Krinkle Posted September 1, 2019 Report Share Posted September 1, 2019 (edited) In today's multiplayer test match (r22829) I noticed some shrubbery (bushes) hovering on the map. Map: Hell's Pass (mediterranean biome). According to @elexis it is likely one of these: "grass": "actor|props/flora/grass_soft_large_tall.xml", "grassShort": "actor|props/flora/grass_soft_large.xml", "reeds": "actor|props/flora/reeds_pond_lush_b.xml", "lillies": "actor|props/flora/water_lillies.xml", "rockLarge": "actor|geology/stone_granite_large.xml", "rockMedium": "actor|geology/stone_granite_med.xml", "bushMedium": "actor|props/flora/bush_medit_me.xml", "bushSmall": "actor|props/flora/bush_medit_sm.xml", "tree": "actor|flora/trees/palm_cretan_date.xml" Edited September 1, 2019 by Krinkle 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 1, 2019 Report Share Posted September 1, 2019 One of the reasons I never use those bushes in my maps. lol. I use the _sm ones, but not _med or _lrg. Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 2, 2019 Report Share Posted September 2, 2019 @Bigtiger @LordGood feel like fixing those ? 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 2, 2019 Report Share Posted September 2, 2019 58 minutes ago, Stan` said: @Bigtiger @LordGood feel like fixing those ? Updating the actors with new meshes and textures instead of deleting would be better for all the maps. 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 2, 2019 Report Share Posted September 2, 2019 Yeah that's the idea. Bushes are less likely to look out of place 1 Quote Link to comment Share on other sites More sharing options...
LordGood Posted September 2, 2019 Report Share Posted September 2, 2019 ugly things 2 Quote Link to comment Share on other sites More sharing options...
elexis Posted September 2, 2019 Report Share Posted September 2, 2019 Looks like bush_medit_me.xml, there is a second bush with a similar name and the same issue. Quote Link to comment Share on other sites More sharing options...
sphyrth Posted September 2, 2019 Report Share Posted September 2, 2019 They look like Metapods. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 2, 2019 Report Share Posted September 2, 2019 Some kind of alien lifeform masquerading as a bush, but not quite convincing enough. lol Quote Link to comment Share on other sites More sharing options...
Bigtiger Posted September 4, 2019 Report Share Posted September 4, 2019 I could make a couple new bush meshes with new textures. 1 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 4, 2019 Report Share Posted September 4, 2019 1 hour ago, Bigtiger said: I could make a couple new bush meshes with new textures. Would be great yes. Keep in mind they have to replace those and fit in Quote Link to comment Share on other sites More sharing options...
Bigtiger Posted September 4, 2019 Report Share Posted September 4, 2019 6 minutes ago, Stan` said: Keep in mind they have to replace those and fit in I'll be sure to make it fit/replace with the current Mediterranean textures. 2 Quote Link to comment Share on other sites More sharing options...
Bigtiger Posted September 4, 2019 Report Share Posted September 4, 2019 @Stan`Would these meshes be okay for "bushMedium": "actor|props/flora/bush_medit_me.xml", (7) meshes, 6 meshes have 144 verts. One has 600 verts (1) texture 512 x 512 Spoiler Spoiler 1 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 4, 2019 Report Share Posted September 4, 2019 @BigtigerThey look nice however I have a few questions. Do they have roughly the same size as the old ones they are replacing ? If you load a map (eg. Hell Path mentionned above) do they fit in ? Are they no longer flying above the ground ? (Bonus) Do you think they are okay to replace actor|props/flora/bush_medit_me.xml If all the above answers are yes then it's all good Quote Link to comment Share on other sites More sharing options...
Bigtiger Posted September 4, 2019 Report Share Posted September 4, 2019 26 minutes ago, Stan` said: They look nice however I have a few questions. (1) Yes (2) Kinda (3) they don't fly (4) I'll make some adjustments. Spoiler 3 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 4, 2019 Report Share Posted September 4, 2019 Thanks for all the great work. Keep it up. Quote Link to comment Share on other sites More sharing options...
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