alre
Balancing Advisors-
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Everything posted by alre
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I would like to make a claim of irregularities by player Piplox (BOO! <3) on our last (and only) game of A.S.Pruzzo vs Stars. I am not commenting the behaviour of the player in the game and lobby chat, for that I can see his same team choose it to change him with another player, but I am attaching here the replay, from which you can all see he was using ProGUI - or some other mod for automating training. He never used auto-queue and he kept training units in small batches from all his buildings. Oftentimes he created a new batch (usually of 1, but sometimes more), when the last batch was just about to complete training, as usual with ProGUI. Sometimes the training commands are so quick that you can't even see them when looking at the replay with "follow player" activated: the training building is never even shown as selected, at least not at normal speed. For a definitive proof, look no further than at minute 10:06, when Piplox is giving a command to some three units (2 spearmen and one archer). The commands given are: drop resources > create building > gather metal (with shift pressed). While he is giving these commands, the CC starts training a new horseman, this before the last command is given to the three units. A video of the replay at that moment is attached, follow player is activated for the video, and speed is 0.1x. It's impossible that Piplox manually gave the train command to the CC and then immediately reselected the same three units in the middle of all the other ones, to give them the new queued command. Those three units were not in a selection group: they are never given another command together in the rest of the game. commands.txtmetadata.json recording_cheat_480.mov
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As long as the competition score is kept by the rating system in discord, I think the best way to leverage that system would be to have the teams free to play any game they want to play against each other, and update the rating accordingly. Of course some rules should have to be set so that this can still be run manually, limiting the number of official games that can be played every week. What do you think @70H4NN2S?
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for the teams of our next matches: note that we proposed a couple of times on the "scheduling" chat of the Discord channel.
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what about romans? I don't see them often.
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are you considering a26 or community mod?
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Islands?!? is jc still with us?
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references to sources would help translators.
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You can sign us! Team name: A. S. Pruzzo Players: alre - clavz - Sir Atheas - ALEXANDROS
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In those cases I think a bot could do. They do cause OOS every time any one player disconnects and reconnects for any reason though. I am meeting my friends this evening, I'll let you know if we can join. @Mentula what about your gang?
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AI in team games tend to cause lag and sometimes OOS. I suggest these additional rules: - if at least one player of each team is absent, the games will be turned into a 3v3, if there are more absences from both team, the game can be turned into a 2v2 or even a 1v1 (let's hope not) - if a team presents itself with half the players of the other team (or less) it's a forfeit. Btw, do the teams currently have reserves?
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Is 0ad going to die?
alre replied to king reza the great's topic in Introductions & Off-Topic Discussion
maybe put a disclaimer on your hosted games, like #notoxic, and advertize it here. tray to catch players who want to leave, before they do. -
Is 0ad going to die?
alre replied to king reza the great's topic in Introductions & Off-Topic Discussion
I doubt that would work honestly. Rather, try to create an alternative host in game. There are various hosts and clusters of players tuning in and out, I almost never have these problems you are telling us because I almost always host. -
Is 0ad going to die?
alre replied to king reza the great's topic in Introductions & Off-Topic Discussion
Who knows. For sure MP playerbase has shrinked, but I guess this is to be expected after the pandemic boom and its long tail (late a23/24/25). -
Archaeological potpourri
alre replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
mmmh I don't want to be judging without merit, but this seems like bullshit. Steel requires advanced metallurgy, not just adding carbon to iron like it's a Minecraft recipe. Besides, iron in nature is not pure. I'm not an expert though. -
Is 0ad going to die?
alre replied to king reza the great's topic in Introductions & Off-Topic Discussion
good call. Every time I've witnessed a top player losing a TG, they would start complaining and behave toxic. Bro, chill! It's a team game, not all eyes are on you! Well as long as we are in alpha stage, this is expected. I don't think that's bad personally. The game would feel carved in stone otherwise, and since its gameplay is not that rich, that would be bad I think. -
one thing about these AI generated portraits, is that they are pretty flat in terms of facial features. I can't quite pinpoint why, but they all look pretty much the same. I guess they lack the hand on an artist imprinting on each of them a different impression of each character.
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Is 0ad going to die?
alre replied to king reza the great's topic in Introductions & Off-Topic Discussion
honestly I think that opensource is a good mean, and it's not failed at all, in fact you can notice nowadays how many cutting edge project are still being released with OS licenses. But it's a mean, not a goal. The way our world works, OS is not the beast mean for making games and there is little point in trying to make a game that is completely OS just for the sake of it. This completely random opinion said, because 0AD is open source, it will never die. Anyone can revive it anytime. If there is interest, things will happen. Otherways, they can still happen later on, as long as there is someone that wants to make them happen. -
Batch attack (similar to batch training but for attacking)
alre replied to ufa's topic in Gameplay Discussion
maybe just a setting. that would mean it can't be easily changed during a match, but that's hardly a problem. a setting of two units per command seems an improvement already, and a better choice for most players than just one unit. -
actually, p2 is a waste of resources if you are going to fight soon, just train more cs.
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when will we see the next rebalance? do we need to wait for the tbd a27 release? is there a reason community mod is not being developed anymore?
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no one ever made it, that I know of. I'm not modding anymore.
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Report to a player (Pauline09)
alre replied to IfYouWantMyAccountNameMailMe's topic in Help & Feedback
you can kick players from your game entering '/kick playername' in the chat prompt. you can prevent them from rejoining by using the keyword /ban instead of just /kick. -
I'd advise you to not try to organize anything on august. It's vacation time for many of us. Personally I will not see my teammates for another couple of weeks or more.
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Musk vs. Zuckerberg in Ancient Rome
alre replied to fabio's topic in Introductions & Off-Topic Discussion
AFAIK Musk was already a proficient programmer at the age of 15, developing commercial solutions. So, regardless of how wealthy he was, I'm pretty confident he wasn't picking fights on the street lol.