Servo Posted February 4, 2019 Report Share Posted February 4, 2019 What does “scroll batch increment ratio” mean and how does it work to help the players in game? Any possibility to add chat notifications hot key/s with sound when asking for resources? Quote Link to comment Share on other sites More sharing options...
nani Posted February 16, 2019 Report Share Posted February 16, 2019 On 6/20/2018 at 10:20 PM, coworotel said: @ffffffff Just an idea: there is a bar separating the list of games from the chat in the lobby screen, it would be nice if it could be used to resize each of these parts. Added this same thing to autociv 1 Quote Link to comment Share on other sites More sharing options...
coworotel Posted February 16, 2019 Report Share Posted February 16, 2019 9 hours ago, nani said: Added this same thing to autociv You guys could merge autociv + fgod = autogod 2 Quote Link to comment Share on other sites More sharing options...
nani Posted February 16, 2019 Report Share Posted February 16, 2019 @ffffffff eae checkmate 1 Quote Link to comment Share on other sites More sharing options...
ButterFupps Posted March 17, 2019 Report Share Posted March 17, 2019 Hi, I have a Mac running 10.13.6 High Sierra, A23, and fgod's entire folder in a folder called "fgod" in Application Support/OAD/mods. I've enabled the mod and it appears to be active but every time I try to log into the lobby the game crashes. Any help? Thanks Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 17, 2019 Report Share Posted March 17, 2019 4 minutes ago, ButterFupps said: Hi, I have a Mac running 10.13.6 High Sierra, A23, and fgod's entire folder in a folder called "fgod" in Application Support/OAD/mods. I've enabled the mod and it appears to be active but every time I try to log into the lobby the game crashes. Any help? Thanks Hello This is a known bug with the re-release to fix it either disable TLS in the game options lobby tab, or download the fixed bundle here http://www.mediafire.com/file/00lxxtdmsu64nrs/0ad-0.0.23b-alpha-osx64.dmg/file 1 Quote Link to comment Share on other sites More sharing options...
ButterFupps Posted March 17, 2019 Report Share Posted March 17, 2019 24 minutes ago, stanislas69 said: Hello This is a known bug with the re-release to fix it either disable TLS in the game options lobby tab, or download the fixed bundle here http://www.mediafire.com/file/00lxxtdmsu64nrs/0ad-0.0.23b-alpha-osx64.dmg/file Thanks so much! I'm in Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 25, 2019 Author Report Share Posted March 25, 2019 (edited) experimental fgod version fgod-next with bugs and errors and new features to fix for nani randomid and co fgod24.zip (smaller version) Edited March 25, 2019 by ffffffff 2 Quote Link to comment Share on other sites More sharing options...
HMS-Surprise Posted March 25, 2019 Report Share Posted March 25, 2019 4 minutes ago, ffffffff said: experimental fgod version fgod-next with bugs and errors and new features to fix for nani randomid and co fgod23_1.zip 16.64 MB · 1 download can we try it too? 1 Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 25, 2019 Author Report Share Posted March 25, 2019 yes 1 Quote Link to comment Share on other sites More sharing options...
nani Posted March 25, 2019 Report Share Posted March 25, 2019 (edited) http://support.ecisolutions.com/doc-ddms/help/reportsmenu/ascii_sort_order_chart.htm @elexis order matters Edited March 25, 2019 by nani Quote Link to comment Share on other sites More sharing options...
elexis Posted March 25, 2019 Report Share Posted March 25, 2019 Like Nostradamus? 1 Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 26, 2019 Author Report Share Posted March 26, 2019 (edited) some fixes auto follow into new host now in lobby only timeout not working fgod24_3.zip Edited March 26, 2019 by ffffffff 1 Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 26, 2019 Author Report Share Posted March 26, 2019 i dont understand hannibal reaction 1 1 Quote Link to comment Share on other sites More sharing options...
elexis Posted March 26, 2019 Report Share Posted March 26, 2019 58 minutes ago, ffffffff said: some fixes auto follow into new host now in lobby only timeout not working sentences communication help because dunno what timeout 1 Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 26, 2019 Author Report Share Posted March 26, 2019 (edited) code help (timeout in auto go button [1] enter new host aka follow new host not work, can't find in callback xml object "gamelist" when join selected game want to go.) Edited March 26, 2019 by ffffffff 1 Quote Link to comment Share on other sites More sharing options...
elexis Posted March 26, 2019 Report Share Posted March 26, 2019 1 hour ago, ffffffff said: can't find in callback xml object "gamelist" So it calls some JS code from one GUI page that refers to a GUI object in another GUI page. You can only refer to "gamelist" in lobby.js. If that "gamelist" reference is actually defined in lobby.js, I think D1701 could fix that error. I suspect this happens: User opens lobby User joins game Some button triggering your feature Feature closing the page Function opening a new page Function JS code still running in the former GUI page but you wrote the code to run in the opened page Or something like that Would have to look at the code for more details. You could try to move the JS code to the other GUI page and/or that patch. Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 27, 2019 Author Report Share Posted March 27, 2019 (edited) its callback from message function. lobby.js l2237 starts at: function followIntoNewHost(newGame, msg, follow) babe <3 Edited March 27, 2019 by ffffffff Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 27, 2019 Author Report Share Posted March 27, 2019 (edited) for all other to test now as mod file to install. many new features also for hosts in gamesetup. hf fgod_experimental.pyromod (fix auto enable broken options [auto sending res to allies, ...]) (so now default off) Edited March 27, 2019 by ffffffff 1 Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 27, 2019 Author Report Share Posted March 27, 2019 new fgod experimental version above ^ Quote Link to comment Share on other sites More sharing options...
HMS-Surprise Posted March 27, 2019 Report Share Posted March 27, 2019 It doesn't say anything when you try to join a game that doesn't allow specs. 1 Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 27, 2019 Author Report Share Posted March 27, 2019 yyea its nub big error 1 1 Quote Link to comment Share on other sites More sharing options...
ffffffff Posted March 27, 2019 Author Report Share Posted March 27, 2019 On 3/17/2019 at 11:26 PM, ButterFupps said: I have a Mac Give me your Mac. 1 Quote Link to comment Share on other sites More sharing options...
elexis Posted March 28, 2019 Report Share Posted March 28, 2019 21 hours ago, ffffffff said: its callback from message function. The current code expects that a GUI page that is opened with a "callback" argument to be closed with PopGuiPageCB, not PopGuiPage. I don't recall well, but I think the PopGuiPageCB variant clears the callback argument and the PopGuiPage might retain it, which might lead to behavior unexpected by the author. D1684 merges the two methods. 1 Quote Link to comment Share on other sites More sharing options...
ffffffff Posted April 27, 2019 Author Report Share Posted April 27, 2019 any interest in having playing/won/lost/spec status in playerlist in lobby? 2 Quote Link to comment Share on other sites More sharing options...
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