TvOka Posted November 24, 2020 Report Share Posted November 24, 2020 Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Access violation reading 0x00000004) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 2 (Error during IO) OS error = 0 (no error code was set) Quote Link to comment Share on other sites More sharing options...
Silier Posted November 24, 2020 Report Share Posted November 24, 2020 Hello @TvOka, could you please upload crashlog files ? You can check paths, where to find them here https://trac.wildfiregames.com/wiki/GameDataPaths also it would be helpful to describe situation when it happened and what os do you have. Regards, Angen Quote Link to comment Share on other sites More sharing options...
Panther Posted November 24, 2020 Report Share Posted November 24, 2020 (edited) Are you using the Svn or default version, and what are your PC specs? Try launching 0 A.D with admin permissions. Edited November 24, 2020 by Panther - Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2021 Report Share Posted March 24, 2021 6 minutes ago, German007 said: Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. You may find paths to these files at https://trac.wildfiregames.com/wiki/GameDataPaths Details: unhandled exception (Access violation reading 0x88050B8C) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) que tengo que hacer? Subir estos 2 archivos aquí crashlog.txt and crashlog.dmp. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2021 Report Share Posted March 24, 2021 4 minutes ago, German007 said: en donde se encuentran esos archivos? depende del sistema opertivo. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2021 Report Share Posted March 24, 2021 2 minutes ago, German007 said: en donde se encontraría normalmente? : For logs and cache: C:\Users\JohnDoe\AppData\Local\0ad\ Podés usar %localappdata% en el navegador de srchivos para llegar rápido : %localappdata%\0ad\ Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2021 Report Share Posted March 24, 2021 38 minutes ago, German007 said: me aparecen estos dos crashlog.dmp 92 kB · 0 downloads crashlog.txt 13 kB · 0 downloads voy a taggear a un programador. @Angen you can help us? ty. Quote Link to comment Share on other sites More sharing options...
Silier Posted March 24, 2021 Report Share Posted March 24, 2021 it looks like it tries to load wrong/damaged texture file. If you have mods, please disable them (except public(0ad)) , also clear the cache, did you change/add something new to the game files? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2021 Report Share Posted March 24, 2021 11 hours ago, German007 said: me aparecen estos dos crashlog.dmp 92 kB · 1 download crashlog.txt 13 kB · 6 downloads Tienes que quitar los mods previamente instalados. Y borrar los archivos de la caché del juego. Quote Link to comment Share on other sites More sharing options...
Silier Posted March 24, 2021 Report Share Posted March 24, 2021 @wraitii @Freagarach can someone of you please check the crashdump for corrupted filename or more clues? my vs is not cooperating with dumps of another people Quote Link to comment Share on other sites More sharing options...
Silier Posted March 24, 2021 Report Share Posted March 24, 2021 @feneur could you please lift @German007 post limit? thank you 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2021 Report Share Posted March 24, 2021 13 minutes ago, German007 said: no tengo ningún mod instalado, ni siquiera tengo cache. Y si, anoche me quede con limite de publicación Nunca has instalado alguna versión previa? La caché del juego está en ese mismo lugar. C:\Users\...\AppData\Local\0ad Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 24, 2021 Report Share Posted March 24, 2021 @Angen There is not evidence of previous install and the cache is empty. No previous Alphas, the laptop is new. Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 25, 2021 Report Share Posted March 25, 2021 @Angen crashlog.dmp of other people must be “unlocked”. To do so download the file, right click, properties, and at the bottom click unlock. 1 Quote Link to comment Share on other sites More sharing options...
Silier Posted March 25, 2021 Report Share Posted March 25, 2021 sorry but i am not able to be helpful here, most far where i can get is > ig9icd32.dll!5f5c97ad() Unknown ig9icd32.dll![Frames below may be incorrect and/or missing, no symbols loaded for ig9icd32.dll] Unknown [External Code] and even then when i try to point out to the missing dll, visual studio is just idiotic and refuses to see it. Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 11, 2021 Report Share Posted April 11, 2021 > ig9icd32.dll!5f5c97ad() Inconnu ig9icd32.dll![Les frames ci-dessous sont peut-être incorrects et/ou manquants, aucun symbole chargé pour ig9icd32.dll] Inconnu ig9icd32.dll!5f03ecfb() Inconnu ig9icd32.dll!5f732e40() Inconnu ig9icd32.dll!5f82d4fb() Inconnu pyrogenesis.exe!CShaderProgramGLSL::Bind() Ligne 515 C++ pyrogenesis.exe!CShaderProgramGLSL::Link() Ligne 390 C++ pyrogenesis.exe!CShaderProgramGLSL::Reload() Ligne 494 C++ pyrogenesis.exe!CShaderManager::NewProgram(const char * name=0x005820e4, const CShaderDefines & baseDefines, std::shared_ptr<CShaderProgram> & program={...}) Ligne 272 C++ pyrogenesis.exe!CShaderManager::LoadProgram(const char * name=0x005820e4, const CShaderDefines & defines) Ligne 69 C++ pyrogenesis.exe!`anonymous namespace'::GetOverlayLineShader(const CShaderDefines & defines) Ligne 53 C++ pyrogenesis.exe!OverlayRenderer::RenderTexturedOverlayLines() Ligne 448 C++ pyrogenesis.exe!OverlayRenderer::RenderOverlaysAfterWater() Ligne 425 C++ pyrogenesis.exe!CRenderer::RenderSubmissions(const CBoundingBoxAligned & waterScissor={...}) Ligne 1399 C++ pyrogenesis.exe!CRenderer::RenderScene(Scene & scene) Ligne 1714 C++ pyrogenesis.exe!CGameView::Render() Ligne 240 C++ pyrogenesis.exe!Render() Ligne 240 C++ pyrogenesis.exe!CGame::ReallyStartGame() Ligne 319 C++ pyrogenesis.exe!ProgressiveLoad() Ligne 309 C++ pyrogenesis.exe!Frame() Ligne 394 C++ pyrogenesis.exe!RunGameOrAtlas(int argc=1, const char * * argv=0x00b3bd10) Ligne 692 C++ pyrogenesis.exe!SDL_main(int argc=1, char * * argv=0x00b3bd10) Ligne 743 C++ pyrogenesis.exe!___delayLoadHelper2@8() C [Cadre en ligne] pyrogenesis.exe!invoke_main() Ligne 90 C++ pyrogenesis.exe!__scrt_common_main_seh() Ligne 288 C++ pyrogenesis.exe!CallStartupWithinTryBlock() Ligne 365 C++ kernel32.dll!7769fa29() Inconnu ntdll.dll!77d47c7e() Inconnu ntdll.dll!77d47c4e() Inconnu Something for @vladislavbelov according to disabling glsl should fix it. Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted April 11, 2021 Report Share Posted April 11, 2021 6 hours ago, Stan` said: disabling glsl should fix it. Again, try disable other options first, non-glsl shaders will be removed. Quote Link to comment Share on other sites More sharing options...
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