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nwtour

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Everything posted by nwtour

  1. Hello, build/workspaces/gcc/obj libraries/source/spidermonkey/mozjs-78.6.0 This big folder do not affect on runtime and can be removed
  2. This dependency appeared after the update third-party Spidermonkey (Mozilla Firefox JavaScript engine)... Probably, for licensing rights, game cannot just put the dll in the installer
  3. Try install the official windows update (should contain this file) https://www.microsoft.com/ru-RU/download/details.aspx?id=49077 Update KB2999226 Date 15.09.2015 p.s. In 24 version spidermonkey updated to 78 version and apparently without this update it does not work now
  4. No. On the Internet, it is advised to etch this problem with MSVC++ - this does not mean that this file is not in the standard system You have it somewhere lost
  5. api-ms-win-crt-string stardart component! Instruction (russian language): https://gamesqa.ru/kompyutery/api-ms-win-crt-string-l1-1-0-dll-10610/
  6. IMHO you have a problem with IPv6 addresses. Try: ping -4 svn.wildfiregames.com If it ping work, try: sudo sysctl -w net.ipv6.conf.all.disable_ipv6=1 sudo sysctl -w net.ipv6.conf.default.disable_ipv6=1
  7. Atlas also crashes when typing Cyrillic characters as filename #0 mozalloc_abort (msg=0xb7a8aa9c "Redirecting call to abort() to mozalloc_abort\n") at /home/nwtour/ff/0ad/libraries/source/spidermonkey/mozjs-78.6.0/memory/mozalloc/mozalloc_abort.cpp:33 #1 0xb71c81c9 in abort () at /home/nwtour/ff/0ad/libraries/source/spidermonkey/mozjs-78.6.0/memory/mozalloc/mozalloc_abort.cpp:82 #2 0x080a9f73 in try_gui_display_error (no_continue=<optimized out>, allow_suppress=<optimized out>, manual_break=<optimized out>, text=<optimized out>) at ../../../source/lib/sysdep/os/unix/unix.cpp:197 #3 sys_display_error ( text=0x875f1c0 <(anonymous namespace)::g_MessageBuffer> L"Assertion failed: \"(unsigned)wstring[i] <= (unsigned)UCHAR_MAX\"\r\nLocation: os_path.h:48 (OsString)\r\n\r\nCall stack:\r\n\r\n(0x859e495) /home/nwtour/ff/0ad/binaries/system/pyrogenesis() [0x859e495]\n(0x854f57"..., flags=6) at ../../../source/lib/sysdep/os/unix/unix.cpp:216 #4 0x08550c07 in CallDisplayError (flags=<optimized out>, text=0x875f1c0 <(anonymous namespace)::g_MessageBuffer> L"Assertion failed: \"(unsigned)wstring[i] <= (unsigned)UCHAR_MAX\"\r\nLocation: os_path.h:48 (OsString)\r\n\r\nCall stack:\r\n\r\n(0x859e495) /home/nwtour/ff/0ad/binaries/system/pyrogenesis() [0x859e495]\n(0x854f57"...) at ../../../source/lib/debug.cpp:374 #5 debug_DisplayError (description=0xbfffc100 L"Assertion failed: \"(unsigned)wstring[i] <= (unsigned)UCHAR_MAX\"", flags=<optimized out>, context=0xbfffc740, lastFuncToSkip=0x8656470 L"debug_OnAssertionFailure", pathname=<optimized out>, line=48, func=0x865e348 <_ZZL8OsStringRK4PathE8__func__> "OsString", suppress=0x87dfa68 <_ZZL8OsStringRK4PathE10suppress__>) at ../../../source/lib/debug.cpp:462 #6 0x085510b4 in debug_OnAssertionFailure (expr=0x861b8b8 L"(unsigned)wstring[i] <= (unsigned)UCHAR_MAX", suppress=0x87dfa68 <_ZZL8OsStringRK4PathE10suppress__>, file=0x861b840 L"../../../source/lib/os_path.h", line=48, func=0x865e348 <_ZZL8OsStringRK4PathE8__func__> "OsString") at ../../../source/lib/debug.cpp:549 #7 0x0859f8d5 in OsString (path=...) at ../../../source/lib/os_path.h:48 #8 wopen (pathname=..., oflag=577, mode=420) at ../../../source/lib/sysdep/os/unix/ufilesystem.cpp:114 #9 0x0855c56c in FileOpen (pathname=..., oflag=577) at ../../../source/lib/file/file.cpp:47 #10 0x085c7567 in File::Open (openFlag=<optimized out>, pathName=..., this=0xbfffd1a8) at ../../../source/lib/file/file.h:65 #11 io::Store<io::DefaultCompletedHook, io::DefaultIssueHook> (completedHook=..., issueHook=..., p=..., size=656423, data=0x84af4000, pathname=...) at ../../../source/lib/file/io/io.h:314 #12 io::Store (p=..., size=656423, data=0x84af4000, pathname=...) at ../../../source/lib/file/io/io.h:338 #13 RealDirectory::Store (this=0x9949000, name=..., fileContents=std::shared_ptr<unsigned char> (use count 2, weak count 0) = {...}, size=656423) at ../../../source/lib/file/common/real_directory.cpp:58 #14 0x08568185 in VFS::CreateFile (this=0x96f1d20, pathname=..., fileContents=std::shared_ptr<unsigned char> (use count 2, weak count 0) = {...}, size=656423) at /usr/include/c++/8/bits/shared_ptr_base.h:1018 #15 0x085f718f in CFilePacker::Write (this=0xbfffd3f0, filename=...) at /usr/include/c++/8/ext/atomicity.h:96 #16 0x086148a6 in CMapWriter::SaveMap (this=0xbfffd5b7, pathname=..., pTerrain=0x998df20, pWaterMan=0x993e17c, pSkyMan=0x993e708, pLightEnv=0x875d820 <g_LightEnv>, pCamera=0x9a3e828, pPostproc=0x993f184, pSimulation2=0x99fa0b0) at ../../../source/graphics/MapWriter.cpp:73 #17 0x084a6223 in AtlasMessage::fSaveMap (msg=0x8ac3860) at ../../../source/ps/World.h:92
  8. If this is your laptop, then there are two possible: https://www.ultrabookreview.com/45156-acer-nitro-5-amd-review/ Acer Nitro 5 AN515-45 Video: AMD Radeon Vega + up to Nvidia GeForce RTX 3080 Laptop 8GB (80W, up to 85W with Dyn Boost)
  9. I have it reproduced. At start message WARNING: PlayerID 2 | Petra error: it does not know how to interpret this map Perhaps "Unit Pushing test" scenario is not meant to be played with AI?
  10. I had this when I ran out of disk space. Cache files get corrupted. I deleted files in ~/.cache/0ad and the game started.
  11. Hi @Ceres. Thanks you for feedback Yes. The game does not standard names civic/civil center/centre. Added a special rule to fix the issue. https://nwtour.github.io/compare-0ad/de.html Unfortunately for this issue, this method is not suitable since HTML files are created automatically by script. If you plan to make changes, in Git a slightly different sequence of actions: - To begin with, we make a Fork project. Your personal copy of the project from which you can do manipulations appear (With full access permissions). - Next already this version clone/download on the local computer - When you created a version that you consider more perfect in the Pull Request section you can offer your changes.
  12. Reproduced. Only if disable the civilization checkbox from the player. Setting biome generic/alpine. Generating Mainland of size 128 and 8 players. Creating playerbases...ERROR: JavaScript error: maps/random/rmgen-common/player.js line 66 g_CivData[getCivCode(...)] is undefined getStartingEntities@maps/random/rmgen-common/player.js:66:19 placeCivDefaultStartingEntities@maps/random/rmgen-common/player.js:111:44 placePlayerBase@maps/random/rmgen-common/player.js:159:33 placePlayerBases@maps/random/rmgen-common/player.js:147:18 @maps/random/mainland.js:56:17
  13. Hi. The compiler cannot find files: libboost_filesystem.so libboost_system.so libvorbisfile.so libidn.so and libgnutls.so on your system If they are installed, you can force library search path with this string: LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/directory/contain/libraries ./update-workspace.sh ...If not, you need to search and install rpm packages with names boost, libvorbis, etc
  14. Hi. To build the map editor (Atlas) you need wxWidgets header (for example its https://aur.archlinux.org/packages/wxgtk3-dev-light/) (or set options --disable-atlas if no map editor is required)
  15. https://code.wildfiregames.com/D3921#169888 It's not error, only warning. Needs to be changed in the template: specificName: Name to specificName: { "egyptian" : Name }
  16. File names in your archive do not match github Here jude_cavalry_javelinist_b.xml https://github.com/0ADMods/judeans/tree/master/simulation/templates/units In attached archive cavalry_javelineer_b.xml This causes the error specified in the subject. If you download the version from github, there are other errors ;-) ERROR: Failed to load entity template 'units/jude_infantry_spearman_b' ERROR: Invalid template found for 'units/jude_infantry_spearman_b' Here they are really related to the changed template name search algorithm (new version search in units/jude/infantry_spearman_b, old: units/jude_infantry_spearman_b). https://code.wildfiregames.com/D2952
  17. Bug in mod. simulation/data/civs/jude.json: "Template": "units/jude/cavalry_javelinist_b" but real file is units/jude/cavalry_javelineer_b.xml
  18. Hi. Fedora 34 it is first distro with Wayland by default. Try both variables in cmdline: SDL_VIDEODRIVER=wayland 0ad and SDL_VIDEODRIVER=x11 0ad Probably this will solve the problem.
  19. Try: echo "nohwcursor = true" >> ~/.config/0ad/config/user.cfg
  20. Possibly tearing? https://linuxreviews.org/HOWTO_fix_screen_tearing#AMD_GPUs
  21. vsync is disabled in the game settings, the frame limit is set, but the game counter shows high values?
  22. There is such an option in the game settings
  23. Translation of hotkeys is available so far only in the version for developers (functionality added in March 2021).
  24. No. But if you find a picture, it becomes clear Language is another subsystem of the game. They are not related. The game should automatically display symbols corresponding to the layout with which it is launched (via libSDL). Do you have exactly one (German) keyboard layout in your system? What operating system?
  25. This button is only available to reviewers https://www.transifex.com/wildfire-games/teams/17418/de/
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