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Suggestions for 0 A.D.


Wijitmaker
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On 29/07/2024 at 6:17 PM, BreakfastBurrito_007 said:

If walls were more effective in slowing/stopping melee cav and more easily sealed, then it would justify an increase in the per wall cost (especially for palisades). This way you could have less wall spam in favor of careful base design and cost effective partial walling. At the same time I think having reduced build time for palisades and/or walls is a good option.

spikes can help solve the problem!

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