Seleucids Posted 12 hours ago Share Posted 12 hours ago I've seen several posts that suggest that the current Petra is too difficult, after my changes to its behaviour. My question is, should I make new PRs to nerf it Also what about creating more granular difficulty levels? For example we can lower the very easy to even lower and add some more extreme levels. Currently the only cheat of Petra is in terms of eco. We can give the extreme levels other cheats such as bonus to atk, unit hp, building hp, unit movement speed, training time discount, projectile accuracy, armour, price discount... Quote Link to comment Share on other sites More sharing options...
DesertRose Posted 12 hours ago Share Posted 12 hours ago No, medium AI is fine. It's about the level a somewhat competent player can beat consistently after 1-3 tries. AI can be made easier by decreasing how many units they produce (e.g. Very Easy AI stops producing units when it hits 1/4 of max population), and only advancing to Town Phase / City Phase when the majority of human player clicked on the update. Giving units / buildings bonuses to their combat stats is a terrible idea. It makes it virtually impossible to learn the game. You cannot learn to gauge the strength of your opponent's army, and learn how strong different unit classes are if AI units "behave" differently. Discounts seem pointless when you already have an eco bonus. The only one that looks acceptable is training time discount. 1 Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted 11 hours ago Share Posted 11 hours ago (edited) 1 hour ago, Seleucids said: Currently the only cheat of Petra is in terms of eco. We can give the extreme levels other cheats such as bonus to atk, unit hp, building hp, unit movement speed, training time discount, projectile accuracy, armour, price discount... Even that one cheat is enough, when combined with all-seeing eye of the AI. We don't need more. I am actually fine with the difficulty of AI. Medium AI should play like a half-competent player, that's the point. It's just a fair challenge without any bonuses. People just got used to weak AI in the past releases, so they will have to adjust their strategy. Proper booming is now a hard requirement to beating the Medium AI, and players need to learn how to do that. It should be nearly impossible to beat the AI 1vs2, otherwise the AI is very weak. Honestly, it's boring to always curb-stomp the AI without a challenge. People need good introduction to the meta, and your changes to the AI achieve that well. Edited 11 hours ago by Deicide4u 1 Quote Link to comment Share on other sites More sharing options...
Arup Posted 11 hours ago Share Posted 11 hours ago 1984 "big brother" was actually Petra all along 2 Quote Link to comment Share on other sites More sharing options...
Seleucids Posted 9 hours ago Author Share Posted 9 hours ago (edited) OK I played 1v3 against very hard AI and it was easy for me. Case closed. metadata.jsoncommands.txt Edited 9 hours ago by Seleucids 2 Quote Link to comment Share on other sites More sharing options...
AlexHerbert Posted 1 hour ago Share Posted 1 hour ago (edited) I just observed that they go everyone against one player (me), and when team game, Petra plays very hard for them but sometimes my team decide is time to go on vacation. Edited 1 hour ago by AlexHerbert Quote Link to comment Share on other sites More sharing options...
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