Outis Posted April 1, 2025 Share Posted April 1, 2025 Are there animations created for axe throwing or knife throwing? Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 1, 2025 Share Posted April 1, 2025 3 hours ago, Outis said: Are there animations created for axe throwing or knife throwing? That would be nice. Or throwing rocks, so we could allow melee units onto walls and give them a short-range rock throwing animation. 2 Link to comment Share on other sites More sharing options...
Outis Posted April 1, 2025 Author Share Posted April 1, 2025 2 hours ago, wowgetoffyourcellphone said: allow melee units onto walls I was thinking mainly for Millenium AD but this sounds cool. 1 Link to comment Share on other sites More sharing options...
Alexandermb Posted March 29 Share Posted March 29 On 01/04/2025 at 2:07 PM, wowgetoffyourcellphone said: That would be nice. Or throwing rocks, so we could allow melee units onto walls and give them a short-range rock throwing animation. I totally forgot how to export, but maybe @Stan` can help you with the file: Spoiler Throw Rock Wall.mp4 0.A.D_Attack_Ranged_Throw_Rock.dae 3 2 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 30 Share Posted March 30 We need alternative attacks and then I can definitely envision allowing melee troops onto walls and giving them this very short range "ranged" attack. Link to comment Share on other sites More sharing options...
Outis Posted March 30 Author Share Posted March 30 20 hours ago, Alexandermb said: I totally forgot how to export, but maybe @Stan` can help you with the file: Reveal hidden contents Throw Rock Wall.mp4 11.45 MB · 2 downloads 0.A.D_Attack_Ranged_Throw_Rock.dae 654.63 kB · 5 downloads Man oh man that rock is heavy... What about interest in the throwing axe? This is both about the throwing animation as well as the rotating axe animation. Link to comment Share on other sites More sharing options...
Perzival12 Posted March 30 Share Posted March 30 11 minutes ago, Outis said: Man oh man that rock is heavy... What about interest in the throwing axe? This is both about the throwing animation as well as the rotating axe animation. Probably just animate an axe to spin in place, then set it as a projectile (though it might keep spinning even after it’s landed in the ground XD). Link to comment Share on other sites More sharing options...
Lopess Posted March 30 Share Posted March 30 I have axe thrower in Endovetico, and I used a javalineer animation there, but with a hissing sound instead. It worked well until we have a proper animation. 1 Link to comment Share on other sites More sharing options...
Outis Posted March 31 Author Share Posted March 31 10 hours ago, Lopess said: I have axe thrower in Endovetico, and I used a javalineer animation there, but with a hissing sound instead. It worked well until we have a proper animation. Do you have animation for the thrown axe mid-air? Link to comment Share on other sites More sharing options...
Lopess Posted March 31 Share Posted March 31 3 hours ago, Outis said: Do you have animation for the thrown axe mid-air? No, it goes like a projectile, with a straight trajectory. Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 1 Share Posted April 1 20 hours ago, Lopess said: No, it goes like a projectile, with a straight trajectory. I'm thinking a vertical "twirling" animation--which should be very simple--would really sell it. 1 Link to comment Share on other sites More sharing options...
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