Outis Posted April 1, 2025 Share Posted April 1, 2025 Are there animations created for axe throwing or knife throwing? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 1, 2025 Share Posted April 1, 2025 3 hours ago, Outis said: Are there animations created for axe throwing or knife throwing? That would be nice. Or throwing rocks, so we could allow melee units onto walls and give them a short-range rock throwing animation. 2 Quote Link to comment Share on other sites More sharing options...
Outis Posted April 1, 2025 Author Share Posted April 1, 2025 2 hours ago, wowgetoffyourcellphone said: allow melee units onto walls I was thinking mainly for Millenium AD but this sounds cool. 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted Sunday at 22:31 Share Posted Sunday at 22:31 On 01/04/2025 at 2:07 PM, wowgetoffyourcellphone said: That would be nice. Or throwing rocks, so we could allow melee units onto walls and give them a short-range rock throwing animation. I totally forgot how to export, but maybe @Stan` can help you with the file: Spoiler Throw Rock Wall.mp4 0.A.D_Attack_Ranged_Throw_Rock.dae 2 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted yesterday at 13:51 Share Posted yesterday at 13:51 We need alternative attacks and then I can definitely envision allowing melee troops onto walls and giving them this very short range "ranged" attack. Quote Link to comment Share on other sites More sharing options...
Outis Posted 19 hours ago Author Share Posted 19 hours ago 20 hours ago, Alexandermb said: I totally forgot how to export, but maybe @Stan` can help you with the file: Reveal hidden contents Throw Rock Wall.mp4 11.45 MB · 2 downloads 0.A.D_Attack_Ranged_Throw_Rock.dae 654.63 kB · 5 downloads Man oh man that rock is heavy... What about interest in the throwing axe? This is both about the throwing animation as well as the rotating axe animation. Quote Link to comment Share on other sites More sharing options...
Perzival12 Posted 19 hours ago Share Posted 19 hours ago 11 minutes ago, Outis said: Man oh man that rock is heavy... What about interest in the throwing axe? This is both about the throwing animation as well as the rotating axe animation. Probably just animate an axe to spin in place, then set it as a projectile (though it might keep spinning even after it’s landed in the ground XD). Quote Link to comment Share on other sites More sharing options...
Lopess Posted 17 hours ago Share Posted 17 hours ago I have axe thrower in Endovetico, and I used a javalineer animation there, but with a hissing sound instead. It worked well until we have a proper animation. Quote Link to comment Share on other sites More sharing options...
Outis Posted 6 hours ago Author Share Posted 6 hours ago 10 hours ago, Lopess said: I have axe thrower in Endovetico, and I used a javalineer animation there, but with a hissing sound instead. It worked well until we have a proper animation. Do you have animation for the thrown axe mid-air? Quote Link to comment Share on other sites More sharing options...
Lopess Posted 3 hours ago Share Posted 3 hours ago 3 hours ago, Outis said: Do you have animation for the thrown axe mid-air? No, it goes like a projectile, with a straight trajectory. Quote Link to comment Share on other sites More sharing options...
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