Asura Posted Thursday at 19:27 Share Posted Thursday at 19:27 (edited) Adds support for up to 14 players in random maps (default is 8). Features: - Player slots 9–14 with unique colors and default civilizations - Works in game setup, diplomacy panel, capture bars, and end-game summary Installation: 1. Download and extract the zip into ~/.local/share/0ad/mods/ (Linux) or %appdata%\0ad\mods\ (Windows) 2. Launch 0 A.D., go to Settings → Mod Selection, enable Extra Players 3. If using ModernGUI or any other mods that are not made to handle 14 players, disable them or use the patched version below 4. Click Save Configuration and Launch Notes: - Only works on random maps (scenario maps have fixed player counts) - Try disabling other mods if you encounter issues - Tested on 0 A.D. Alpha 28 (0.28.0) If not using ModernGUI : https://github.com/asuralolxd/extraplayers0ad ( latest) - ZIP (full repo archive): https://github.com/asuralolxd/extraplayers0ad/archive/refs/heads/main.zip - Pyromod (0ad installer): https://github.com/asuralolxd/extraplayers0ad/raw/refs/heads/main/extraplayers.pyromod If using ModernGUI : https://gitlab.com/asuraxd/ModernGUI - ZIP (full repo archive): https://gitlab.com/asuraxd/ModernGUI/-/archive/master/ModernGUI-master.zip - Pyromod (0ad installer): https://gitlab.com/asuraxd/ModernGUI/-/raw/master/ModernGUI-ExtraPlayers.pyromod Edited Friday at 14:17 by Asura update links removed previous, fixed extraplayers github 4 1 Link to comment Share on other sites More sharing options...
Emacz Posted Thursday at 20:18 Share Posted Thursday at 20:18 OP even more lag, unbalanced team, and rage quits But awesomely done 1 3 Link to comment Share on other sites More sharing options...
Asher Posted Thursday at 20:49 Share Posted Thursday at 20:49 (edited) Nice @Asura! Two things though: 1 can you change the name to extra_players (adds the underscore), because I doesn't like the mod name when I restart 0 ad. 2 the selector overlaps the other settings Edited Thursday at 20:49 by Asher 1 1 Link to comment Share on other sites More sharing options...
diagonalo Posted Thursday at 23:13 Share Posted Thursday at 23:13 very cool. 1 thing that catches the eye is that chat and parts of the settings screen glitch together visually. I hope we can get some players to test this mod been asking for something like this unironically for a long time very excited thanks again @Asura 1 Link to comment Share on other sites More sharing options...
Asura Posted Friday at 01:51 Author Share Posted Friday at 01:51 (edited) Added Patched version for ModernGUI , fixed screen glich in moderngui Thanks for the feedback! Edited Friday at 01:52 by Asura Link to comment Share on other sites More sharing options...
Dakara Posted Friday at 07:07 Share Posted Friday at 07:07 Hello, thanks a lot ! I wanted 16 players , but lets say 14 is fine thanks ♥ you are so nice Hope we can play one game together 1 1 Link to comment Share on other sites More sharing options...
Leontara Posted Friday at 16:33 Share Posted Friday at 16:33 it's cool, thanks a lot Asura 1 Link to comment Share on other sites More sharing options...
ShadowOfHassen Posted Friday at 20:49 Share Posted Friday at 20:49 How’s the performance? If I recall the reason the devs were hesitant to add something like that was because they didn’t think it could run well. Link to comment Share on other sites More sharing options...
SadRdz Posted yesterday at 00:10 Share Posted yesterday at 00:10 3 hours ago, ShadowOfHassen said: How’s the performance? If I recall the reason the devs were hesitant to add something like that was because they didn’t think it could run well. its actually been good, i have already played some matches. Few players disconnected some times, but overall the game was smooth 1 Link to comment Share on other sites More sharing options...
chrstgtr Posted yesterday at 04:15 Share Posted yesterday at 04:15 Note to future Mac users: enable it as the first mod. It crashed my game 1 Link to comment Share on other sites More sharing options...
Dakara Posted yesterday at 10:15 Share Posted yesterday at 10:15 13 hours ago, ShadowOfHassen said: How’s the performance? If I recall the reason the devs were hesitant to add something like that was because they didn’t think it could run well. create feature then people adapt... 1 Link to comment Share on other sites More sharing options...
kheeva Posted 6 hours ago Share Posted 6 hours ago the more mods the less new players. i couldnt spec Appa02's 1v1 coz of unknown network error. He had this mod installed. I think mods should not break back compatibility, otherwise they kill this game. Link to comment Share on other sites More sharing options...
Asher Posted 5 hours ago Share Posted 5 hours ago 1 hour ago, kheeva said: the more mods the less new players. i couldnt spec Appa02's 1v1 coz of unknown network error. He had this mod installed. I think mods should not break back compatibility, otherwise they kill this game. @Asura, if you add this line "ignoreInCompatibilityChecks": true, to your mod.json, then not everybody will have to have the mod, only the host. I'm not sure how it will work for this mod, but maybe try it 1 Link to comment Share on other sites More sharing options...
Asura Posted 1 hour ago Author Share Posted 1 hour ago 3 hours ago, Asher said: @Asura, if you add this line "ignoreInCompatibilityChecks": true, to your mod.json, then not everybody will have to have the mod, only the host. I'm not sure how it will work for this mod, but maybe try it That is there for the mod asher Link to comment Share on other sites More sharing options...
guerringuerrin Posted 1 hour ago Share Posted 1 hour ago @Asura, thanks for the mod! We played several matches yesterday, and it ran with no noticeable performance differences. We did notice that River and Random Group Placement weren't working properly. River crash on loading, and Random Group Placement got stuck at 6% loading. 1 Link to comment Share on other sites More sharing options...
Asura Posted 1 hour ago Author Share Posted 1 hour ago (edited) 5 hours ago, kheeva said: the more mods the less new players. i couldnt spec Appa02's 1v1 coz of unknown network error. He had this mod installed. I think mods should not break back compatibility, otherwise they kill this game. Seems to be his network issue or he has some mods that are limited to 8players like moderngui while using this mod in parallel, pls share error msgs Edited 1 hour ago by Asura Link to comment Share on other sites More sharing options...
Arup Posted 1 hour ago Share Posted 1 hour ago played multiple 5v5, one 6v6 with others here, and I can say its pretty darn smooth than expected! quite good compared to what everyone would assume it to be... and @kheeva I had the mod installed and I also could not join his 1v1.. it seems to be problem of him.. I am currently in the game you are playing haha even though its without the mod 1 Link to comment Share on other sites More sharing options...
Asura Posted 1 hour ago Author Share Posted 1 hour ago (edited) 6 minutes ago, guerringuerrin said: @Asura, thanks for the mod! We played several matches yesterday, and it ran with no noticeable performance differences. We did notice that River and Random Group Placement weren't working properly. River crash on loading, and Random Group Placement got stuck at 6% loading. Thanks for feedback Guerringurrien, I too noticied sometimes loading stops at 6% especially when 11+ users are in game but rarely. Need to check with group placements and other maps. Edited 1 hour ago by Asura 1 Link to comment Share on other sites More sharing options...
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