BreakfastBurrito_007 Posted Wednesday at 14:57 Report Share Posted Wednesday at 14:57 @TheCJ you get to the core of the problem. If others are confused be sure to read up on the booming=turtling discussion to see what causes the main issues with the CS system. For cavalry the citizen soldier eco/fighting balance seems to be pretty good when we look at the early game when hunt is available. The same can be done with infantry, its just more difficult. I believe we can absolutely still maintain a citizen soldier system with CS infantry being useful for eco, fighting, and building while introducing a male economic unit. The balance of the male eco unit versus citizen soldiers would be tailored to make the choice of whether to eco or fight with CS a less obvious one. Yes it will make the eco situation of the game more complicated as there will be more ways to boom, but the potential depth of strategy would be very worth it. 1 Quote Link to comment Share on other sites More sharing options...
Emacz Posted 8 hours ago Report Share Posted 8 hours ago (edited) On 14/05/2025 at 2:46 AM, Classic-Burger said: Think of his rank, he would no longer be capable of doing forced labor due to his experience and prestige. It would be interesting if for every elite soldier and champion you could have slaves. He becomes a landowner. That would happen with the Spartans and maybe the Romans. Soldiers who gain experience no longer do the work of a laborer. isn't that champs? Athenian spearman can promote to champs... in historical several CS can promote up to champs. Edited 6 hours ago by Emacz Quote Link to comment Share on other sites More sharing options...
Classic-Burger Posted 2 hours ago Report Share Posted 2 hours ago 6 hours ago, Emacz said: isn't that champs? Athenian spearman can promote to champs... in historical several CS can promote up to champs. I didn't know that, I have to try playing with them. Quote Link to comment Share on other sites More sharing options...
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