Trinketos Posted June 17, 2019 Author Report Share Posted June 17, 2019 14 minutes ago, Lion.Kanzen said: ah... enseñame algo que te guste visualmente cosa esa tematica. Spoiler Un sol algo parecido o una mezcla entre las imagenes del spolier Ya que el sol era importante para los Nahuas, Mayas y Incas 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted June 21, 2019 Author Report Share Posted June 21, 2019 Main page update Quote Link to comment Share on other sites More sharing options...
Trinketos Posted June 25, 2019 Author Report Share Posted June 25, 2019 How i can make different game types? Like conquest, wonder victory etc 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 25, 2019 Report Share Posted June 25, 2019 Just now, Trinketos said: How i can make different game types? Like conquest, wonder victory etc victory conditions. @wowgetoffyourcellphone @Stan` Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 25, 2019 Report Share Posted June 25, 2019 https://code.wildfiregames.com/rP14418 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 25, 2019 Report Share Posted June 25, 2019 35 minutes ago, Trinketos said: How i can make different game types? Like conquest, wonder victory etc 34 minutes ago, Lion.Kanzen said: victory conditions. @wowgetoffyourcellphone @Stan` 32 minutes ago, Stan` said: https://code.wildfiregames.com/rP14418 For Delenda Est I made a "Conquest Civic Centers" victory condition. It works (you lose immediately when you lose your last civic center), but I'd really like to make it a timer where when you lose your last civic center you get X number of minutes to build or capture a new civic center or you lose. 2 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted June 26, 2019 Report Share Posted June 26, 2019 8 hours ago, wowgetoffyourcellphone said: For Delenda Est I made a "Conquest Civic Centers" victory condition. It works (you lose immediately when you lose your last civic center), but I'd really like to make it a timer where when you lose your last civic center you get X number of minutes to build or capture a new civic center or you lose. I guess it can be a bit similar to what is done for the wonder then. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 27, 2019 Report Share Posted June 27, 2019 22 hours ago, Stan` said: I guess it can be a bit similar to what is done for the wonder then. Would that be desirable for core game? Maybe call it "Sudden Death." 3 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted July 9, 2019 Author Report Share Posted July 9, 2019 So this is the reason of the customs agent asked me if I spoke Chinese xd https://www.sciencedaily.com/releases/2015/07/150721134917.htm 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2019 Report Share Posted July 14, 2019 what about some Amazonian tribes, like Yanomami, Those tribes have very long bow and arrows. Yanoama. And some Amazonia Tribes. Spoiler http://www.native-languages.org/amazonian-culture.htm 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2019 Report Share Posted July 14, 2019 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2019 Report Share Posted July 14, 2019 Arawaks and Caribs are other extense group. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 15, 2019 Report Share Posted July 15, 2019 (edited) Spoiler Edited July 15, 2019 by Lion.Kanzen 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 15, 2019 Report Share Posted July 15, 2019 (edited) more Arawaks. Peruvian Brazilian. Quote Anthropological and genetic evidence indicates that most Amerindian people descended from migrant people from North Asia (Siberia) who entered the Americas across the Bering Strait or along the western coast of North America in at least three separate waves. In Brazil, particularly, most native tribes who were living in the land by 1500 are thought to be descended from the first Siberian wave of migrants, who are believed to have crossed the Bering Land Bridge at the end of the last Ice Age, between 13,000 and 17,000 years before the present. A migrant wave would have taken some time after initial entry to reach present-day Brazil, probably entering the Amazon River basin from the Northwest. (The second and third migratory waves from Siberia, which are thought to have generated the Athabaskan, Aleut, Inuit, and Yupik people, apparently did not reach farther than the southern United States and Canada, respectively.)[6] An analysis of Amerindian Y-chromosome DNA indicates specific clustering of much of the South American population. The micro-satellite diversity and distributions of the Y lineage specific to South America indicates that certain Amerindian populations have been isolated since the initial colonization of the regio Other Amazonian group are Mebêngôkre nation. Kayapo mostly of Amazonian/Chaco indians barely cover their nudity. They use short bow as well. Theyvare several group some very away from modern world. Edited July 15, 2019 by Lion.Kanzen 2 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted July 15, 2019 Author Report Share Posted July 15, 2019 A la madre, hay un chingo para escoger xd. Habria mas civilizaciones que se basen en madera y comida. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 15, 2019 Report Share Posted July 15, 2019 7 minutes ago, Trinketos said: A la madre, hay un chingo para escoger xd. Habria mas civilizaciones que se basen en madera y comida. pueden servir para el principal por el mapa, amazonia, sin contar ese iconico arco y flecha. 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted July 15, 2019 Author Report Share Posted July 15, 2019 2 minutes ago, Lion.Kanzen said: pueden servir para el principal por el mapa, amazonia, sin contar ese iconico arco y flecha. ¿Te refieres a los Tupis? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 15, 2019 Report Share Posted July 15, 2019 12 minutes ago, Trinketos said: ¿Te refieres a los Tupis? hay varias tribus que usan ese estilo. https://es.wikipedia.org/wiki/Pueblos_tupíes Debo aclarar que seria minifaccion en caso de no estar completa y en caso de uncluirse en dicho mapa. 1 Quote Link to comment Share on other sites More sharing options...
ethanray94 Posted July 15, 2019 Report Share Posted July 15, 2019 when is this coming out to download on mod portion? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 15, 2019 Report Share Posted July 15, 2019 3 minutes ago, ethanray94 said: when is this coming out to download on mod portion? the development is very slow and is totally worked by Trinketos. 1 1 Quote Link to comment Share on other sites More sharing options...
Lopess Posted July 15, 2019 Report Share Posted July 15, 2019 Olá a todos. Tengo aquí algunas referencias de la época de 1500-1600 de los indios Tupi de varias tribus 1 2 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted July 15, 2019 Author Report Share Posted July 15, 2019 27 minutes ago, Lion.Kanzen said: 32 minutes ago, ethanray94 said: when is this coming out to download on mod portion? In the end of the next year. I only have the DD, and 6 models of one civ and some units textures and like 5 civi emblems 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted July 20, 2019 Author Report Share Posted July 20, 2019 :¬) 3 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted August 11, 2019 Author Report Share Posted August 11, 2019 What does this error mean? Spoiler ERROR: RelaxNGValidator: Validation error: structures/water_well:1: Error validating datatype nonNegativeInteger ERROR: RelaxNGValidator: Validation error: structures/water_well:1: Element Weight failed to validate content ERROR: RelaxNGValidator: Validation failed for '(null)' ERROR: Failed to validate entity template 'structures/water_well' I attach the template whit the error interestinglog.html water_well.xml template_structure_economic_cistern.xml Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 11, 2019 Report Share Posted August 11, 2019 6 minutes ago, Trinketos said: What does this error mean? Hide contents ERROR: RelaxNGValidator: Validation error: structures/water_well:1: Error validating datatype nonNegativeInteger ERROR: RelaxNGValidator: Validation error: structures/water_well:1: Element Weight failed to validate content ERROR: RelaxNGValidator: Validation failed for '(null)' ERROR: Failed to validate entity template 'structures/water_well' I attach the template whit the error interestinglog.html 745 B · 0 downloads water_well.xml 272 B · 0 downloads template_structure_economic_cistern.xml 2.01 kB · 0 downloads You are doing the water supply? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.