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===[TASK]=== (early) German Shield Patterns


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Calling all 2D artists ( @wackyserious, @Lion.Kanzen et al.)! We are looking for more German shield textures, for a special project@real_tabasco_sauce and I are working on for the game!

 

Reference Era: Cimbrian War to Teutoburg Forest, so 2nd c. BC - 1st c. AD. Need to EXCLUDE references from later periods, such as the Goths/Great Migration Period/Late Roman Empire. These are the "barbarian" versions of the Germans, prior to Romanization. 

We will reuse the Gauls/Britons/Celts shield models, so we only need the front design textures, unless we find references to uniquely "German" shield shapes.

 

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On 10/08/2024 at 10:34 PM, wowgetoffyourcellphone said:

I think basic shields would be simple bare wood or plain white, then advanced would have player color and maybe some simpler patterns, and then elite/champion would have the more intricate patterns.

 

Some examples

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img023.jpg

tumblr_bb0d90194e6d26578055da227eeb0a4a_a745404e_400.jpg

hpr971120n23-24.jpg

hpr980106n12-14a.jpg

tumblr_lgck3tdmOZ1qgik9yo1_640.jpg

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Those are migration period and viking era art:

image.png.3b7d67ae96bdccfe38d1ef0d7446b553.png

On 08/08/2024 at 9:07 PM, wowgetoffyourcellphone said:

Need to EXCLUDE references from later periods, such as the Goths/Great Migration Period/Late Roman Empire. These are the "barbarian" versions of the Germans, prior to Romanization. 

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On 11/08/2024 at 3:34 AM, wowgetoffyourcellphone said:

I think basic shields would be simple bare wood or plain white, then advanced would have player color and maybe some simpler patterns, and then elite/champion would have the more intricate patterns.

 

Sounds good to me in general, but I think I'd give player color also to basic shields. It would consistently be easier to visually identify the units and I don't think player color is something they have to earn.

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9 hours ago, wowgetoffyourcellphone said:

So, no representations of animals, but mostly geometric and celestial? I'm thinking generally here 

Animal representations were extremely rare at this time on the material that survived. And when it is the case, the depiction and the style are simplistic. The earliest form of emblematic native art appeared with the bracteates, during the Roman Empire.

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  • 2 weeks later...
On 18/08/2024 at 1:37 PM, Gurken Khan said:

Sounds good to me in general, but I think I'd give player color also to basic shields. It would consistently be easier to visually identify the units and I don't think player color is something they have to earn.

Could be mostly unpainted but with small player color designs.

0cefdbf45387c0014ca9185f0f782d76.png.293

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Or just painted in solid player color (With no patterns)

I think most shields for citizen units could have the wooden spina instead of a metal  boss.

Elite would get metal bosses (The simple round one or the one who is just a metal reinforcement on the wooden spina)

Champions would get metal bosses (Simple round one and pointy round one) and have metal rims on shields

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