Stan` Posted May 3, 2018 Report Share Posted May 3, 2018 So the current ones in the game are incorrect, right ? Quote Link to comment Share on other sites More sharing options...
wolflance Posted May 3, 2018 Report Share Posted May 3, 2018 3 minutes ago, stanislas69 said: So the current ones in the game are incorrect, right ? I haven't test-play for quite some time. Can you post a screenshot? Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 3, 2018 Report Share Posted May 3, 2018 This evening if you want I don't have 0ad around Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 12, 2018 Report Share Posted May 12, 2018 @Alexandermb Could you resize the Xiongnu textures to be somewhat reasonable ? Some of the helmets are 1024x1024, can you make them 256x256 or even 128x128 if that doesn't kill them too much ? The forge update should require nomadism.@wolflance 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted May 12, 2018 Report Share Posted May 12, 2018 4 hours ago, stanislas69 said: @Alexandermb Could you resize the Xiongnu textures to be somewhat reasonable ? Some of the helmets are 1024x1024, can you make them 256x256 or even 128x128 if that doesn't kill them too much ? The forge update should require nomadism.@wolflance 256 for diffuse/norm and 128 for spec maps changed also some of the chinese with 128: Spoiler  1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted May 12, 2018 Report Share Posted May 12, 2018 (edited) Btw i see you deleted the 2 zebu actor variants, they were used for have color variants in the civic center and also packed version of the buildings, if they are the same actor they end being like this all brown or all black, wich looks kinda wrong: Spoiler  Edited May 12, 2018 by Alexandermb 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 12, 2018 Report Share Posted May 12, 2018 Oh yeah I'm sorry you can fix that if you want Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 13, 2018 Report Share Posted May 13, 2018 @Alexandermb I can't really see in that screenshot does it kill the quality ? Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted May 13, 2018 Report Share Posted May 13, 2018  Spoiler  Found this guy while looking the helmets: Spoiler  Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 13, 2018 Report Share Posted May 13, 2018 Looks okay. Â What's with this guy ? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 13, 2018 Report Share Posted May 13, 2018 6 hours ago, stanislas69 said: Looks okay. Â What's with this guy ? No animations. Gotta look into the actor. Quote Link to comment Share on other sites More sharing options...
wolflance Posted May 16, 2018 Report Share Posted May 16, 2018 (edited) On 5/12/2018 at 10:16 PM, stanislas69 said: @wolflance The dao sword are mostly fine, as far as I am able to tell. I noticed that there are three "knots" at the end of sword hilt though, Han sword normally only has one single ring. (I pointed these out ages ago) The polearms on the siege tower are still the old-style bronze ge though, and the flag haven't been updated, I believe. Refer here: Â This helmet is meant to be worn on top of leather hat, I believe. Â I don't think there were short-sleeved Han troops. Â Not sure about the historicity of this helmet - It looks not quite right. Edited May 16, 2018 by wolflance Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 16, 2018 Report Share Posted May 16, 2018 30 minutes ago, wolflance said: Not sure about the historicity of this helmet. @Alexandermb Do you have a reference for this one @wackyserious Can you fix the short sleeved version ? (Archers)  @wolflance Sorry I do not understand, what do you mean by knots ? If that's the texture that's wrong, maybe I messed up the effect  I'll try to fix the helmet and the tower.  1 Quote Link to comment Share on other sites More sharing options...
wolflance Posted May 16, 2018 Report Share Posted May 16, 2018 (edited) 11 minutes ago, stanislas69 said: @Alexandermb Do you have a reference for this one @wackyserious Can you fix the short sleeved version ? (Archers)  @wolflance Sorry I do not understand, what do you mean by knots ? If that's the texture that's wrong, maybe I messed up the effect  I'll try to fix the helmet and the tower. Ah, maybe that's just the perspective of the previous screenshot? Certainly there's no knot here. If resource/time permits you can add texture for the grip too, but this is largely inconsequential.   Reference from a Han Dynasty mod for mount and blade. Please ignore the five ornate blades on the left. EDIT: Ah, now I see why you thought the blades are too broad after I post that photo... Edited May 16, 2018 by wolflance 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 16, 2018 Report Share Posted May 16, 2018 Nice reference thanks. I should really open github issues to keep track of those. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 16, 2018 Report Share Posted May 16, 2018 @wolflance Might I request your help ? You have done an awesome review of the mod so far, however it's really hard for me at least to keep track of all the things that need to be fixed changed in the forums if they are all over the place (Most of yours are in the same place, though split in multiple posts) This is why I created a series of issues there https://github.com/0ADMods/terra_magna/issues If you create an account you will be able to add more, complete the existing ones. Anything you want in the mod to be fixed you can create an issue for. It can be anything from spear heads to the shape of the roofs. If you could do that I'd really appreciate it. 2 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 17, 2018 Report Share Posted May 17, 2018 @wolflance @stanislas69 2 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 17, 2018 Report Share Posted May 17, 2018 Guard/Champion unit? 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 17, 2018 Report Share Posted May 17, 2018 The previous texture was assigned to the Xiongnu elite archer and elite spearmen. 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 17, 2018 Report Share Posted May 17, 2018 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 17, 2018 Report Share Posted May 17, 2018 Nice textures as always. I believe the main color for Han Dynasty was red not green though is that the same cloth that the ptol use ? maybe if it's padded cloth it could have some light effects to make it bumpy Spec Maps would be nice Half size of the texture (though having the original full scale doesn't hurt). Normal map optionnal. If it's done it should be done with a correct light map which means you have to repaint the texture with 50 shades of grey (See what I did there ?) The lighter the higher and then generate the texture using the usual generators. Good tutorial https://forums.taleworlds.com/index.php?topic=216257.0 Tldr;   1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted May 17, 2018 Report Share Posted May 17, 2018 Should I commit this to the Xiongnu? @stanislas69 Thanks! The fact about normal maps and light maps will be very helpful. Yeah, I'm reusing previous resources 4 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 17, 2018 Report Share Posted May 17, 2018 They look dead serious Yes go ahead. 1 Quote Link to comment Share on other sites More sharing options...
Ayakashi Posted May 17, 2018 Report Share Posted May 17, 2018 On 5/16/2018 at 10:07 AM, stanislas69 said: Do you have a reference for this one From wolflance's other thread on reconstructed Han Dynasty clothing: Spoiler Basically, thinner plates held together with string and lacquered black. 3 Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 17, 2018 Report Share Posted May 17, 2018 Nice to see you back 2 Quote Link to comment Share on other sites More sharing options...
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