Alexandermb Posted August 6, 2019 Report Share Posted August 6, 2019 Hello 0.A.D. Community, today i post this week work in Art Development addtions.Aspis Remake A new mesh fully 3D with less than 300 tris. Better quality Textures. First step is remake all the textures of the aspis shields with a better quality versions, leaving behind all the 128x128/64x64 textures.Factions: Reveal hidden contents Athen: Reveal hidden contents Basic: Reveal hidden contents Advanced: Reveal hidden contents Elite: Reveal hidden contents Champion: Reveal hidden contents Hero: Reveal hidden contents Carthage: Reveal hidden contents Basic: Reveal hidden contents Advanced: Reveal hidden contents Elite: Reveal hidden contents Champion: Reveal hidden contents Hero: Reveal hidden contents Macedonia: Reveal hidden contents Basic: Reveal hidden contents Advanced: Reveal hidden contents Elite: Reveal hidden contents Champion: Reveal hidden contents Hero: Reveal hidden contents Ptolemy: Persian: Sparta: Reveal hidden contents Basic: Reveal hidden contents Advanced: Reveal hidden contents Elite: Reveal hidden contents Champion: Reveal hidden contents Hero: Reveal hidden contents Ingame Colors: Reveal hidden contents Handgrips/Back : Reveal hidden contents 7 3 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 6, 2019 Author Report Share Posted August 6, 2019 Short comparisson on the quality of the update: Reveal hidden contents 3 4 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted August 7, 2019 Report Share Posted August 7, 2019 Wow, beautiful! 2 1 Quote Link to comment Share on other sites More sharing options...
Nescio Posted August 7, 2019 Report Share Posted August 7, 2019 (edited) On 06/08/2019 at 10:54 PM, Alexandermb said: Handgrips/Back : Expand Some ancient images: Reveal hidden contents Also note that the Latin clipeus is equivalent to the aspis. [EDIT]: Shield patterns according to Duncan Head (1982) Armies of the Macedonian and Punic Wars 359 BC to 146 BC: Greek: Reveal hidden contents Hellenistic: Reveal hidden contents Edited August 7, 2019 by Nescio Head shield patterns 5 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 7, 2019 Author Report Share Posted August 7, 2019 Spart champion animals (missing snake, and cheetah): Reveal hidden contents 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 7, 2019 Report Share Posted August 7, 2019 It would be great to have the Boeotian shield in the game, even if a bit anachronistic. 1 Quote Link to comment Share on other sites More sharing options...
Enrique Posted August 7, 2019 Report Share Posted August 7, 2019 Looking amazing! Great work! Do you mind sharing some wireframes of the shield mesh? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 7, 2019 Report Share Posted August 7, 2019 On 07/08/2019 at 5:44 PM, wowgetoffyourcellphone said: It would be great to have the Boeotian shield in the game, even if a bit anachronistic. Expand We have 300 shield inside the repo... I dont see the problem. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 7, 2019 Author Report Share Posted August 7, 2019 On 07/08/2019 at 8:29 AM, Nescio said: Some ancient images: Reveal hidden contents Expand We can clearly see the "Wololo" in ancient era in this paint Reveal hidden contents On 07/08/2019 at 5:51 PM, Enrique said: Looking amazing! Great work! Do you mind sharing some wireframes of the shield mesh? Expand Here some blender screenshots: Reveal hidden contents On 07/08/2019 at 5:44 PM, wowgetoffyourcellphone said: It would be great to have the Boeotian shield in the game, even if a bit anachronistic. Expand Sure, why not 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted August 7, 2019 Report Share Posted August 7, 2019 Nice work! I really like how natural the painted symbols look, it makes it look very authentic. 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 7, 2019 Author Report Share Posted August 7, 2019 On 07/08/2019 at 8:14 PM, wackyserious said: Nice work! I really like how natural the painted symbols look, it makes it look very authentic. Expand Thanks!, the actual textures have a black siloutte in each symbol that siloutte don't help the symbol look authentic. For example see lambda compared to athen elite symbols 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 7, 2019 Report Share Posted August 7, 2019 (edited) On 07/08/2019 at 8:14 PM, wackyserious said: Nice work! I really like how natural the painted symbols look, it makes it look very authentic. Expand Hmmm are same textures. But it can be better . Edited August 7, 2019 by Lion.Kanzen 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 8, 2019 Author Report Share Posted August 8, 2019 Gorgon Face: Reveal hidden contents 5 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 8, 2019 Report Share Posted August 8, 2019 I think the bronze (usually the rim) colors are looking too red and don't match the helmet colors. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 8, 2019 Author Report Share Posted August 8, 2019 On 08/08/2019 at 5:00 PM, wowgetoffyourcellphone said: I think the bronze (usually the rim) colors are looking too red and don't match the helmet colors. Expand I have an issue with my blender 2.80 last release wich kinda changes all the bakes some are bright some are clean some are darker dunno why. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 8, 2019 Report Share Posted August 8, 2019 (edited) On 08/08/2019 at 5:00 PM, wowgetoffyourcellphone said: I think the bronze (usually the rim) colors are looking too red and don't match the helmet colors. Expand Yes I saw the same in some. Its not hard change that. But I need do some experiments first. Edited August 8, 2019 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 8, 2019 Author Report Share Posted August 8, 2019 Same configuration, same bake, something changed: Reveal hidden contents 3 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 8, 2019 Report Share Posted August 8, 2019 On 08/08/2019 at 5:10 PM, Alexandermb said: Same configuration, same bake, something changed: Reveal hidden contents Expand That is... That can be fixed.... Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 8, 2019 Author Report Share Posted August 8, 2019 Update: Replaced the bronze rim: Reveal hidden contents Pers_kardakes_01: Reveal hidden contents 5 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 9, 2019 Author Report Share Posted August 9, 2019 Seleucid infantry/champion_pikeman: Reveal hidden contents Reveal hidden contents 3 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted August 10, 2019 Report Share Posted August 10, 2019 Impurities (dark spotting) on the silver texture is quite strong. Awesome work, so far. Wondering what it looks like on player color and in comparison to the old Macedonian pelte textures, though. 2 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 10, 2019 Author Report Share Posted August 10, 2019 Only need a few heros patterns and one more kardakes symbol to finish (ptol eagle remains untouched saddly). On 10/08/2019 at 10:19 AM, wackyserious said: Impurities (dark spotting) on the silver texture is quite strong. Awesome work, so far. Wondering what it looks like on player color and in comparison to the old Macedonian pelte textures, though. Expand Rebaked them, fixed the blender bake issue: Here a comparisson of the shields Reveal hidden contents Reveal hidden contents Also, added demetrius and Craterus shield: Reveal hidden contents 6 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 10, 2019 Report Share Posted August 10, 2019 Much better. Yeah, the silver and other metal base colors looked very muddy before. They look way better now. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 10, 2019 Report Share Posted August 10, 2019 Can you make a couple variations of this Carthaginian shield? Where the dolphins and palm tree are white and the background is player color (elite spearman). And then one where the background is white and the dolphins-tree are player color (sacred band champs). 3 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 11, 2019 Author Report Share Posted August 11, 2019 On 10/08/2019 at 9:38 PM, wowgetoffyourcellphone said: Can you make a couple variations of this Carthaginian shield? Where the dolphins and palm tree are white and the background is player color (elite spearman). And then one where the background is white and the dolphins-tree are player color (sacred band champs). Expand Reveal hidden contents Started to add variants files for shields for finishing details. This TASK will have as pre-requisite this other TASK for commit. Reveal hidden contents Everything working fine so far! Reveal hidden contents Will end this to re-export cavalry animations once more for commit the animations fixes with the new sheaths and pikeman shields bones adjustments. Missing Themistocles shield texture (will do it today) And 1 Kardakes Hoplite eagle sillouette. 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.