Jump to content



Recommended Posts

1 hour ago, wraitii said:

Are you running the water on highest settings?

I think not all.

waterugly=false; Force usage of the fixed pipeline water. This is faster, but really, really ugly.
waterfancyeffects = false
waterrealdepth = true
waterrefraction = true
waterreflection = true
shadowsonwater = false


Link to comment
Share on other sites

3 minutes ago, wraitii said:

Hm, the water settings you posted above are good. I notice some artifacts in the reflections though. What map-specific settings do you use? Water waviness? Water type? This map looks like it would benefit from much smaller waviness and water type "lake" or "clap".

There're few issues with the water: not clean reflections, shifts of reflection (the issue above), not so realistic refraction's colors.

Link to comment
Share on other sites

23 hours ago, wowgetoffyourcellphone said:

part of problem is that default blank map start the terrain too high and the skybox does not reflect nicely. I modded the default starting map to have a lower base terrain height.


It would be nice if that could be changed in atlas


This is with a water type "clap" - @wraitii



Type 'ocean'




I really don't see to much change only the waves, but i'm agree with @vladislavbelov the refractions of colors aren't too realistic


Edited by Skhorn
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...