seeh Posted March 21, 2021 Report Share Posted March 21, 2021 (edited) AutoCiv v1.0.2 Example-Config: https://youtu.be/Hg0ZRMInjPU Edited March 22, 2021 by seeh probably people don't like. waste of room Quote Link to comment Share on other sites More sharing options...
seeh Posted March 22, 2021 Report Share Posted March 22, 2021 (edited) i often need often restore windowed = "true" sometimes its windowed = "false" again could the be maybe a autoCiv update? i dont know maybe i press alt+enter accidentally Edited March 22, 2021 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted March 23, 2021 Report Share Posted March 23, 2021 i love this / added/changed today to my user.conf hotkey.autociv.session.entity.by.class.select.(Ram)&!Ship = "Alt+R" hotkey.autociv.session.entity.by.class.select.(Ram|Fortress)&!Ship = "Ctrl+R" hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship = "Alt+M" hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship&!Ram = "Alt+S" Quote Link to comment Share on other sites More sharing options...
seeh Posted March 23, 2021 Report Share Posted March 23, 2021 (edited) . Edited March 24, 2021 by seeh doppelposting 2 Quote Link to comment Share on other sites More sharing options...
seeh Posted March 24, 2021 Report Share Posted March 24, 2021 (edited) is it possible to select only a single Ram ? my shortcuts selects all Rams (somthing like one idle ram) Edited March 24, 2021 by seeh Quote Link to comment Share on other sites More sharing options...
nani Posted March 24, 2021 Author Report Share Posted March 24, 2021 No Quote Link to comment Share on other sites More sharing options...
seeh Posted March 24, 2021 Report Share Posted March 24, 2021 (edited) UPDATE: I found out that it has nothing to do with outpost. problem with shortcut o happens also with wonder ( hotkey.autociv.session.building.place.wonder = "o" ) and probably with every build. you may remember same problem with that:1) hotkey.autociv.session.building.place.outpost = "Ä" or2) hotkey.autociv.session.building.place.outpost = "O" but 1) i found out its because of its special character (Ä Ü Ö ....). this is working:hotkey.autociv.session.building.place.outpost = "P" i not really want use "P" so much becouse of the rule to build all with first letter. video by using hotkey.autociv.session.building.place.outpost = "O" "O" is the only problem i found. ==> it selects outpost but deselect workers at same time ==> nobody build any idea? my temporary workaround is now to add outpost into the end of wall stack (T) also, and give it some other shorcuts (P, Space O)workaround: hotkey.autociv.session.building.place.outpost = "P", "Space+O" hotkey.autociv.session.building.place.temple = "T" autociv.session.building.place.temple = "defense_tower sentry_tower outpost" _____________- problem not exist by build other building or if use "Space+O". problem is only with Outpost BTW here outpost build is working: autociv.session.building.place.temple = "defense_tower sentry_tower outpost dock" Edited March 25, 2021 by seeh more details and test results Quote Link to comment Share on other sites More sharing options...
seeh Posted March 27, 2021 Report Share Posted March 27, 2021 (edited) i tried to add some extra. again.works buitiful, create, like expected. i love it: hotkey.autociv.session.entity.by.class.select.(Dock|Defense_tower|Dog)&!Ship = "Ctrl+D"but this seems ignored. Selects the Temple. that good. But not selects the Defense_tower here: hotkey.autociv.session.entity.by.class.select.(Temple|Defense_tower)&!Ship = "Ctrl+T" any idea? :-) Edited March 27, 2021 by seeh Quote Link to comment Share on other sites More sharing options...
nani Posted March 28, 2021 Author Report Share Posted March 28, 2021 19 hours ago, seeh said: i tried to add some extra. again.works buitiful, create, like expected. i love it: hotkey.autociv.session.entity.by.class.select.(Dock|Defense_tower|Dog)&!Ship = "Ctrl+D"but this seems ignored. Selects the Temple. that good. But not selects the Defense_tower here: hotkey.autociv.session.entity.by.class.select.(Temple|Defense_tower)&!Ship = "Ctrl+T" any idea? :-) Probably a type on the class name Quote Link to comment Share on other sites More sharing options...
nani Posted March 28, 2021 Author Report Share Posted March 28, 2021 autociv 1.03 Improved: Lobby: wont lag when opening from in-game after a long time. In-game: Multiple hotkeys won't be called simultaneously anymore. If you find some that still do post them in this thread. https://trac.wildfiregames.com/ticket/6123 https://trac.wildfiregames.com/ticket/6064 @Player of 0AD https://trac.wildfiregames.com/ticket/6092 @Imarok 3 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted March 31, 2021 Report Share Posted March 31, 2021 following works now. i changed nothingin my config. may you fixed something. thank you now i missing nothing at the moment hotkey.autociv.session.entity.by.class.select.Healer = "Alt+H" 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted April 1, 2021 Report Share Posted April 1, 2021 (edited) a few attempts / experiences with elephant shortcuts: # Howto find the names : i use scenario editor, objects, type ele about Elephants: # this selects all Elephant (tested this Support&Elephant and Archer-Elephant and War-Elephant): hotkey.autociv.session.entity.by.class.select.(Elephant) = "Alt+E" # this selects archer-,war-,hero-Elephant,... (not Support&Elephant): hotkey.autociv.session.entity.by.class.select.(Elephant)&!Support = "Alt+E" # this selects only Support&Elephant: hotkey.autociv.session.entity.by.class.select.(Support&Elephant) = "Alt+E" # this selects only Archer&Elephants: hotkey.autociv.session.entity.by.class.select.(Elephant)&Archer = "Alt+E" # this selects only Archer-&Support-Elephants: hotkey.autociv.session.entity.by.class.select.((Elephant&Support)|(Elephant&Archer)) = "Alt+E" # this selects only WarElephant and HeroElephants: hotkey.autociv.session.entity.by.class.select.(Elephant)&!Support&!Archer = "Alt+E" But so many same hotkeys i need a plan. the building hotkeys simply toggling. maybe at some point this will also be possible when selecting objects. that would be cool in the future, would answer the question. cant find a good shortcut idea for # this selects archer-,war-,hero-Elephant,... (not Support&Elephant): hotkey.autociv.session.entity.by.class.select.(Elephant)&!Support = "Alt+E" "Alt+E" i already use for supoert elephants maybe (thinking at terminus Dangerouse Ele): using now: hotkey.autociv.session.entity.by.class.select.((Elephant&Support)|(Elephant&Archer)) = "Alt+E" hotkey.autociv.session.entity.by.class.select.(Dog|Elephant)&!Support&!Archer = "Alt+D" @nani could i write comment lines into the user.cfg ? and how? /* */ # Edited April 2, 2021 by seeh 1 Quote Link to comment Share on other sites More sharing options...
nani Posted April 1, 2021 Author Report Share Posted April 1, 2021 Yes, searching for units classes is quite difficult. 1 hour ago, seeh said: @nani could i write comment lines into the user.cfg ? and how? /* */ # I think you can but they get removed by pyrogenesis automatically. Quote Link to comment Share on other sites More sharing options...
wraitii Posted April 1, 2021 Report Share Posted April 1, 2021 12 minutes ago, nani said: I think you can but they get removed by pyrogenesis automatically. They only get removed if they're empty. Quote Link to comment Share on other sites More sharing options...
nani Posted April 1, 2021 Author Report Share Posted April 1, 2021 39 minutes ago, wraitii said: They only get removed if they're empty. I refer to the comments (not hotkeys) Quote Link to comment Share on other sites More sharing options...
wraitii Posted April 1, 2021 Report Share Posted April 1, 2021 1 hour ago, nani said: I refer to the comments (not hotkeys) Oh, right. Yes then those get removed, unfortunately. Quote Link to comment Share on other sites More sharing options...
seeh Posted April 2, 2021 Report Share Posted April 2, 2021 pseudo-comment, experiments: this is not removed or moved: comment3 = "" this is rewritten and moved to first-lines: #comment1 = "" #comment2 = "" hallo welt # i drive by byke #i_Use_This_URL = https://wildfiregames.com/forum/topic/28753-autociv-mod-0ad-enhancer/page/12/?tab=comments#comment-422464 ==> #comment1 = "" #comment2 = "hallowelt" #idrivebybyke = "" #i_Use_This_URL = "https://wildfiregames.com/forum/topic/28753-autociv-mod-0ad-enhancer/page/12/?tab=comments#comment-422464" Quote Link to comment Share on other sites More sharing options...
seeh Posted April 2, 2021 Report Share Posted April 2, 2021 (edited) . Edited April 2, 2021 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted April 5, 2021 Report Share Posted April 5, 2021 i want select Elephant_stables in my select Barracks hotkey: hotkey.autociv.session.entity.by.class.select.(Barracks|Elephant_stables) it selects only Barracks. could help? Quote Link to comment Share on other sites More sharing options...
seeh Posted April 5, 2021 Report Share Posted April 5, 2021 2 hours ago, seeh said: i want select Elephant_stables in my select Barracks hotkey: hotkey.autociv.session.entity.by.class.select.(Barracks|Elephant_stables) it selects only Barracks. could help? hotkey.autociv.session.entity.by.class.select.(Barracks|ElephantStable) <== this works 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted April 6, 2021 Report Share Posted April 6, 2021 (edited) about idle ( https://trac.wildfiregames.com/wiki/HotKeys ): . (Period): Select idle worker (including Citizen Soldiers). Shift + . (Period): Add idle worker to selection (including Citizen Soldiers). Alt + . (Period): Select all idle workers (including Citizen Soldiers). / (Slash): Select idle fighter. Shift + / (Slash): Add idle fighter to selection. Alt + / (Slash): Select all idle fighters. \ (Backslash): Select idle unit. Shift + \ (Backslash): Add idle unit to selection. Alt + \ (Backslash): Select all idle units. do we may could configure this now(how?) or in future? Backslash is not working here in Ubuntu like expected (does nothing). and i found that "AltGr" and "-" do this maybe (has some effect). ==> in ubuntu: Alt === AltGr (means all of this types) wimen/worker ==> . military ==> - or / all ==> # has no effect ==> \ Edited April 6, 2021 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted April 7, 2021 Report Share Posted April 7, 2021 no effect with this: hotkey.autociv.session.entity.by.health.wounded.by.class.select.(Cavalry|Infantry|Soldier|Siege|Dog) = "Alt+Z" this works: hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry = "Alt+Z" any idea? Quote Link to comment Share on other sites More sharing options...
seeh Posted April 7, 2021 Report Share Posted April 7, 2021 (edited) 51 minutes ago, seeh said: no effect with this: hotkey.autociv.session.entity.by.health.wounded.by.class.select.(Cavalry|Infantry|Soldier|Siege|Dog) = "Alt+Z" this works: hotkey.autociv.session.entity.by.health.wounded.by.class.select.Cavalry = "Alt+Z" any idea? ==> yes "Alt+Z" its select non-miliary by mouse Edited April 7, 2021 by seeh Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted April 7, 2021 Report Share Posted April 7, 2021 I suggest to remove "selecting elephant stable" from Alt+Q because of the Alt+Q+Rightclick combo. Bug: Somehow Alt+Q returns from time to time, no matter how often I delete it. Quote Link to comment Share on other sites More sharing options...
seeh Posted April 7, 2021 Report Share Posted April 7, 2021 30 minutes ago, Player of 0AD said: I suggest to remove "selecting elephant stable" from Alt+Q because of the Alt+Q+Rightclick combo. Bug: Somehow Alt+Q returns from time to time, no matter how often I delete it. try empy it, not delete it Quote Link to comment Share on other sites More sharing options...
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