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===[TASK]=== (early) German Shield Patterns


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Calling all 2D artists ( @wackyserious, @Lion.Kanzen et al.)! We are looking for more German shield textures, for a special project@real_tabasco_sauce and I are working on for the game!

 

Reference Era: Cimbrian War to Teutoburg Forest, so 2nd c. BC - 1st c. AD. Need to EXCLUDE references from later periods, such as the Goths/Great Migration Period/Late Roman Empire. These are the "barbarian" versions of the Germans, prior to Romanization. 

We will reuse the Gauls/Britons/Celts shield models, so we only need the front design textures, unless we find references to uniquely "German" shield shapes.

 

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On 10/08/2024 at 10:34 PM, wowgetoffyourcellphone said:

I think basic shields would be simple bare wood or plain white, then advanced would have player color and maybe some simpler patterns, and then elite/champion would have the more intricate patterns.

 

Some examples

56157815_2566957896650900_5664111709283942400_n.jpg.101270119953bb4e31bdf7aa96d31f01.jpg

img023.jpg

tumblr_bb0d90194e6d26578055da227eeb0a4a_a745404e_400.jpg

hpr971120n23-24.jpg

hpr980106n12-14a.jpg

tumblr_lgck3tdmOZ1qgik9yo1_640.jpg

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Those are migration period and viking era art:

image.png.3b7d67ae96bdccfe38d1ef0d7446b553.png

On 08/08/2024 at 9:07 PM, wowgetoffyourcellphone said:

Need to EXCLUDE references from later periods, such as the Goths/Great Migration Period/Late Roman Empire. These are the "barbarian" versions of the Germans, prior to Romanization. 

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On 11/08/2024 at 3:34 AM, wowgetoffyourcellphone said:

I think basic shields would be simple bare wood or plain white, then advanced would have player color and maybe some simpler patterns, and then elite/champion would have the more intricate patterns.

 

Sounds good to me in general, but I think I'd give player color also to basic shields. It would consistently be easier to visually identify the units and I don't think player color is something they have to earn.

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9 hours ago, wowgetoffyourcellphone said:

So, no representations of animals, but mostly geometric and celestial? I'm thinking generally here 

Animal representations were extremely rare at this time on the material that survived. And when it is the case, the depiction and the style are simplistic. The earliest form of emblematic native art appeared with the bracteates, during the Roman Empire.

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  • 2 weeks later...
On 18/08/2024 at 1:37 PM, Gurken Khan said:

Sounds good to me in general, but I think I'd give player color also to basic shields. It would consistently be easier to visually identify the units and I don't think player color is something they have to earn.

Could be mostly unpainted but with small player color designs.

0cefdbf45387c0014ca9185f0f782d76.png.293

f32a8ebeb423e659339c870b7c78e5fe.png.c3c

 

Or just painted in solid player color (With no patterns)

I think most shields for citizen units could have the wooden spina instead of a metal  boss.

Elite would get metal bosses (The simple round one or the one who is just a metal reinforcement on the wooden spina)

Champions would get metal bosses (Simple round one and pointy round one) and have metal rims on shields

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Some posts from earlier threads; could be useful for Suebian shields (Gives an idea what patterns they used).

 

 

 Wheel symbol (civ emblem?)

Spoiler
On 14/09/2019 at 12:22 PM, Genava55 said:

So for the little story, this is a petroglyph from Bornholm, Denmark Sweden. Dated from around 1500 BC, in the Nordic Bronze Age.

image.thumb.png.e48aa091b52e9a39385e467fdfe4ef97.pngimage.thumb.png.e48aa091b52e9a39385e467fdfe4ef97.png

It represents clearly both a solar wheel and a time wheel (like a watch). The symbol is appearing again but slightly modified during the Early Jastorf period (600/400 BC):

image.png.c1abff88d65594e71366bfa9ea20c7d4.png

image.png.b1bcc399cf800608bf3fa902dd371653.png

 

 

 

 

 

On 02/06/2019 at 8:24 AM, Genava55 said:

It is a symbol associated with the Norsemen and Anglo-Saxons, from the early medieval era. The *Valknútr/Valknut is very controversial because there is a lot of modern folklore around it, most of its interpretation is based on myths. The exact signification and importance of this symbol for the Norsemen is the not known.

For the Elbe Germans, a common recurring symbol is this is one:

image.png.9f54101b5aeb6a53c7477710b680ab95.png

image.thumb.png.10fdbbec5b9614e09577a56972b26ac0.png

Other decorated items and symbols:

  Hide contents

image.png.487fd041facf337760da10c7d7708840.png

image.png.d91e280d60ad594a083c62e37b6c3ec8.png

image.png.c46f174de55bc6ddbbece761ef4fc8fc.png

image.png.30916c8efd036cf2f14b25a6fea1ada4.png

image.png.20fab199368ebf52c0dbcb48ff20b501.png

image.thumb.png.ab42d213d49a9d85ba5334e783f46e9a.png

image.png.7dd1e0cea2142f21697b68b6efe6d32e.png

image.png.1c5220a3888ee5c26fc19d7eec6d2432.png

image.png.37e73256e0246e2ccabb81e02aff3bc4.png

image.thumb.png.0a79a4d5c0a853ad7117bd2aa98244cd.png

 

 

For the other patterns

  Hide contents

image.thumb.png.d3dabc6d76d761ec8aebf38f3474fa88.pngimage.thumb.png.f99cfdbd3c6dbc17b116b9d56a069d21.pngimage.thumb.png.33e986503856634d9b84b36edd885f80.png

image.png.089b9d9b0d70cfd7ee58a7a6c043a957.png

image.png.fd2dfb6f2641f83e0d7d94b161aae8b1.pngimage.thumb.png.0cb2dc7819f43def2c1669615443dadd.png

image.png.3c0c31c7851b6d465ad4a2e32f16208d.png

 

 

 

 

On 02/06/2019 at 12:42 PM, Genava55 said:

Objects found associated to the period of the Marcomannic wars:

  Reveal hidden contents

image.png.d4ce15423d3aff555bebafac9fd1dd05.png

image.thumb.png.4050ddfdd8d63c0620248e92422ecb24.png

image.thumb.png.76d29e5485d1415afa34647b31014cf0.pngimage.thumb.png.7d439471a2965a342bd5242baaee4172.png

image.png.2ef92a7754f3505bd8b6dca5ba532471.pngimage.thumb.png.a06443c0fbc32abf2d27caa7e33f1ab1.pngimage.thumb.png.6f085cf08a7ad030a988c9775d7de49f.pngimage.png.3a1ff6dedfec8628a1c82889fbed9d1c.pngimage.thumb.png.e214b8d782752e7b9b2b4bcc7aeee9a8.pngimage.thumb.png.0dbea683c34d14bef9dce8426662ec44.pngimage.thumb.png.8d74993f2794f529269bc79462df900a.pngimage.thumb.png.cd32462dea1592c080a0ea996acb48b6.pngimage.thumb.png.580d0b32fc51e93db0dd6751d09cfddb.pngimage.thumb.png.81c4b3eeb757835163f55ebbd8e444c1.pngimage.thumb.png.f777a24b7c6940c961c4c66a42972cd9.png

image.thumb.png.683047b9b73e69b3aa5a7c2ac7053acf.png

image.thumb.png.6f692a190020b3ade547311aa428df28.png

image.thumb.png.3d7296ecea9801f0aeda3faa941cc52e.pngimage.png.e91b6a9bb74106064bf181a304faa044.pngimage.thumb.png.e3401ec8d262fc9e00af4fb55a163405.png

image.thumb.png.790574d85cd358ad0575bc3e29cc0f82.pngimage.png.117f6b725130630f75702bd12d036c73.pngimage.thumb.png.91feabda1715782f2af415c9b403c3e7.pngimage.thumb.png.4c5af92d18658fb61974ea3805dd1639.pngimage.thumb.png.77c660525fa8f8af4389d4571f29c2ac.pngimage.thumb.png.d8542a8b2e9cc8bc5163f99b0a0be537.pngimage.png.80a7e805a55a8c10f83cc65fcb658cc3.pngimage.thumb.png.a036ba312452cfb94b7b7e987406ea24.png

image.thumb.png.5b62844cf5ec646524e29e63ddcc0081.pngimage.png.0b16439c5cce176f263a93bcf34e1bd4.png

image.png.fdf679e490e095a1ae8d3254b3d64443.pngimage.png.53b3753c04c29f58d1620981c4e5d134.png

image.thumb.png.415347a1ae9e150db1247d8fed84c73e.png

image.thumb.png.6df32b2c37884a81f1faaaa5bb58da7f.png

image.thumb.png.af32c80e03d7452525deb36db4bf4f3c.png

image.thumb.png.70535e146511ea2fc729cea4c8bf2e46.png

image.thumb.png.0e69be2862fe9a14ec041f31d38167e0.png

image.thumb.png.c350a37791681a37b0beb332e3a17dff.png

image.png.e88b017ae4d88d878becc298aeeb3ce7.png

image.png.6e24d107cf26d9c7fae7510e4610f268.png

image.thumb.png.b86c5a477cd2e6b8b10f674c6fa790cc.png

image.thumb.png.1057f4bb3428746306ae4a5aae4e9eb4.png

 

Roman imports

image.thumb.png.68c641dea6a31ed2cd9c834fca842b72.png

image.thumb.png.665c63e86f2c8782d65bbf65cac9dd7e.pngimage.thumb.png.0800386baee5189416a7c86e54d9d70d.pngimage.png.ae0fbf3040a39048dafd380ff25d0594.pngimage.thumb.png.b781b7cf7bc35af9a8f8ecfef530e988.pngimage.thumb.png.b7d445567ff8fcc6597bda6cdea80a88.png

image.png.a55bb6eba097bcda9e101f53f7496b0b.png

 

 

 

 

 

Edited by Ultimate Aurelian
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  • 4 weeks later...
2 hours ago, real_tabasco_sauce said:

Managing player color is not what I expected. Is there some file I should know about?

Player color uses the alpha channel of your textures. For it to work, the actor referencing those textures must have a player_trans*.xml material. Alpha controls how strong the player color is. 

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On 15/09/2024 at 6:23 PM, Ultimate Aurelian said:

So for the little story, this is a petroglyph from Bornholm, Denmark Sweden. Dated from around 1500 BC, in the Nordic Bronze Age.

image.thumb.png.e48aa091b52e9a39385e467fdfe4ef97.pngimage.thumb.png.e48aa091b52e9a39385e467fdfe4ef97.png

It represents clearly both a solar wheel and a time wheel (like a watch). The symbol is appearing again but slightly modified during the Early Jastorf period (600/400 BC

I had already made a symbol with this one.

It must be lost somewhere in the forum.

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4 hours ago, Stan` said:

Player color uses the alpha channel of your textures. For it to work, the actor referencing those textures must have a player_trans*.xml material. Alpha controls how strong the player color is. 

Ok well with that information I can come up with some new ones instead of just converting Celt patterns.

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