test.vcxproj" -- FAILED. ========== Build: 15 succeeded, 3 failed, 0 up-to-date, 0 skipped ========== Edited January 4 by gameboy Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 4 Report Share Posted January 4 That's not the error It should be higher in that log Quote Link to comment Share on other sites More sharing options...
gameboy Posted January 4 Author Report Share Posted January 4 @Stan` Please tell me, where is the log file? Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 4 Report Share Posted January 4 No log file, it's from where you copy pasted. Quote Link to comment Share on other sites More sharing options...
gameboy Posted January 4 Author Report Share Posted January 4 @Stan` I have lost the file, I have supplemented the missing file with SVN, the compilation is successful! 1 Quote Link to comment Share on other sites More sharing options...
alre Posted January 4 Report Share Posted January 4 I can't compile because I seem to be missing the file 'glad/gl.h', required by most projects. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 4 Report Share Posted January 4 30 minutes ago, alre said: I can't compile because I seem to be missing the file 'glad/gl.h', required by most projects. Did you update workspaces? Quote Link to comment Share on other sites More sharing options...
alre Posted January 4 Report Share Posted January 4 yes Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 4 Report Share Posted January 4 Have you tried running make clean? in the gcc folder (Sometimes it's dumb and tries to start again from an existing build thing which is completely invalid) glad/gl.h is in libraries/source/glad Quote Link to comment Share on other sites More sharing options...
alre Posted January 5 Report Share Posted January 5 It' s just missing, apparently. It doesn't appear to be deleted, and updating the repo won't download it. it seems like tortoisesvn is totally unaware of the file. I don't know what make clean is. Quote Link to comment Share on other sites More sharing options...
nwtour Posted January 5 Report Share Posted January 5 10 minutes ago, alre said: It' s just missing, apparently. It doesn't appear to be deleted, and updating the repo won't download it. it seems like tortoisesvn is totally unaware of the file. Maybe the "Fully recursive" checkbox is not activated? Quote Link to comment Share on other sites More sharing options...
alre Posted January 5 Report Share Posted January 5 I did a fully recursive update (can't find this checkout option) and it still can't find that file. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 5 Report Share Posted January 5 So you don't have that folder? You could try deleting 1 and running 2 Quote Link to comment Share on other sites More sharing options...
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