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Pre-Colonial Mod General Ideas and Gameplay


Trinketos
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  On 13/11/2019 at 12:31 PM, Boudica said:

I know we should refrain from applying modern criteria to past housing standards, but to me it looks highly impractical having such a huge hole spreading all over the building. :unknw:

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It was hot in that part of the world I guess, so having a little breeze might have been well... a breeze :)

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  On 30/04/2020 at 6:51 PM, Lopess said:

Fortified villages in the local Amazon between the Llanos moxos da Bolivia and the villages of the Xingu

 

https://www.nature.com/articles/s41467-018-03510-7

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Earthwork palisades could serve as city walls and geoglyph as wonder.

Thinking of how their forestry could be implemented into gameplay, perhaps a tech that allow villagers to build trees like they do fields ?

Or just a big boost to wood and berry gathering.

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  On 30/04/2020 at 7:12 PM, Ultimate Aurelian said:

Earthwork palisades could serve as city walls and geoglyph as wonder.

Thinking of how their forestry could be implemented into gameplay, perhaps a tech that allow villagers to build trees like they do fields ?

Or just a big boost to wood and berry gathering.

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My idea was  tupi base civis only gather food and wood (idea i a see in other mod for other game xd)

i like the idea of palnting trees.

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  On 09/06/2020 at 3:29 AM, Trinketos said:

Yes.

I am still impressed with the history of the americas.

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On the topic of Lidar,  there is the recently discovered civilization at Mosquitia (Not sure they have been named yet).

https://www.nationalgeographic.com/news/2015/03/150302-honduras-lost-city-monkey-god-maya-ancient-archaeology/

 

 

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  On 11/06/2020 at 3:29 PM, Ultimate Aurelian said:

On the topic of Lidar,  there is the recently discovered civilization at Mosquitia (Not sure they have been named yet).

https://www.nationalgeographic.com/news/2015/03/150302-honduras-lost-city-monkey-god-maya-ancient-archaeology/

 

 

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Yes in my country. But still very obscured in the darkness of history and a terrible jungle.

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