Mr.lie Posted June 6, 2020 Report Share Posted June 6, 2020 Since a few days i noticed a flickering in game: 0 A.D. 2020-06-06 18-15-55.mp4 Any idea, why this happens? Thanks. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 6, 2020 Report Share Posted June 6, 2020 Maybe because of reshade? Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 6, 2020 Author Report Share Posted June 6, 2020 1 hour ago, Stan` said: Maybe because of reshade? First i have the same idea, but deinstalling ReShade changes nothing ... Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 6, 2020 Report Share Posted June 6, 2020 Did you change any game options? Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 6, 2020 Author Report Share Posted June 6, 2020 1 minute ago, Stan` said: Did you change any game options? No, always the same Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 6, 2020 Report Share Posted June 6, 2020 Maybe an issue with very high quality shadows @vladislavbelov might know. Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 6, 2020 Author Report Share Posted June 6, 2020 (edited) i think so ... on the warship you can see it Edited June 7, 2020 by Mr.lie Delete Video and paste Video-Link Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 6, 2020 Author Report Share Posted June 6, 2020 (edited) i've also noticed, it's only partiell (see the video) - on the island it's flickering, scrolling to CC, nothing, back to islands, it's flickering again Edited June 7, 2020 by Mr.lie Delete Video and paste Video-Link Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 6, 2020 Report Share Posted June 6, 2020 Can you make sure Reshade does not interfere, it usually doesn't uninstall cleanly, and leaves dlls and other things in folders. Quote Link to comment Share on other sites More sharing options...
nani Posted June 6, 2020 Report Share Posted June 6, 2020 (edited) Doesn't look like an GPU OOM and more like a depth fighting issue with the transparent objects when projecting the shadows? maybe .... also reminds me of the behavior of the silhouette flickering/disappearance bug, maybe they are both connected to the same issue? maybe ... @vladislavbelov we need your knowledge???? @Mr.lie videos 300 mb 30 sec -.- I know they look good but takes 5 min to download, compress before hand pls (also the forum server must store all these gb of uncompressed data) Edited June 6, 2020 by nani Quote Link to comment Share on other sites More sharing options...
gameboy Posted June 7, 2020 Report Share Posted June 7, 2020 @vladislavbelov Please. Quote Link to comment Share on other sites More sharing options...
nani Posted June 7, 2020 Report Share Posted June 7, 2020 1 hour ago, gameboy said: @vladislavbelov Please. @vladislavbelov Quote Link to comment Share on other sites More sharing options...
gameboy Posted June 7, 2020 Report Share Posted June 7, 2020 @Mr.lie Which map do you use? Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 7, 2020 Author Report Share Posted June 7, 2020 10 minutes ago, gameboy said: @Mr.lie Which map do you use? gulf_of_bothnia_tropical (i have modded the original map a lttle bit ) Quote Link to comment Share on other sites More sharing options...
gameboy Posted June 7, 2020 Report Share Posted June 7, 2020 @Mr.lie What did you do with the map? Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 7, 2020 Author Report Share Posted June 7, 2020 9 hours ago, Stan` said: Can you make sure Reshade does not interfere, it usually doesn't uninstall cleanly, and leaves dlls and other things in folders. What i've done: 1. deinstalled ReShade 2. clean 0ad-folder via svn 3. reduce the shadowquality to "High" but ... Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 7, 2020 Author Report Share Posted June 7, 2020 (edited) trying setting shadowquality to "Very High" results in: see the error-log in the upper-left Edited June 7, 2020 by Mr.lie Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 7, 2020 Author Report Share Posted June 7, 2020 47 minutes ago, gameboy said: @Mr.lie What did you do with the map? i've created a completely new random-script and several biome-files, that's all Quote Link to comment Share on other sites More sharing options...
wraitii Posted June 7, 2020 Report Share Posted June 7, 2020 Agreed that it looks like z-fighting in the shadow map (this sounds more epic than it is btw :p ) Did this never happen before? Is that just on this one map? What happens if you lower the shadow quality settings? 1 Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 7, 2020 Author Report Share Posted June 7, 2020 25 minutes ago, wraitii said: Agreed that it looks like z-fighting in the shadow map (this sounds more epic than it is btw :p ) Did this never happen before? Is that just on this one map? What happens if you lower the shadow quality settings? Hi, 1. I'm not sure whether or not it happens before. 2. No (see example) 3. I've tested all shadow quality settings, it's always the same. FYI (what i've noticed): Please watch the following video: until 1:20 no flickering, then the enemy attacks, the flickering begin (on beat). After that i see no more flickering. Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted June 7, 2020 Report Share Posted June 7, 2020 That also can be a wrong shadow map bounding box, for example if there is an object a far away from the map. I need to see shadow map bounds from developer panel in SVN. 1 Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 7, 2020 Author Report Share Posted June 7, 2020 (edited) 2 hours ago, vladislavbelov said: That also can be a wrong shadow map bounding box, for example if there is an object a far away from the map. I need to see shadow map bounds from developer panel in SVN. hi, what exactly do you mean? this? Edited June 7, 2020 by Mr.lie Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted June 7, 2020 Author Report Share Posted June 7, 2020 or this? Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted June 7, 2020 Report Share Posted June 7, 2020 The first one, do you see the flickering when you're looking at the boxes? Quote Link to comment Share on other sites More sharing options...
gameboy Posted June 8, 2020 Report Share Posted June 8, 2020 @Mr.lie Quote Link to comment Share on other sites More sharing options...
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