asterix Posted September 10, 2018 Report Share Posted September 10, 2018 On 09/09/2018 at 8:30 PM, Samulis said: Hmm... no, the voice translations are kept separate from the game text translation. The voice translation are on that page on trac which you read from- that is where any voice translations should be put. If you want to post the plain text translation (non-IPA), I can at least put it on there. Expand here https://trac.wildfiregames.com/wiki/Audio_Voice_List it would be nice if someone could find all translations for all civs that are currently in-game. @Samulis maybe you could update https://trac.wildfiregames.com/wiki/Audio_Design_Document with the new scheme and the links to your table of sound files and other things if you want I can do that but I need you to tell me what should I put there. Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 10, 2018 Report Share Posted September 10, 2018 @Itms Could those be used for A24 until you find ancient Persian translation with @Nescio ? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 10, 2018 Report Share Posted September 10, 2018 On 10/09/2018 at 2:18 AM, dmzerocold said: @samulis please check again, orginal file also replaced #100 when can i see final works ? Expand In the game? you can wait for an approval then they can the commit the files then play SVN version. or wait next release. Quote Link to comment Share on other sites More sharing options...
Samulis Posted September 10, 2018 Report Share Posted September 10, 2018 On 10/09/2018 at 7:13 AM, asterix said: @Samulis maybe you could update https://trac.wildfiregames.com/wiki/Audio_Design_Document with the new scheme and the links to your table of sound files and other things if you want I can do that but I need you to tell me what should I put there. Expand Sure, I'll take care of it when I get the chance. Quote Link to comment Share on other sites More sharing options...
dmzerocold Posted September 10, 2018 Author Report Share Posted September 10, 2018 On 10/09/2018 at 7:40 AM, Lion.Kanzen said: In the game? you can wait for an approval then they can the commit the files then play SVN version. or wait next release. Expand Can i have access to development version of game? because if i can hear and see these voices in action , i may improve them (add emotion / or maybe finding better phrase) before game publicity release Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 10, 2018 Report Share Posted September 10, 2018 On 10/09/2018 at 8:01 AM, dmzerocold said: Can i have access to development version of game? because if i can hear and see these voices in action , i may improve them (add emotion / or maybe finding better phrase) before game publicity release Expand Sure do you have any experience with either SVN or Git ? See On 10/09/2018 at 7:46 AM, Samulis said: Sure, I'll take care of it when I get the chance. Expand We'll need to add a link to https://trac.wildfiregames.com/wiki/SoundNamingConventions?version=1 on the design document. Quote Link to comment Share on other sites More sharing options...
dmzerocold Posted September 10, 2018 Author Report Share Posted September 10, 2018 On 10/09/2018 at 8:05 AM, stanislas69 said: Sure do you have any experience with either SVN or Git ? See Expand Yes , in my previous company we use SVN to handle project source codes and documents Quote Link to comment Share on other sites More sharing options...
Nescio Posted September 10, 2018 Report Share Posted September 10, 2018 On 10/09/2018 at 8:01 AM, dmzerocold said: Can i have access to development version of game? because if i can hear and see these voices in action , i may improve them (add emotion / or maybe finding better phrase) before game publicity release Expand To browse files: https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/ To install: https://trac.wildfiregames.com/wiki/BuildInstructions To propose and discuss changes: https://code.wildfiregames.com/ 1 Quote Link to comment Share on other sites More sharing options...
dmzerocold Posted September 10, 2018 Author Report Share Posted September 10, 2018 @Nescio thanks , can i have both public version and development version installed on my system at the same time ? Quote Link to comment Share on other sites More sharing options...
Nescio Posted September 10, 2018 Report Share Posted September 10, 2018 On 10/09/2018 at 8:23 AM, dmzerocold said: @Nescio thanks , can i have both public version and development version installed on my system at the same time ? Expand Yes, you can have as many different versions installed as you like (provided you have enough free disk space). Quote Link to comment Share on other sites More sharing options...
Nescio Posted September 10, 2018 Report Share Posted September 10, 2018 However, if you only want to try out new sounds (or other content) you created, writing a tiny mod is far more efficient. 2 Quote Link to comment Share on other sites More sharing options...
dmzerocold Posted September 23, 2018 Author Report Share Posted September 23, 2018 @Nescio I had issue on my system, now im downloading DEV version again , i want to test translation / voice on my side if possible , i may need your help. 1 Quote Link to comment Share on other sites More sharing options...
asterix Posted September 23, 2018 Report Share Posted September 23, 2018 On 23/09/2018 at 12:52 PM, dmzerocold said: @Nescio I had issue on my system, now im downloading DEV version again , i want to test translation / voice on my side if possible , i may need your help. Expand mini- mod is much quicker Quote Link to comment Share on other sites More sharing options...
asterix Posted September 23, 2018 Report Share Posted September 23, 2018 On 23/09/2018 at 12:52 PM, dmzerocold said: voice on my side Expand where are the most recent files? Quote Link to comment Share on other sites More sharing options...
dmzerocold Posted September 23, 2018 Author Report Share Posted September 23, 2018 On 23/09/2018 at 1:02 PM, asterix said: mini- mod is much quicker Expand Could you please explain to me how ? if its ok for you , or introduce me a person who can help. Quote Link to comment Share on other sites More sharing options...
dmzerocold Posted September 23, 2018 Author Report Share Posted September 23, 2018 On 23/09/2018 at 1:07 PM, asterix said: where are the most recent files? Expand Im not sure if Samulis had time to finalize them i have only my own versions @Samulis Hi, could you please let us know if you had time to finalize the voices ? Quote Link to comment Share on other sites More sharing options...
asterix Posted September 23, 2018 Report Share Posted September 23, 2018 On 23/09/2018 at 1:08 PM, dmzerocold said: introduce me a person who can help. Expand I can definitely help already on it just need those files Quote Link to comment Share on other sites More sharing options...
asterix Posted September 23, 2018 Report Share Posted September 23, 2018 @dmzerocold also I would like to know under which license do you permit us to use your voice-overs? Quote Link to comment Share on other sites More sharing options...
asterix Posted September 23, 2018 Report Share Posted September 23, 2018 On 23/09/2018 at 12:52 PM, dmzerocold said: voice on my side Expand hmm... you need to change a format of your .wav files to .ogg plus .xml files that describe strength and length of those files plus who it belongs to as seen here https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/audio/voice/greek/civ Quote Link to comment Share on other sites More sharing options...
Nescio Posted September 23, 2018 Report Share Posted September 23, 2018 (edited) On 23/09/2018 at 12:52 PM, dmzerocold said: @Nescio I had issue on my system, now im downloading DEV version again , i want to test translation / voice on my side if possible , i may need your help. Expand On 23/09/2018 at 1:02 PM, asterix said: mini- mod is much quicker Expand On 23/09/2018 at 1:08 PM, dmzerocold said: Could you please explain to me how ? if its ok for you , or introduce me a person who can help. Expand Basically: make a new directory in 0 A.D.'s local mods folder (see https://trac.wildfiregames.com/wiki/Modding_Guide#Wherearethemods ) put a `mod.json` file there to allow your mod to be detected and loaded in game place your audio files under `{yourmod}/audio/voice/persian/civ/` copy the templates of the units you want to use your audio files, place them under `{yourmod}/simulation/templates/units/`, and insert <Lang>persian</Lang> between "<Identity>" and "</Identity>" launch 0 A.D., go to Settings/Mod Selection, then select your mod, click "Enable", "Save Configuration", and "Start Mods". Edited September 23, 2018 by Nescio 1 Quote Link to comment Share on other sites More sharing options...
dmzerocold Posted September 23, 2018 Author Report Share Posted September 23, 2018 (edited) On 23/09/2018 at 1:11 PM, asterix said: I can definitely help already on it just need those files Expand My files are available here, https://drive.google.com/open?id=1aHfSmyLUi7AuwMZ9o152XG8D20sLphcD But @Samulis i think had some works on them to provide final version , im not sure if they are ready or not On 23/09/2018 at 1:16 PM, asterix said: @dmzerocold also I would like to know under which license do you permit us to use your voice-overs? Expand Im not sure for this one , you mean i have to give you permit to use my voice? Edited September 23, 2018 by dmzerocold Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 23, 2018 Report Share Posted September 23, 2018 On 23/09/2018 at 5:11 PM, dmzerocold said: Im not sure for this one , you mean i have to give you permit to use my voice? Expand That's right. According to the post below you already did so. On 14/09/2018 at 11:45 AM, dmzerocold said: I am the copyright holder of original works I post in the Wildfire Games 0 A.D. Art Development forum. I hereby release all original works I uploaded to this forum in the past, and those I will upload in the future, under the Creative Commons Attribution-Share Alike 3.0 Unported license. Expand Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted September 23, 2018 Report Share Posted September 23, 2018 If you joined the thread about giving permission to use your contributions you already have darn Stan types faster than I do. Enjoy the Choice 1 Quote Link to comment Share on other sites More sharing options...
asterix Posted September 23, 2018 Report Share Posted September 23, 2018 On 23/09/2018 at 6:07 PM, stanislas69 said: That's right. According to the post below you already did so. Expand On 23/09/2018 at 6:09 PM, Loki1950 said: If you joined the thread about giving permission to use your contributions you already have darn Stan types faster than I do. Expand Thanks btw already working on it https://github.com/tomasmatys/Farsiaudio0AD/tree/master Quote Link to comment Share on other sites More sharing options...
dmzerocold Posted September 23, 2018 Author Report Share Posted September 23, 2018 @stanislas69 @Loki1950 100% , its my honor ... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.