Obskiuras Posted August 22, 2019 Report Share Posted August 22, 2019 Well, this is from VI century Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 22, 2019 Report Share Posted August 22, 2019 (edited) Stone houses forn 5th century in France (are remodels of course, but maybe they serve as a reference) Edited August 22, 2019 by Obskiuras Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 22, 2019 Report Share Posted August 22, 2019 1 hour ago, Obskiuras said: Stone houses forn 5th century in France (are remodels of course, but maybe they serve as a reference) Looks Romasnesque. Quote Link to comment Share on other sites More sharing options...
Genava55 Posted August 22, 2019 Report Share Posted August 22, 2019 @wowgetoffyourcellphone Do you want to include the Visigothic Kingdom inside the Goths faction? Quote Link to comment Share on other sites More sharing options...
Genava55 Posted August 22, 2019 Report Share Posted August 22, 2019 (edited) Fig 1. Excavation plan of a Migration period house at Lojsta (Gotland) and elevation of the reconstructed entrance wall and cross-sections at the second and fifth trestle from the entrance (after Boethius & Nihlén 1932) Fig 2. Sketched cross-sections of Danish house types, a: a two-aisled Neolithic/Early Bronze Age house; b: a three-aisled Early Iron Age house; c: a Viking Trelleborg house; d: a single-aisled Late Viking/Early medieval house with a lean-to added (after Näsman 1987) Fig 8 abcdef. Sketch plans of Danish houses: a; Neolithic - Early Bronze Age; b: Early Bronze Age; c: Late Bronze Age; d: Celtic Iron Age; e: Early Roman Iron Age; f: Late Roman - Early Germanic Iron Age. Tie beams, purlins and central ridges are drawn with unbroken lines. Hipped roofs are marked with an angle at the trestles at the end walls. Room divisions and stalls in byres are marked with broken lines where probable. Probable or certain fireplaces are marked by hatched spots (after Näsman 1987) Edited August 22, 2019 by Genava55 2 Quote Link to comment Share on other sites More sharing options...
av93 Posted August 22, 2019 Report Share Posted August 22, 2019 Don't understimate wicker and mud, actually it's a very good technique. 2 Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 22, 2019 Report Share Posted August 22, 2019 Great hall new version, give me your opinion @wowgetoffyourcellphone 1 1 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted August 22, 2019 Report Share Posted August 22, 2019 (edited) @Obskiuras If the idea is to create a vanilla compatible civ (500BC-1BC), then I would strongly suggest to model this civ on the early Germanic peoples of the Cimbrian War, which was a major conflict that involved the Romans, Gaul and the Iberian Peninsula. Then I would focus specifically on the Cimbri, Teutons, Ambrones and even a splash of Helvetii (Celtic allied forces like the Tigurini). The buildings should then be modeled on the archaeology of the Northern German and Danish Iron Age. See Genava's earlier references, and the references in this thread on Cimbri, Ambrones & Teutons. If it's to be vanilla-compatible, Germanics should be all thatch imo, perhaps one or two plank-roofs, while Gauls can have more wooden shingled roofs to get that opulent Celtic feeling, but Germanics shouldn't feel more opulent than Gauls. Thatch for the Germans and shingles for the Gauls. Maybe the Germans could have a single structure with shingled roof: the "Helvetii Embassy", to train some La Tene Period heavy swordsmen. If it doesn't need to be vanilla compatible, then you could easily focus on the later Germanic peoples of the Migration Period. If you want Germanic stone architecture like the one's you referenced, I'd suggest checking out Millenium AD which already features the Carolingians (they also have the Norse). Perhaps they're interested in a Merovingian faction as well? Vandal Kingdom? Gothic Kingdoms? By the way, I really like you concept arts... Please continue. Edited August 22, 2019 by Sundiata 1 3 Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 22, 2019 Report Share Posted August 22, 2019 2 hours ago, Genava55 said: @wowgetoffyourcellphone Do you want to include the Visigothic Kingdom inside the Goths faction? My mistake, sorry. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 22, 2019 Report Share Posted August 22, 2019 Just now, Obskiuras said: My mistake, sorry. Easy don't worry. Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 22, 2019 Report Share Posted August 22, 2019 5 minutes ago, Sundiata said: @Obskiuras If the idea is to create a vanilla compatible civ (500BC-1BC), then I would strongly suggest to model this civ on the early Germanic peoples of the Cimbrian War, which was a major conflict that involved the Romans, Gaul and the Iberian Peninsula. Then I would focus specifically on the Cimbri, Teutons, Ambrones and even a splash of Helvetii (Celtic allied forces like the Tigurini). The buildings should then be modeled on the archaeology of the Northern German and Danish Iron Age. See Genava's earlier references, and the references in this thread on Cimbri, Ambrones & Teutons. If it's to be vanilla-compatible, Germanics should be all thatch imo, while Gauls can have more wooden shingled roofs to get that opulent Celtic feeling, but Germanics shouldn't feel more opulent than Gauls. Thatch for the Germans and shingles for the Gauls. Maybe the Germans could have a single structure with shingled roof: the "Helvetii Embassy", to train some La Tene Period heavy swordsmen. If it doesn't need to be vanilla compatible, then you could easily focus on the later Germanic peoples of the Migration Period. If you want Germanic stone architecture like the one's you referenced, I'd suggest checking out Millenium AD which already features the Carolingians (they also have the Norse). Perhaps they're interested in a Merovingian faction as well? Vandal Kingdom? Gothic Kingdoms? By the way, I really like you concept arts... Please continue. Very well, I will adjust to the historical requirements to design the buildings ( "Thatch for the Germans and shingles for the Gauls" ) and thanks for the support and the reference, i will continue working with the early Germanic peoples! 1 Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 22, 2019 Report Share Posted August 22, 2019 41 minutes ago, Obskiuras said: Great hall new version, give me your opinion @wowgetoffyourcellphone I'm going to rebuild the buildings according to what @Sundiata said 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 22, 2019 Author Report Share Posted August 22, 2019 Suebians = Early Germans representation (think: Teutoburg Forest era, 1st century BC-2nd century AD) All thatched roofs We can use these as a basis for a Vanilla-compatible version of the Germans (as Sundiata mentions, Cimbri War era, 2nd century BC), but Delenda Est's version will be Suebians and don't have to conform to Vanilla norms. Lighter Cavalry, lighter armor, emphasis on melee combat Goths = Late Germans (migration period, Western settlement, Hunnic Wars, 3rd to 6th century) representation Visigoths and Ostrogoths, either a split at the beginning (similar in style to Hyrule Conquest) or at City Phase (like AOM). More shingle roofs. More use of stone. Heavier Cavalry, More Armor, More Archery 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 22, 2019 Author Report Share Posted August 22, 2019 59 minutes ago, Obskiuras said: Great hall new version, give me your opinion @wowgetoffyourcellphone This looks awesome, btw. I have no criticisms. 1 Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 22, 2019 Report Share Posted August 22, 2019 (edited) 39 minutes ago, wowgetoffyourcellphone said: This looks awesome, btw. I have no criticisms. About the roofs, Do you want that for the important buildings (CC and great hall) continue using shingle roof or change it to thatched roof? @wowgetoffyourcellphone Edited August 22, 2019 by Obskiuras Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 23, 2019 Report Share Posted August 23, 2019 On 8/20/2019 at 1:03 PM, Obskiuras said: So they represent them in Total War but i don´t know if it is historically correct Politically correctness. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 23, 2019 Author Report Share Posted August 23, 2019 10 hours ago, Obskiuras said: About the roofs, Do you want that for the important buildings (CC and great hall) continue using shingle roof or change it to thatched roof? @wowgetoffyourcellphone Yeah, try the exact same design, but with thatch roof. Let's see how it looks. 1 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted August 23, 2019 Report Share Posted August 23, 2019 14 hours ago, wowgetoffyourcellphone said: Goths = Late Germans (migration period, Western settlement, Hunnic Wars, 3rd to 6th century) representation Ok, so we could include some late architecture for this faction, notably as last phase buildings. https://elpais.com/elpais/2019/01/29/inenglish/1548751265_273108.html https://www.cambridge.org/core/journals/antiquity/article/reccopolis-revealed-the-first-geomagnetic-mapping-of-the-early-medieval-visigothic-royal-town/77961BE80B56E7F85F06F516B0E8C4C9/core-reader 1 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted August 23, 2019 Report Share Posted August 23, 2019 (edited) This kind of architecture could be perfect for later Germans like the Goths: On 8/11/2019 at 10:04 PM, Obskiuras said: Can be usable On 8/5/2019 at 5:22 PM, Obskiuras said: While for the Early Germans like the Suebians, an example for the houses: Idea for a fortress: Edited August 23, 2019 by Genava55 4 Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 24, 2019 Report Share Posted August 24, 2019 New concept art: Civil center. 3 2 Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 24, 2019 Report Share Posted August 24, 2019 Germanic house models. I am open to opinions and criticisms @wowgetoffyourcellphone 4 1 Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 24, 2019 Report Share Posted August 24, 2019 About shields model, apparently rectangular models were more common than I thought, I think at least clubmen should wear them. Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 24, 2019 Report Share Posted August 24, 2019 And speaking of shields, how is going the work with the designs that i publish @Lion.Kanzen? Quote Link to comment Share on other sites More sharing options...
Genava55 Posted August 24, 2019 Report Share Posted August 24, 2019 13 minutes ago, Obskiuras said: More: https://imgur.com/a/3bG69 1 Quote Link to comment Share on other sites More sharing options...
Obskiuras Posted August 24, 2019 Report Share Posted August 24, 2019 4 minutes ago, Genava55 said: More: https://imgur.com/a/3bG69 Is from Rome 1 total war or is another game? Quote Link to comment Share on other sites More sharing options...
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