LordGood Posted May 9, 2013 Author Report Share Posted May 9, 2013 I thought you wanted them to coincide with the Greek ones, that's 20 unit portraits with different colors Quote Link to comment Share on other sites More sharing options...
wraitii Posted May 10, 2013 Report Share Posted May 10, 2013 Lordgood, your female face (I'm assuming the blue one is one) is still a little odd: it looks like a man.(Having said that, I'm starting to really like those. The archer one in particular is awesome, you can feel the dynamism in that picture.) Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 10, 2013 Report Share Posted May 10, 2013 I thought you wanted them to coincide with the Greek ones, that's 20 unit portraits with different colorsWell, the Greek ones aren't ideal either. I'm liking the backgrounds now. I don't think the female looks like a man, but her hair style isn't anything like the Carth females in the game--they generally have black hair and an up-do. Quote Link to comment Share on other sites More sharing options...
LordGood Posted May 16, 2013 Author Report Share Posted May 16, 2013 Here is a boat, Quinquereme is next. I got a good list of everything that needs fixing, but I'll get some drafts out of what isn't done yet first. I took my time with this one, I might have to stop using the airbrush tool because I seem to abuse it.Also the eye is painted on the wrong part of the bow, I can fix that later too.Another thing, the Carthaginian Quinquereme has no bronze ram in the model. I'm going to paint one in for the portrait, but the textures might need a little tiny edit to make that clear once ship rams are integrated as a game mechanic. Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted May 16, 2013 Report Share Posted May 16, 2013 WAOW ! I LOVE your boat Lordgood! The Eye and the light on the boat are impressive, really beautifully done! The soldier is pretty good, though his face could be more visible. Anyway, you begin to rock as an icon artist! Quote Link to comment Share on other sites More sharing options...
LordGood Posted May 16, 2013 Author Report Share Posted May 16, 2013 Thanks Ludo, I think I'm swearing off the airbrush tool and the fuzzy edged paintbrushes for a while. I need well defined edges more than I need the gradients Quote Link to comment Share on other sites More sharing options...
Zaggy1024 Posted May 16, 2013 Report Share Posted May 16, 2013 I just noticed something about the archer's icon... Something about the bow makes it look like the bottom is much longer than the top. I think perhaps the top wooden bit of it shouldn't bend back so far.Edit: Just saw the new ship icon. Looks really epic with sharp edges! Even at a small size, it still makes a big difference. Quote Link to comment Share on other sites More sharing options...
LordGood Posted May 19, 2013 Author Report Share Posted May 19, 2013 Thanks Zaggy, I'll tack that on my to-do list. I still need to draw the crew, but here's the Quinquereme 4 Quote Link to comment Share on other sites More sharing options...
Enrique Posted May 19, 2013 Report Share Posted May 19, 2013 Wow. Really awesome artwork you are producing m8. I favor the idea of making a convention for portrait background colors informing about the unit type: melee, ranged, cav, civilian... Keep 'em coming! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2013 Report Share Posted May 19, 2013 (edited) I wannat post this may be need post edition. i Do it for a Cover for 0 A.DRoman. Edited May 19, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 19, 2013 Report Share Posted May 19, 2013 Wow. Really awesome artwork you are producing m8. I favor the idea of making a convention for portrait background colors informing about the unit type: melee, ranged, cav, civilian... Keep 'em coming!I think all ships should have a blue background, for obvious reasons. BTW -- that quinquireme portrait is pretty boss. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2013 Report Share Posted May 19, 2013 Tech Backgrounds must Have colors to diference Level or kind(type) Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 19, 2013 Report Share Posted May 19, 2013 Tech Backgrounds must Have colors to diference Level or kind(type)I actually prefer tech portraits to maintain their dark background. Keep them differentiated from unit portraits. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2013 Report Share Posted May 19, 2013 good Point, so we can have Champion with Golden Aura' i loved that in AOE 1 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 19, 2013 Report Share Posted May 19, 2013 good Point, so we can have Champion with Golden Aura' i loved that in AOE 1 I wouldn't mind that. Would be a nice differentiator. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2013 Report Share Posted May 19, 2013 ok, i hope a Surprise . Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted May 19, 2013 Report Share Posted May 19, 2013 Thanks Zaggy, I'll tack that on my to-do list. I still need to draw the crew, but here's the QuinqueremeVery nice icon. Only try a more contrasting hue between background and sails.The reflection is very well done. Not too obtrusive, yet clear. Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted May 19, 2013 Report Share Posted May 19, 2013 here's the QuinqueremeJust superb. Quote Link to comment Share on other sites More sharing options...
LordGood Posted May 22, 2013 Author Report Share Posted May 22, 2013 Thanks guys, merchant ship didn't come out quite as strong though. I put a crew on the Quinquereme too but it didn't make too much of a difference scaled down.The background issue can always be sorted out later, I like the warm gradients and blue because it doesnt seem too far fetched from actual sky colors. Once we get into greens and purples, it's going to look strange. 1 Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted May 22, 2013 Report Share Posted May 22, 2013 Thanks guys, merchant ship didn't come out quite as strong though. I put a crew on the Quinquereme too but it didn't make too much of a difference scaled down.I love that merchant ship!Not sure if useful, but I feel it could be good to have the sail with less red stripes, then more white, to ensure the downscaled icon would look very different to the other boat's icon. Side by side, those two feel rather similar in their upper part, and it could be a little be confusing at small size. Out of that, this is all excellent. I'm really amazed by what you come up with Lordgood. Ships seem to be an inspiring area for you! Quote Link to comment Share on other sites More sharing options...
tribalbeat Posted May 23, 2013 Report Share Posted May 23, 2013 (edited) Could I suggest that for the merchant ship, you draw it from a different angle than with the warships? A view from a position above the deck, showing all the cargo and crates would help communicate right away what the purpose of the boat is.Likewise, for the fishing boat you could find some way to highlight a net of fish on the side or someone pulling it out of the water onto the boat. Edited May 23, 2013 by tribalbeat Quote Link to comment Share on other sites More sharing options...
Dread_Boy Posted May 23, 2013 Report Share Posted May 23, 2013 War and merchant ships should be more different, IMO. Quote Link to comment Share on other sites More sharing options...
Unarmed Posted June 16, 2013 Report Share Posted June 16, 2013 Great unit icons. Keep up the great work! Quote Link to comment Share on other sites More sharing options...
tribalbeat Posted July 10, 2013 Report Share Posted July 10, 2013 Is Lordgood dead? Quote Link to comment Share on other sites More sharing options...
alpha123 Posted July 12, 2013 Report Share Posted July 12, 2013 Is Lordgood dead?I suspect he is/was very busy with school (although he's probably done with that by now) and/or life. I'd love to see him come back and do more unit portraits though, he's such an amazing artist (and is one of the reasons I started watching My Little Pony: Friendship is Magic but that's another story...). Quote Link to comment Share on other sites More sharing options...
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